Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kix0401
Eset
Level 154
God Stats
0W - 3L
1,225 SR
Queue Stats
433W - 428L
1,520 Elo+
Solo
Hera
Hera
M3X1C4N1S1M0
Hera
Level 158
God Stats
3W - 4L
1,523 SR
Queue Stats
333W - 352L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadxHatter68
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 205L
1,439 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,488 Elo+

VS

Team Averages
Level 146
1,540 SR
1,471 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GodOdraboel
Artio
Level 125
God Stats
6W - 2L
1,625 SR
Queue Stats
283W - 297L
1,501 Elo+
Solo
Hachiman
Hachiman
MushroomScrub337
Hachiman
Level 156
God Stats
4W - 2L
1,577 SR
Queue Stats
681W - 666L
1,465 Elo+
Solo
Arachne
Arachne
Vividx
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,316 Elo+
Solo
Maui
Maui
janjacomozzi
Maui
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
185W - 187L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 6 / 1
6,785
969
3,323
7,785
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
 
Anhur
10
3 / 3 / 2
6,226
889
7,311
5,416
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Kix0401
Eset
9
0 / 3 / 4
5,618
803
3,375
4,426
2,582
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,202
1,029
9,322
5,511
2,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
MadxHatter68
Morgan Le Fay
9
0 / 4 / 3
5,516
788
6,402
6,481
2,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 1 / 10
7,851
1,122
8,639
5,006
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 10
7,958
1,137
2,745
12,419
9,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 11
8,154
1,165
6,287
6,228
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Vividx
Arachne
13
5 / 3 / 8
7,962
1,137
6,084
8,207
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 1 / 13
8,131
1,162
4,567
8,335
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
7
Kills
18
18
Deaths
7
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
6
1
0.42
L
Anhur
 
Anhur
3
3
2
1.33
W
Artemis
 
Artemis
4
1
10
9
W
3
2
10
4
L
Eset
Kix0401
Eset
0
3
4
0.67
L
2
2
3
1.75
L
Morgan Le Fay
MadxHatter68
Morgan Le Fay
0
4
3
0.38
W
4
0
11
9.5
W
Arachne
Vividx
Arachne
5
3
8
3
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
28,322
29,619
Taken
40,195
12,256
Mitigated
26,661
6,628
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,323
463
0
419
7,785
2,842
0
2,180
5,533
8,388
0
L
Anhur
 
Anhur
7,311
3,626
257
755
5,416
1,938
0
1,283
4,093
0
12,111
W
Artemis
 
Artemis
8,639
3,171
1,406
626
5,006
1,978
2,633
3,337
1,669
0
23,979
W
2,745
244
1,875
5,406
12,419
9,007
701
4,488
7,931
7,174
0
L
Eset
Kix0401
Eset
3,375
496
992
499
4,426
2,582
0
1,057
3,330
6,129
0
L
9,322
1,993
737
1,477
5,511
2,243
0
1,137
4,334
19,512
0
L
Morgan Le Fay
MadxHatter68
Morgan Le Fay
6,402
515
379
1,113
6,481
2,651
0
1,655
4,746
10,623
546
W
6,287
1,074
0
2,158
6,228
2,663
1,633
4,804
1,424
0
18,812
W
Arachne
Vividx
Arachne
6,084
3,852
902
1,785
8,207
6,348
1,571
4,323
3,884
0
9,865
W
4,567
244
3,118
3,154
8,335
6,665
732
5,124
3,211
8,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
40,056
90
Minions Killed
80
0
Camps Cleared
0
560,225
Distance Traveled
736,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,785
969
19
3
0
115,555
0
L
Anhur
6,226
889
13
2
0
78,926
0
W
Artemis
7,851
1,122
26
4
0
144,535
0
W
Artio
7,958
1,137
10
1
0
157,733
0
L
Eset
5,618
803
7
1
0
122,449
0
L
Hera
7,202
1,029
32
5
0
134,554
0
L
Morgan Le Fay
5,516
788
19
3
0
108,741
0
W
Hachiman
8,154
1,165
30
4
0
142,234
0
W
Arachne
7,962
1,137
11
2
0
152,963
0
W
Maui
8,131
1,162
3
0
0
138,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role