Player Matchup

Janus
Janus
YourStepDad3450
Janus
Level 141
God Stats
2W - 2L
1,471 SR
Queue Stats
22W - 21L
1,519 Elo+
Party 1
Vulcan
Vulcan
ZweiDrei7369
Vulcan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
blazingwolf9472
Gilgamesh
Level 86
God Stats
0W - 1L
1,905 SR
Queue Stats
19W - 19L
1,481 Elo+
Party 1
Team Averages
Level 114
1,625 SR
1,473 Elo+

VS

Team Averages
Level 169
1,504 SR
1,521 Elo+
Nu Wa
Nu Wa
Assassi-_-NATE
Nu Wa
Level 149
God Stats
3W - 6L
1,585 SR
Queue Stats
88W - 97L
1,475 Elo+
Solo
Thor
Thor
Buffaloman6to9
Thor
Level 219
God Stats
2W - 0L
1,438 SR
Queue Stats
54W - 22L
1,659 Elo+
Solo
Loki
Loki
iPushU
Loki
Level 140
God Stats
120W - 94L
1,489 SR
Queue Stats
479W - 485L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,714
771
3,457
6,480
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
13
0 / 1 / 0
7,284
728
4,485
4,208
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
blazingwolf9472
Gilgamesh
13
0 / 2 / 1
7,261
726
2,813
7,883
5,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
8,862
886
7,134
4,758
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 2
8,199
820
3,393
3,934
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
iPushU
Loki
15
4 / 0 / 3
9,392
939
5,621
7,219
3,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
2
1
2
3
L
1
4
0
0.25
L
Vulcan
0
1
0
0
L
Gilgamesh
blazingwolf9472
Gilgamesh
0
2
1
0.25
W
Loki
iPushU
Loki
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,755
Damage
16,148
18,571
Taken
15,911
9,480
Mitigated
6,570
1,747
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,134
2,405
85
2,457
4,758
1,448
268
2,526
2,232
40,084
907
W
3,393
488
0
83
3,934
1,147
0
1,829
2,105
0
23,521
L
3,457
157
0
1,160
6,480
2,349
0
3,020
3,460
35,364
0
L
Vulcan
4,485
42
0
57
4,208
1,508
0
1,447
2,761
30,512
661
L
Gilgamesh
blazingwolf9472
Gilgamesh
2,813
336
0
530
7,883
5,623
0
2,619
5,250
0
13,205
W
Loki
iPushU
Loki
5,621
1,284
0
3,282
7,219
3,975
0
3,625
3,588
0
32,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,259
Gold Earned
26,453
158
Minions Killed
162
0
Camps Cleared
0
600,767
Distance Traveled
625,825
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,862
886
68
7
0
182,554
1
W
Thor
8,199
820
33
3
0
226,353
0
L
Janus
7,714
771
78
8
0
182,785
3
L
Vulcan
7,284
728
54
5
0
193,643
3
L
Gilgamesh
7,261
726
26
3
0
224,339
0
W
Loki
9,392
939
61
6
0
216,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role