Player Matchup

Surtr
Surtr
ChilliestZeus793
Surtr
Level 23
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 2
Pele
Pele
DMSkills12
Pele
Level 41
God Stats
13W - 9L
1,687 SR
Queue Stats
101W - 100L
1,461 Elo+
Party 3
Janus
Janus
Quarma Noir
Janus
Level 89
God Stats
30W - 33L
1,425 SR
Queue Stats
158W - 145L
1,427 Elo+
Party 3
Bacchus
Bacchus
Quon-Wick04
Bacchus
Level 85
God Stats
23W - 23L
1,462 SR
Queue Stats
307W - 321L
1,423 Elo+
Solo
Cupid
Cupid
light-stage451
Cupid
Level 69
God Stats
0W - 1L
1,543 SR
Queue Stats
34W - 45L
1,375 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,404 Elo+

VS

Team Averages
Level 137
1,549 SR
1,472 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Argen2015
Poseidon
Level 129
God Stats
8W - 6L
1,551 SR
Queue Stats
185W - 199L
1,495 Elo+
Solo
Danzaburou
Danzaburou
DarthQuan6
Danzaburou
Level 129
God Stats
11W - 17L
1,436 SR
Queue Stats
303W - 296L
1,435 Elo+
Party 1
Cerberus
Cerberus
Lulusage46920
Cerberus
Level 124
God Stats
15W - 7L
1,663 SR
Queue Stats
255W - 253L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
X_Sanemi_
Ah Puch
Level 148
God Stats
8W - 4L
1,596 SR
Queue Stats
111W - 113L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,488
463
5,292
11,820
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
8 / 2 / 0
8,792
628
9,630
13,525
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
2 / 6 / 1
7,013
501
4,671
9,270
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Quon-Wick04
Bacchus
11
1 / 3 / 5
6,785
485
5,172
11,986
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 3
5,909
422
5,352
9,036
2,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
10 / 5 / 3
8,805
629
9,668
11,896
3,907
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Argen2015
Poseidon
14
5 / 3 / 5
9,214
658
9,053
8,655
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DarthQuan6
Danzaburou
12
1 / 1 / 4
7,318
523
4,744
7,196
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Lulusage46920
Cerberus
12
1 / 2 / 7
8,154
582
6,876
13,930
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
X_Sanemi_
Ah Puch
15
2 / 1 / 0
9,031
645
8,193
10,062
3,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
19
19
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
10
5
3
2.3
W
Poseidon
Argen2015
Poseidon
5
3
5
2.5
L
1
3
0
0.33
L
8
2
0
4
W
Danzaburou
DarthQuan6
Danzaburou
1
1
4
3
W
Cerberus
Lulusage46920
Cerberus
1
2
7
2.25
L
2
6
1
0.42
L
Bacchus
Quon-Wick04
Bacchus
1
3
5
1.17
W
Ah Puch
X_Sanemi_
Ah Puch
2
1
0
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
38,534
55,637
Taken
51,739
28,399
Mitigated
18,496
15,543
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,668
2,129
0
3,802
11,896
3,907
1,245
949
10,871
0
53,398
W
Poseidon
Argen2015
Poseidon
9,053
2,245
0
3,515
8,655
2,249
147
2,010
6,435
71,014
1,586
L
5,292
1,959
0
2,774
11,820
7,705
0
6,364
5,456
298
30,329
L
9,630
2,371
0
5,072
13,525
4,951
0
5,218
8,307
0
72,560
W
Danzaburou
DarthQuan6
Danzaburou
4,744
1,968
0
3,852
7,196
2,251
632
1,248
5,908
0
46,665
W
Cerberus
Lulusage46920
Cerberus
6,876
681
0
6,441
13,930
6,583
0
4,951
8,866
29,511
0
L
4,671
625
0
1,626
9,270
2,480
0
5,849
3,421
45,831
0
L
Bacchus
Quon-Wick04
Bacchus
5,172
630
0
3,621
11,986
11,090
0
3,920
8,066
19,865
1,661
W
Ah Puch
X_Sanemi_
Ah Puch
8,193
166
85
7,468
10,062
3,506
0
153
9,467
78,042
1,968
L
5,352
2,749
0
2,450
9,036
2,173
0
2,424
6,612
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
42,522
324
Minions Killed
488
0
Camps Cleared
0
1,399,381
Distance Traveled
1,434,533
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,805
629
77
6
0
331,835
0
W
Poseidon
9,214
658
120
9
0
262,295
4
L
Surtr
6,488
463
53
4
0
270,782
2
L
Pele
8,792
628
118
8
0
299,922
0
W
Danzaburou
7,318
523
84
6
0
293,995
0
W
Cerberus
8,154
582
56
4
0
272,704
3
L
Janus
7,013
501
81
6
0
268,645
0
L
Bacchus
6,785
485
30
2
0
272,154
6
W
Ah Puch
9,031
645
151
11
0
273,704
0
L
Cupid
5,909
422
42
3
0
287,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role