Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BasedScroll
Zhong Kui
Level 85
God Stats
4W - 2L
1,661 SR
Queue Stats
51W - 49L
1,432 Elo+
Party 2
Hachiman
Hachiman
FootGobbler
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,423 Elo+
Party 2
King Arthur
King Arthur
RPS_ZzROTIXzZ
King Arthur
Level 110
God Stats
2W - 1L
1,828 SR
Queue Stats
221W - 226L
1,581 Elo+
Solo
Persephone
Persephone
ShadeXe0n
Persephone
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,474 Elo+
Party 2
Team Averages
Level 107
1,598 SR
1,482 Elo+

VS

Team Averages
Level 111
1,493 SR
1,488 Elo+
Ganesha
Ganesha
IncendoPhasmatis
Ganesha
Level 147
God Stats
5W - 3L
1,577 SR
Queue Stats
311W - 323L
1,512 Elo+
Party 1
Arachne
Arachne
Purplenurple433
Arachne
Level 102
God Stats
16W - 13L
1,497 SR
Queue Stats
292W - 320L
1,458 Elo+
Solo
Izanami
Izanami
Skye1013
Izanami
Level 128
God Stats
1W - 4L
1,109 SR
Queue Stats
200W - 187L
1,499 Elo+
Party 1
Nike
Nike
TheForceIsCray
Nike
Level 74
God Stats
5W - 7L
1,417 SR
Queue Stats
203W - 204L
1,473 Elo+
Solo
Ah Puch
Ah Puch
troy360t
Ah Puch
Level 106
God Stats
16W - 2L
1,863 SR
Queue Stats
179W - 165L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 4 / 1
5,811
1,162
4,895
5,309
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
BasedScroll
Zhong Kui
11
2 / 3 / 2
5,438
1,088
6,242
6,466
7,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
FootGobbler
Hachiman
11
1 / 3 / 2
5,492
1,098
5,413
4,847
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RPS_ZzROTIXzZ
King Arthur
7
0 / 2 / 1
4,645
929
1,697
2,632
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
ShadeXe0n
Persephone
9
0 / 3 / 4
5,226
1,045
3,584
4,182
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 12
6,721
1,344
1,907
5,525
4,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
6 / 1 / 6
7,183
1,437
4,590
6,960
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Skye1013
Izanami
11
0 / 2 / 7
6,509
1,302
3,019
4,252
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
1 / 2 / 9
6,333
1,267
3,020
7,154
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
troy360t
Ah Puch
14
8 / 1 / 5
7,821
1,564
8,342
5,371
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
15
15
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Zhong Kui
BasedScroll
Zhong Kui
2
3
2
1
L
Hachiman
FootGobbler
Hachiman
1
3
2
0.67
W
0
0
12
6
W
6
1
6
9
L
King Arthur
RPS_ZzROTIXzZ
King Arthur
0
2
1
0.25
L
Persephone
ShadeXe0n
Persephone
0
3
4
0.67
W
Izanami
Skye1013
Izanami
0
2
7
1.75
W
1
2
9
2.75
W
Ah Puch
troy360t
Ah Puch
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
20,878
23,436
Taken
29,262
14,794
Mitigated
20,424
3,812
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,895
938
77
180
5,309
2,726
0
1,853
3,347
0
9,330
L
Zhong Kui
BasedScroll
Zhong Kui
6,242
367
313
1,055
6,466
7,054
0
2,736
3,614
12,055
258
L
Hachiman
FootGobbler
Hachiman
5,413
2,402
443
578
4,847
1,867
0
2,275
2,539
0
12,938
W
1,907
100
339
2,216
5,525
4,290
590
2,528
2,997
5,336
131
W
4,590
3,422
571
1,090
6,960
7,417
737
1,601
5,359
0
7,282
L
King Arthur
RPS_ZzROTIXzZ
King Arthur
1,697
31
171
51
2,632
1,802
0
883
1,642
0
3,342
L
Persephone
ShadeXe0n
Persephone
3,584
363
293
651
4,182
1,345
0
2,540
1,538
9,242
0
W
Izanami
Skye1013
Izanami
3,019
1,827
516
352
4,252
1,597
888
1,089
3,163
0
15,412
W
3,020
251
964
838
7,154
5,051
795
2,593
4,561
214
5,719
W
Ah Puch
troy360t
Ah Puch
8,342
125
312
2,073
5,371
2,069
572
1,881
3,490
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
34,567
57
Minions Killed
68
0
Camps Cleared
0
488,705
Distance Traveled
619,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,811
1,162
12
2
0
108,517
0
L
Zhong Kui
5,438
1,088
7
1
0
119,706
0
L
Hachiman
5,492
1,098
20
4
0
108,557
0
W
Ganesha
6,721
1,344
0
0
0
135,348
0
W
Arachne
7,183
1,437
9
2
0
128,048
0
L
King Arthur
4,645
929
4
1
0
51,260
0
L
Persephone
5,226
1,045
14
3
0
100,665
0
W
Izanami
6,509
1,302
26
5
0
114,314
0
W
Nike
6,333
1,267
7
1
0
111,689
0
W
Ah Puch
7,821
1,564
26
5
0
130,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role