Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BKBlackHammer_XD
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Solo
Nemesis
Nemesis
CerGinge
Nemesis
Level 150
God Stats
35W - 23L
1,600 SR
Queue Stats
478W - 445L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Conbon69
Cthulhu
Level 87
God Stats
13W - 12L
1,619 SR
Queue Stats
216W - 230L
1,463 Elo+
Solo
Ravana
Ravana
DiegoMatews
Ravana
Level 102
God Stats
3W - 2L
1,353 SR
Queue Stats
199W - 152L
1,581 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,508 Elo+

VS

Team Averages
Level 138
1,612 SR
1,497 Elo+
Gilgamesh
Gilgamesh
DamageClick
Gilgamesh
Level 144
God Stats
6W - 7L
1,563 SR
Queue Stats
115W - 103L
1,510 Elo+
Solo
Geb
Geb
Srkuaker
Geb
Level 128
God Stats
1W - 2L
1,455 SR
Queue Stats
162W - 156L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMARTINIKID
Morgan Le Fay
Level 205
God Stats
11W - 5L
1,671 SR
Queue Stats
297W - 282L
1,518 Elo+
Solo
Loki
Loki
Vex3ss
Loki
Level 87
God Stats
1W - 1L
1,775 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Neith
Neith
Wald0WhereUat
Neith
Level 127
God Stats
16W - 15L
1,595 SR
Queue Stats
84W - 93L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 3 / 2
6,319
574
5,541
5,662
1,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
6,133
558
2,992
5,130
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
CerGinge
Nemesis
10
5 / 2 / 5
6,409
583
6,602
8,996
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Conbon69
Cthulhu
10
4 / 3 / 6
5,973
543
4,996
7,544
3,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
13
5 / 1 / 2
7,803
709
7,938
6,773
3,826
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DamageClick
Gilgamesh
9
1 / 4 / 0
5,630
512
3,508
12,217
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 5 / 4
6,394
581
3,853
11,617
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TheMARTINIKID
Morgan Le Fay
10
1 / 2 / 0
6,029
548
4,360
5,923
2,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Vex3ss
Loki
10
2 / 4 / 6
5,797
527
2,925
7,812
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 3
5,929
539
4,098
7,323
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
10
10
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
3
2
1
W
1
1
2
2
W
Nemesis
CerGinge
Nemesis
5
2
5
3.75
W
Cthulhu
Conbon69
Cthulhu
4
3
6
2.33
L
Gilgamesh
DamageClick
Gilgamesh
1
4
0
0.25
W
Ravana
5
1
2
6
L
4
5
4
1.2
L
Morgan Le Fay
TheMARTINIKID
Morgan Le Fay
1
2
0
0.5
L
Loki
Vex3ss
Loki
2
4
6
1.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
18,744
34,105
Taken
44,892
13,285
Mitigated
24,366
9,379
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,541
2,579
0
1,379
5,662
1,821
8
893
4,769
0
42,765
W
2,992
131
0
932
5,130
1,580
0
2,129
3,001
42,577
0
W
Nemesis
CerGinge
Nemesis
6,602
2,844
0
2,057
8,996
3,056
0
2,325
6,671
0
37,375
W
Cthulhu
Conbon69
Cthulhu
4,996
621
46
2,308
7,544
3,002
0
1,140
6,367
26,209
0
L
Gilgamesh
DamageClick
Gilgamesh
3,508
1,068
0
2,872
12,217
10,145
7
586
11,127
0
26,748
W
Ravana
7,938
3,150
0
2,657
6,773
3,826
63
1,327
5,173
0
52,120
L
3,853
336
0
2,843
11,617
7,376
0
2,727
8,840
18,917
1,913
L
Morgan Le Fay
TheMARTINIKID
Morgan Le Fay
4,360
412
0
1,353
5,923
2,564
564
2,233
3,432
37,420
2,703
L
Loki
Vex3ss
Loki
2,925
668
0
2,907
7,812
2,158
186
1,139
6,617
0
30,523
L
4,098
1,716
0
2,353
7,323
2,123
0
1,037
6,286
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
29,779
349
Minions Killed
262
0
Camps Cleared
0
1,154,308
Distance Traveled
1,115,466
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,319
574
77
7
0
221,691
2
W
Janus
6,133
558
81
7
0
223,147
0
W
Nemesis
6,409
583
56
5
0
252,849
1
W
Cthulhu
5,973
543
39
4
0
241,949
2
L
Gilgamesh
5,630
512
52
5
0
214,718
1
W
Ravana
7,803
709
96
9
0
214,672
0
L
Geb
6,394
581
16
1
0
233,572
8
L
Morgan Le Fay
6,029
548
70
6
0
190,227
0
L
Loki
5,797
527
56
5
0
223,285
0
L
Neith
5,929
539
68
6
0
253,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role