Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Apollonysus
Arachne
Silver III
Level 218
God Stats
15W - 5L
1,707 SR
Queue Stats
572W - 678L
1,020 MMR
Solo
Ishtar
Ishtar
Bronze V
StriknGoaft
Ishtar
Bronze V
Level 122
God Stats
0W - 4L
1,696 SR
Queue Stats
2W - 21L
988 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 164
1,635 SR
1,169 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,496 SR
983 MMR
Tsukuyomi
Tsukuyomi
Gold V
DaBomb_6131
Tsukuyomi
Gold V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,096 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
DaylonIsLost
Erlang Shen
Silver II
Level 123
God Stats
5W - 4L
1,534 SR
Queue Stats
120W - 127L
830 MMR
Party 1
Nu Wa
Nu Wa
Silver II
jafkbzon2015
Nu Wa
Silver II
Level 149
God Stats
71W - 78L
1,456 SR
Queue Stats
224W - 266L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 2
6,933
693
3,227
13,029
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Arachne
Apollonysus
Arachne
13
1 / 2 / 0
7,599
760
4,862
10,666
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
1 / 3 / 0
7,473
747
4,430
6,740
2,330
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
HeraAchillesDiscordiaKuzenboBastet

VS

Bans
Ne ZhaMulanAresXing TianSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaBomb_6131
Tsukuyomi
15
5 / 2 / 2
9,190
919
9,024
8,198
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
DaylonIsLost
Erlang Shen
15
1 / 0 / 8
8,619
862
6,327
7,797
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 0 / 6
8,711
871
10,702
5,705
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Arachne
Apollonysus
Arachne
1
2
0
0.5
W
Tsukuyomi
DaBomb_6131
Tsukuyomi
5
2
2
3
W
Erlang Shen
DaylonIsLost
Erlang Shen
1
0
8
5
L
Ishtar
1
3
0
0.33
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
26,053
30,435
Taken
21,700
17,146
Mitigated
12,085
7,306
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,227
862
0
1,110
13,029
8,122
0
5,703
7,076
16,172
969
L
Arachne
Apollonysus
Arachne
4,862
3,424
0
4,178
10,666
6,694
241
2,935
7,467
0
24,233
W
Tsukuyomi
DaBomb_6131
Tsukuyomi
9,024
1,871
0
2,708
8,198
3,035
701
982
6,993
0
40,919
W
Erlang Shen
DaylonIsLost
Erlang Shen
6,327
1,509
0
2,934
7,797
7,080
634
1,505
6,068
0
27,034
L
Ishtar
4,430
1,683
0
2,018
6,740
2,330
0
2,196
4,292
0
31,458
W
10,702
5,016
508
2,171
5,705
1,970
311
979
4,615
33,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,005
Gold Earned
26,520
120
Minions Killed
165
0
Camps Cleared
0
529,779
Distance Traveled
627,116
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,933
693
30
3
0
157,809
0
L
Arachne
7,599
760
40
4
0
199,823
0
W
Tsukuyomi
9,190
919
60
6
0
217,721
0
W
Erlang Shen
8,619
862
42
4
0
222,592
1
L
Ishtar
7,473
747
50
5
0
172,147
0
W
Nu Wa
8,711
871
63
6
0
186,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role