Player Matchup

Bellona
Bellona
Babyyy OD
Bellona
Level 65
God Stats
20W - 23L
1,402 SR
Queue Stats
47W - 51L
1,456 Elo+
Party 2
Hachiman
Hachiman
CiwRequiem
Hachiman
Level 33
God Stats
10W - 14L
1,496 SR
Queue Stats
52W - 91L
1,379 Elo+
Party 2
Janus
Janus
athestroll
Janus
Level 50
God Stats
3W - 5L
1,407 SR
Queue Stats
166W - 193L
1,515 Elo+
Solo
Medusa
Medusa
gabrielR_I
Medusa
Level 67
God Stats
17W - 21L
1,505 SR
Queue Stats
372W - 407L
1,440 Elo+
Solo
Atlas
Atlas
outerti9er
Atlas
Level 77
God Stats
23W - 34L
1,397 SR
Queue Stats
119W - 134L
1,427 Elo+
Party 2
Team Averages
Level 58
1,441 SR
1,444 Elo+

VS

Team Averages
Level 105
1,359 SR
1,523 Elo+
Horus
Horus
ILoveJohnRivers
Horus
Level 65
God Stats
5W - 17L
1,169 SR
Queue Stats
362W - 391L
1,443 Elo+
Solo
Cerberus
Cerberus
LawAbidingCtizn
Cerberus
Level 155
God Stats
6W - 7L
1,471 SR
Queue Stats
387W - 448L
1,475 Elo+
Party 1
Nut
Nut
Torch454
Nut
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,782 Elo+
Solo
Charybdis
Charybdis
babylove0812
Charybdis
Level 69
God Stats
4W - 1L
1,313 SR
Queue Stats
288W - 327L
1,431 Elo+
Solo
Vulcan
Vulcan
qpMaverickqp
Vulcan
Level 177
God Stats
16W - 33L
1,342 SR
Queue Stats
514W - 575L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babyyy OD
Bellona
16
3 / 8 / 6
10,695
1,070
12,701
26,666
19,997
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
CiwRequiem
Hachiman
15
2 / 4 / 4
10,048
1,005
10,317
11,729
3,073
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
14
0 / 0 / 0
8,410
841
0
0
0
Medusa
gabrielR_I
Medusa
16
2 / 4 / 7
10,815
1,082
13,197
14,597
5,715
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
14
2 / 4 / 3
9,698
970
5,211
9,965
6,640
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 16
11,069
1,107
4,417
9,424
12,157
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
17
4 / 2 / 10
10,518
1,052
6,837
12,998
14,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 13
11,527
1,153
17,683
12,185
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charybdis
babylove0812
Charybdis
17
5 / 2 / 10
11,355
1,136
10,940
8,876
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
17
6 / 1 / 12
11,649
1,165
19,414
2,585
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
9
Kills
20
20
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
Babyyy OD
Bellona
3
8
6
0.75
L
Hachiman
CiwRequiem
Hachiman
2
4
4
1
W
0
0
16
8
W
Cerberus
4
2
10
4.5
W
5
4
13
2.88
L
Janus
0
0
0
0
W
Charybdis
babylove0812
Charybdis
5
2
10
5
L
Medusa
gabrielR_I
Medusa
2
4
7
1.38
L
Atlas
2
4
3
0.88
W
Vulcan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
59,291
62,957
Taken
46,068
35,425
Mitigated
37,116
614
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Babyyy OD
Bellona
12,701
3,227
0
614
26,666
19,997
0
9,668
16,998
0
23,813
L
Hachiman
CiwRequiem
Hachiman
10,317
5,452
0
0
11,729
3,073
0
6,349
5,380
0
26,634
W
4,417
1,880
4,374
4,839
9,424
12,157
0
699
8,725
0
11,011
W
Cerberus
6,837
692
0
382
12,998
14,628
0
1,372
11,626
15,169
0
W
17,683
12,444
0
2,322
12,185
5,640
0
1,270
10,915
0
32,928
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
babylove0812
Charybdis
10,940
4,477
0
962
8,876
3,666
0
1,451
7,425
0
34,590
L
Medusa
gabrielR_I
Medusa
13,197
6,764
0
0
14,597
5,715
0
5,719
8,878
0
43,691
L
Atlas
5,211
2,032
0
0
9,965
6,640
0
4,400
5,565
16,680
0
W
Vulcan
19,414
71
0
0
2,585
1,025
0
419
2,166
39,603
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
56,118
165
Minions Killed
190
5
Camps Cleared
6
616,265
Distance Traveled
982,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,695
1,070
30
3
0
174,789
0
L
Hachiman
10,048
1,005
47
5
2
143,711
0
W
Horus
11,069
1,107
11
1
1
236,726
0
W
Cerberus
10,518
1,052
20
2
1
176,176
0
W
Nut
11,527
1,153
52
5
1
174,381
0
L
Janus
8,410
841
0
0
0
0
0
W
Charybdis
11,355
1,136
62
6
2
170,799
0
L
Medusa
10,815
1,082
70
7
3
201,141
0
L
Atlas
9,698
970
18
2
0
96,624
0
W
Vulcan
11,649
1,165
45
5
1
224,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role