Player Matchup

Cthulhu
Cthulhu
FredCarbo
Cthulhu
Level 122
God Stats
79W - 66L
1,505 SR
Queue Stats
165W - 167L
1,402 Elo+
Solo
Artemis
Artemis
QuietGlacier
Artemis
Level 129
God Stats
1W - 0L
1,294 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 1
Maui
Maui
RagnarNSons
Maui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,433 SR
1,572 Elo+

VS

Team Averages
Level 75
1,457 SR
1,234 Elo+
Aphrodite
Aphrodite
Kaiser_De_Nemea1
Aphrodite
Level 31
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 17L
1,021 Elo+
Solo
Agni
Agni
aprilla_sanchez2
Agni
Level 67
God Stats
10W - 9L
1,638 SR
Queue Stats
245W - 257L
1,442 Elo+
Solo
Neith
Neith
kittentigerman
Neith
Level 127
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 7L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FredCarbo
Cthulhu
16
2 / 0 / 7
9,540
867
5,971
9,060
6,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
QuietGlacier
Artemis
17
7 / 0 / 2
10,055
914
12,305
6,695
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 4
8,030
730
1,511
11,126
7,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 5 / 1
7,386
671
5,039
11,077
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 4 / 1
8,041
731
9,197
6,593
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 1 / 0
7,345
668
3,943
5,208
1,803
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FredCarbo
Cthulhu
2
0
7
5.5
L
Aphrodite
0
5
1
0.1
W
Artemis
QuietGlacier
Artemis
7
0
2
8
W
1
2
4
1.5
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
18,179
26,881
Taken
22,878
17,057
Mitigated
8,191
4,086
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FredCarbo
Cthulhu
5,971
226
176
2,905
9,060
6,787
0
3,989
4,584
31,742
1,244
L
Aphrodite
5,039
681
2,055
3,478
11,077
4,442
0
3,938
6,725
19,914
0
W
Artemis
QuietGlacier
Artemis
12,305
3,433
0
1,005
6,695
2,602
2,042
2,921
3,349
0
42,085
W
1,511
386
0
0
11,126
7,668
33
5,697
4,921
6,132
0
L
9,197
420
0
332
6,593
1,946
160
1,052
5,363
29,387
1,628
L
3,943
1,235
95
735
5,208
1,803
168
1,636
3,493
0
14,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
22,772
135
Minions Killed
113
0
Camps Cleared
0
632,940
Distance Traveled
496,424
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,540
867
49
4
0
224,204
2
L
Aphrodite
7,386
671
42
4
0
165,287
0
W
Artemis
10,055
914
71
6
0
210,770
0
W
Maui
8,030
730
15
1
0
197,966
0
L
Agni
8,041
731
50
5
0
181,028
0
L
Neith
7,345
668
21
2
0
150,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role