Player Matchup

Heimdallr
Heimdallr
Anak1nS
Heimdallr
Level 108
God Stats
1W - 3L
1,342 SR
Queue Stats
100W - 87L
1,553 Elo+
Solo
He Bo
He Bo
Notorius_Requeno
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
PipiStronk
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 283L
1,489 Elo+
Solo
Ne Zha
Ne Zha
SFP DNASTY
Ne Zha
Level 144
God Stats
16W - 9L
1,643 SR
Queue Stats
457W - 440L
1,545 Elo+
Solo
Raijin
Raijin
Tu_ck_er32
Raijin
Level 139
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 7L
1,117 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,447 Elo+

VS

Team Averages
Level 156
1,645 SR
1,517 Elo+
Erlang Shen
Erlang Shen
MambaGang247
Erlang Shen
Level 155
God Stats
3W - 1L
1,642 SR
Queue Stats
682W - 696L
1,505 Elo+
Solo
Xing Tian
Xing Tian
MushroomStar342
Xing Tian
Level 200
God Stats
3W - 0L
1,828 SR
Queue Stats
145W - 126L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
ailingeric
Ah Puch
Level 158
God Stats
11W - 5L
1,686 SR
Queue Stats
569W - 600L
1,538 Elo+
Solo
Shiva
Shiva
online_name40
Shiva
Level 145
God Stats
4W - 5L
1,521 SR
Queue Stats
247W - 234L
1,465 Elo+
Solo
Arachne
Arachne
xBoxcAnaByss
Arachne
Level 124
God Stats
6W - 3L
1,548 SR
Queue Stats
93W - 82L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anak1nS
Heimdallr
15
3 / 6 / 5
8,892
741
16,792
11,419
4,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 6 / 5
10,166
847
11,103
10,103
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
PipiStronk
Kuzenbo
17
3 / 4 / 8
9,339
778
10,990
19,004
23,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
SFP DNASTY
Ne Zha
13
0 / 5 / 7
7,604
634
5,743
10,519
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Tu_ck_er32
Raijin
13
1 / 7 / 3
8,243
687
7,311
8,640
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MambaGang247
Erlang Shen
15
4 / 4 / 8
10,493
874
7,381
17,292
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
MushroomStar342
Xing Tian
18
7 / 3 / 11
11,312
943
8,830
22,266
19,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ailingeric
Ah Puch
18
7 / 3 / 9
11,111
926
22,263
9,056
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 3 / 10
10,789
899
11,355
16,925
9,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
xBoxcAnaByss
Arachne
17
1 / 1 / 12
9,809
817
6,713
7,090
6,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
13
Kills
28
28
Deaths
14
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anak1nS
Heimdallr
3
6
5
0.92
W
Erlang Shen
MambaGang247
Erlang Shen
4
4
8
2
W
Xing Tian
MushroomStar342
Xing Tian
7
3
11
4.17
L
6
6
5
1.42
L
Kuzenbo
PipiStronk
Kuzenbo
3
4
8
1.75
L
Ne Zha
SFP DNASTY
Ne Zha
0
5
7
0.7
L
Raijin
Tu_ck_er32
Raijin
1
7
3
0.36
W
Ah Puch
ailingeric
Ah Puch
7
3
9
3.83
W
9
3
10
4.67
W
Arachne
xBoxcAnaByss
Arachne
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,939
Damage
56,542
59,685
Taken
72,629
39,354
Mitigated
50,090
12,887
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anak1nS
Heimdallr
16,792
7,277
299
1,060
11,419
4,552
0
8,500
2,754
0
43,318
W
Erlang Shen
MambaGang247
Erlang Shen
7,381
1,666
570
5,169
17,292
10,820
136
6,233
10,779
0
15,109
W
Xing Tian
MushroomStar342
Xing Tian
8,830
485
439
7,435
22,266
19,160
995
6,255
15,489
18,546
1,085
L
11,103
626
1,695
1,440
10,103
3,907
0
5,396
4,526
18,877
0
L
Kuzenbo
PipiStronk
Kuzenbo
10,990
3,584
0
6,223
19,004
23,445
0
6,208
12,033
21,137
0
L
Ne Zha
SFP DNASTY
Ne Zha
5,743
1,056
334
1,836
10,519
4,545
0
5,203
5,021
0
14,244
L
Raijin
Tu_ck_er32
Raijin
7,311
297
0
0
8,640
2,905
0
5,171
3,308
16,542
0
W
Ah Puch
ailingeric
Ah Puch
22,263
37
284
1,538
9,056
3,541
2,267
4,388
4,510
56,431
0
W
11,355
1,743
1,150
4,620
16,925
9,960
1,783
7,414
9,265
0
24,506
W
Arachne
xBoxcAnaByss
Arachne
6,713
5,171
30
1,123
7,090
6,609
1,062
3,817
3,174
0
11,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
53,514
147
Minions Killed
178
0
Camps Cleared
0
965,676
Distance Traveled
1,254,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,892
741
50
4
0
185,427
0
W
Erlang Shen
10,493
874
21
2
0
320,223
0
W
Xing Tian
11,312
943
23
2
0
234,575
0
L
He Bo
10,166
847
33
3
0
221,853
0
L
Kuzenbo
9,339
778
21
2
0
205,396
0
L
Ne Zha
7,604
634
18
2
0
207,594
0
L
Raijin
8,243
687
25
2
0
145,406
0
W
Ah Puch
11,111
926
84
7
0
225,183
0
W
Shiva
10,789
899
28
2
0
203,175
0
W
Arachne
9,809
817
22
2
0
271,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role