Player Matchup

Ymir
Ymir
Ning_chung
Ymir
Level 58
God Stats
19W - 7L
1,665 SR
Queue Stats
170W - 185L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
wallie16
Zhong Kui
Level 85
God Stats
73W - 64L
1,490 SR
Queue Stats
207W - 213L
1,398 Elo+
Party 1
Apollo
Apollo
zHGTz
Apollo
Level 119
God Stats
2W - 1L
1,277 SR
Queue Stats
159W - 176L
1,376 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,424 Elo+

VS

Team Averages
Level 72
1,469 SR
1,375 Elo+
Neith
Neith
Canab1Ss
Neith
Level 106
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Scylla
Scylla
lfajbw
Scylla
Level 68
God Stats
1W - 3L
1,452 SR
Queue Stats
156W - 195L
1,459 Elo+
Solo
Cthulhu
Cthulhu
stimmyxD
Cthulhu
Level 43
God Stats
1W - 1L
1,661 SR
Queue Stats
106W - 126L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
8,235
824
5,716
11,301
9,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
wallie16
Zhong Kui
16
7 / 2 / 5
10,047
1,005
9,946
8,995
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
zHGTz
Apollo
15
5 / 1 / 6
9,608
961
8,624
7,110
2,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Canab1Ss
Neith
12
3 / 7 / 2
8,050
805
6,788
9,402
3,136
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
lfajbw
Scylla
14
3 / 3 / 1
8,800
880
6,684
6,263
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
stimmyxD
Cthulhu
14
1 / 4 / 3
8,097
810
6,572
14,770
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
7
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Canab1Ss
Neith
3
7
2
0.57
W
2
4
8
1.5
L
Scylla
lfajbw
Scylla
3
3
1
1.17
L
Cthulhu
stimmyxD
Cthulhu
1
4
3
0.63
W
Zhong Kui
wallie16
Zhong Kui
7
2
5
4.75
W
Apollo
zHGTz
Apollo
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
20,044
27,406
Taken
30,435
17,051
Mitigated
14,870
5,313
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Canab1Ss
Neith
6,788
2,990
0
388
9,402
3,136
44
4,330
5,057
0
17,020
W
5,716
1,063
0
1,010
11,301
9,053
0
4,725
6,248
11,175
1,181
L
Scylla
lfajbw
Scylla
6,684
438
0
285
6,263
2,411
36
3,267
2,978
24,600
279
L
Cthulhu
stimmyxD
Cthulhu
6,572
763
0
4,059
14,770
9,323
0
6,791
7,898
26,022
247
W
Zhong Kui
wallie16
Zhong Kui
9,946
2,401
0
3,000
8,995
5,499
674
4,877
3,689
30,751
4,501
W
Apollo
zHGTz
Apollo
8,624
4,969
0
1,303
7,110
2,499
759
2,642
4,325
0
43,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
24,947
132
Minions Killed
105
0
Camps Cleared
0
560,724
Distance Traveled
493,341
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,050
805
21
2
0
128,343
0
W
Ymir
8,235
824
16
2
0
158,667
1
L
Scylla
8,800
880
56
6
0
175,336
0
L
Cthulhu
8,097
810
28
3
0
189,662
0
W
Zhong Kui
10,047
1,005
50
5
0
187,800
1
W
Apollo
9,608
961
66
7
0
214,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role