Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AHMEEEEEEE
Ne Zha
Level 82
God Stats
9W - 8L
1,488 SR
Queue Stats
195W - 182L
1,572 Elo+
Solo
Chang'e
Chang'e
Anastasia333
Chang'e
Level 100
God Stats
27W - 17L
1,590 SR
Queue Stats
277W - 270L
1,505 Elo+
Solo
Cernunnos
Cernunnos
extrayo
Cernunnos
Level 159
God Stats
2W - 2L
1,479 SR
Queue Stats
33W - 32L
1,520 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,519 Elo+

VS

Team Averages
Level 103
1,496 SR
1,508 Elo+
Athena
Athena
DaBrvToaster
Athena
Level 140
God Stats
3W - 5L
1,509 SR
Queue Stats
320W - 337L
1,475 Elo+
Party 1
Artemis
Artemis
Dr Banhammer13
Artemis
Level 79
God Stats
38W - 34L
1,571 SR
Queue Stats
179W - 142L
1,574 Elo+
Solo
Arachne
Arachne
WhasianRasin
Arachne
Level 100
God Stats
5W - 3L
1,726 SR
Queue Stats
272W - 273L
1,502 Elo+
Party 1
Hera
Hera
Zarguns
Hera
Level 39
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
desecho_opcional
Hades
Level 155
God Stats
1W - 4L
1,253 SR
Queue Stats
557W - 540L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 2 / 6
6,910
532
4,894
10,933
11,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
 
Baron Samedi
12
1 / 4 / 3
6,737
518
3,737
9,459
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
AHMEEEEEEE
Ne Zha
14
5 / 2 / 4
7,857
604
7,225
11,662
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Anastasia333
Chang'e
12
5 / 3 / 2
7,177
552
6,440
10,934
3,539
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
extrayo
Cernunnos
14
2 / 1 / 0
8,040
618
7,616
8,982
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 3 / 5
6,554
504
8,712
14,975
9,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 2 / 2
7,311
562
5,704
10,261
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
WhasianRasin
Arachne
11
3 / 2 / 4
6,596
507
5,423
9,032
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hera
Zarguns
Hera
11
2 / 5 / 0
6,324
486
5,902
5,592
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 1 / 1
7,844
603
8,164
7,270
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
12
12
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
6
1.5
W
Baron Samedi
 
Baron Samedi
1
4
3
0.63
W
Ne Zha
AHMEEEEEEE
Ne Zha
5
2
4
3.5
W
Chang'e
Anastasia333
Chang'e
5
3
2
2
L
Athena
2
3
5
1.5
L
0
2
2
0.5
L
Arachne
WhasianRasin
Arachne
3
2
4
2.5
L
Hera
Zarguns
Hera
2
5
0
0.4
L
5
1
1
5.5
W
Cernunnos
extrayo
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
33,905
51,970
Taken
47,130
28,373
Mitigated
20,322
19,833
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,894
732
0
2,347
10,933
11,618
0
5,102
5,333
19,759
439
W
Baron Samedi
 
Baron Samedi
3,737
534
102
1,671
9,459
4,220
0
4,685
4,388
50,650
0
W
Ne Zha
AHMEEEEEEE
Ne Zha
7,225
1,558
0
5,874
11,662
5,718
0
4,130
7,250
0
47,939
W
Chang'e
Anastasia333
Chang'e
6,440
552
1,075
5,197
10,934
3,539
0
6,404
4,159
41,112
0
L
Athena
8,712
2,333
0
1,826
14,975
9,302
8
5,496
9,479
34,671
793
L
5,704
3,236
0
3,226
10,261
3,368
0
1,038
9,223
0
59,057
L
Arachne
WhasianRasin
Arachne
5,423
4,335
0
2,883
9,032
2,634
0
2,434
6,598
0
33,946
L
Hera
Zarguns
Hera
5,902
1,341
180
284
5,592
1,696
0
2,428
3,164
36,768
0
L
8,164
625
638
3,932
7,270
3,322
118
3,372
3,898
54,758
3,200
W
Cernunnos
extrayo
Cernunnos
7,616
3,434
0
3,567
8,982
3,278
751
430
8,506
0
61,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
34,629
353
Minions Killed
406
0
Camps Cleared
0
1,233,182
Distance Traveled
1,262,071
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,910
532
30
2
0
268,694
0
W
Baron Samedi
6,737
518
75
6
0
220,356
0
W
Ne Zha
7,857
604
89
7
0
251,336
1
W
Chang'e
7,177
552
61
5
0
233,091
0
L
Athena
6,554
504
68
5
0
255,285
3
L
Artemis
7,311
562
108
8
0
241,711
0
L
Arachne
6,596
507
62
5
0
279,215
0
L
Hera
6,324
486
55
4
0
244,834
0
L
Hades
7,844
603
113
9
0
241,026
0
W
Cernunnos
8,040
618
98
8
0
259,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role