Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KakoCapiroTo
Hades
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
158W - 171L
1,407 Elo+
Solo
Ra
Ra
Yosita17
Ra
Level 88
God Stats
1W - 2L
1,525 SR
Queue Stats
29W - 34L
1,433 Elo+
Solo
Odin
Odin
caveman1457
Odin
Level 77
God Stats
0W - 2L
1,225 SR
Queue Stats
13W - 6L
1,704 Elo+
Solo
Ganesha
Ganesha
masta mayne297
Ganesha
Level 129
God Stats
1W - 4L
1,340 SR
Queue Stats
402W - 437L
1,413 Elo+
Solo
Team Averages
Level 114
1,375 SR
1,491 Elo+

VS

Team Averages
Level 91
1,525 SR
1,435 Elo+
Ah Puch
Ah Puch
Craigyy
Ah Puch
Level 69
God Stats
10W - 4L
1,492 SR
Queue Stats
283W - 326L
1,424 Elo+
Party 1
Chaac
Chaac
Hazepuffnsu
Chaac
Level 102
God Stats
7W - 3L
1,736 SR
Queue Stats
372W - 385L
1,434 Elo+
Solo
Horus
Horus
MasterZar
Horus
Level 60
God Stats
7W - 4L
1,469 SR
Queue Stats
156W - 184L
1,438 Elo+
Party 1
Medusa
Medusa
MrNimbus3sm
Medusa
Level 161
God Stats
15W - 16L
1,496 SR
Queue Stats
927W - 973L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Tcaldera28
Nu Wa
Level 64
God Stats
2W - 1L
1,434 SR
Queue Stats
125W - 153L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 2
5,238
748
1,871
3,427
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 2 / 2
5,910
844
2,662
3,996
2,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
1 / 1 / 1
6,654
951
3,551
3,840
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 3
6,457
922
2,568
7,937
7,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 4
5,771
824
2,952
8,047
6,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Craigyy
Ah Puch
12
2 / 0 / 6
6,572
939
6,618
3,255
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 5
7,345
1,049
4,916
7,398
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MasterZar
Horus
12
1 / 1 / 7
7,097
1,014
2,438
7,539
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
13
3 / 2 / 6
7,125
1,018
6,900
4,879
2,530
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
10
1 / 2 / 6
5,948
850
3,677
3,351
1,354
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
4
Kills
11
11
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
2
1
W
Ah Puch
Craigyy
Ah Puch
2
0
6
5
W
4
2
5
3.25
L
2
2
2
1.5
W
Horus
MasterZar
Horus
1
1
7
4.5
W
Medusa
3
2
6
3
W
Nu Wa
1
2
6
2
L
1
1
1
1.5
L
1
3
3
0.83
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,604
Damage
24,549
27,247
Taken
26,422
18,542
Mitigated
14,806
7,845
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,871
581
257
1,093
3,427
1,284
51
1,246
2,181
0
6,648
W
Ah Puch
Craigyy
Ah Puch
6,618
136
456
840
3,255
1,190
0
2,219
1,036
21,455
0
W
4,916
294
806
2,951
7,398
4,625
51
832
6,566
0
8,794
L
2,662
166
540
721
3,996
2,226
0
2,277
1,719
4,545
0
W
Horus
MasterZar
Horus
2,438
1,396
2,132
4,012
7,539
5,107
147
2,239
5,300
0
5,663
W
Medusa
6,900
2,630
642
867
4,879
2,530
0
1,679
3,094
0
16,632
W
Nu Wa
3,677
685
0
250
3,351
1,354
71
2,036
1,261
7,329
0
L
3,551
266
1,983
1,479
3,840
1,577
0
984
2,856
20,666
0
L
2,568
466
211
1,143
7,937
7,395
0
3,349
4,588
0
7,815
L
2,952
247
230
188
8,047
6,060
0
2,439
5,608
6,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
34,087
93
Minions Killed
79
0
Camps Cleared
0
519,892
Distance Traveled
693,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,238
748
21
3
0
84,632
0
W
Ah Puch
6,572
939
20
3
0
164,541
0
W
Chaac
7,345
1,049
19
3
0
130,173
0
L
Hades
5,910
844
5
1
0
92,160
0
W
Horus
7,097
1,014
14
2
0
152,971
0
W
Medusa
7,125
1,018
13
2
0
151,480
0
W
Nu Wa
5,948
850
13
2
0
94,015
0
L
Ra
6,654
951
57
8
0
106,461
0
L
Odin
6,457
922
9
1
0
139,460
0
L
Ganesha
5,771
824
1
0
0
97,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role