Player Matchup

Atlas
Atlas
Gorvec 1992
Atlas
Level 148
God Stats
7W - 5L
1,818 SR
Queue Stats
16W - 14L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
MARIOTHEALIEN69
Danzaburou
Level 145
God Stats
12W - 6L
1,443 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 1
Janus
Janus
YSL TANK8520
Janus
Level 89
God Stats
1W - 1L
1,423 SR
Queue Stats
9W - 3L
1,566 Elo+
Party 1
Team Averages
Level 127
1,561 SR
1,513 Elo+

VS

Team Averages
Level 118
1,707 SR
1,584 Elo+
Nike
Nike
Shaneian22
Nike
Level 129
God Stats
19W - 16L
1,526 SR
Queue Stats
806W - 835L
1,368 Elo+
Solo
Arachne
Arachne
cimulator
Arachne
Level 145
God Stats
14W - 15L
1,535 SR
Queue Stats
119W - 117L
1,421 Elo+
Solo
Agni
Agni
κRΛZΞR
Agni
Level 79
God Stats
25W - 1L
2,059 SR
Queue Stats
1,393W - 49L
1,963 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,902
790
6,850
10,910
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
MARIOTHEALIEN69
Danzaburou
11
0 / 2 / 2
7,276
728
2,747
5,252
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 6 / 1
7,606
761
3,194
7,915
1,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,799
880
5,669
7,586
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
cimulator
Arachne
15
3 / 2 / 4
8,910
891
5,380
6,289
2,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
17
7 / 1 / 5
10,014
1,001
11,622
7,144
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Danzaburou
MARIOTHEALIEN69
Danzaburou
0
2
2
0.5
W
3
0
8
7
L
0
6
1
0.08
W
Arachne
cimulator
Arachne
3
2
4
2.5
W
Agni
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
22,671
24,077
Taken
21,019
10,995
Mitigated
11,005
2,719
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,850
2,145
167
1,557
10,910
8,062
0
4,456
5,897
22,098
0
L
Danzaburou
MARIOTHEALIEN69
Danzaburou
2,747
1,116
0
436
5,252
1,230
0
2,065
3,162
0
22,291
W
5,669
71
0
965
7,586
6,081
88
3,363
3,818
0
14,805
L
3,194
38
43
516
7,915
1,703
0
4,865
2,817
24,068
0
W
Arachne
cimulator
Arachne
5,380
3,957
0
1,213
6,289
2,514
1,369
2,595
3,598
0
22,268
W
Agni
11,622
815
0
959
7,144
2,410
612
4,226
2,617
50,845
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
27,723
135
Minions Killed
136
0
Camps Cleared
0
476,501
Distance Traveled
605,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,902
790
35
4
0
166,065
0
L
Danzaburou
7,276
728
44
4
0
139,617
2
W
Nike
8,799
880
17
2
0
221,714
0
L
Janus
7,606
761
56
6
0
170,819
0
W
Arachne
8,910
891
32
3
0
201,967
0
W
Agni
10,014
1,001
87
9
0
181,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role