Player Matchup

Chronos
Chronos
Jlrsnake
Chronos
Level 148
God Stats
53W - 50L
1,611 SR
Queue Stats
1,048W - 935L
1,591 Elo+
Solo
Neith
Neith
Taco20
Neith
Level 175
God Stats
16W - 13L
1,597 SR
Queue Stats
285W - 265L
1,465 Elo+
Party 1
Nox
Nox
Vatoxas
Nox
Level 108
God Stats
6W - 1L
1,797 SR
Queue Stats
128W - 116L
1,488 Elo+
Party 2
Horus
Horus
jorgegame777
Horus
Level 84
God Stats
4W - 2L
1,471 SR
Queue Stats
213W - 215L
1,461 Elo+
Party 1
Kali
Kali
ll Anti II
Kali
Level 124
God Stats
5W - 2L
1,740 SR
Queue Stats
130W - 124L
1,487 Elo+
Party 2
Team Averages
Level 128
1,643 SR
1,499 Elo+

VS

Team Averages
Level 165
1,517 SR
1,510 Elo+
Nu Wa
Nu Wa
AlphaLynox
Nu Wa
Level 145
God Stats
0W - 2L
1,184 SR
Queue Stats
204W - 190L
1,480 Elo+
Solo
Anhur
Anhur
DrunkStepFather
Anhur
Level 210
God Stats
35W - 31L
1,666 SR
Queue Stats
171W - 148L
1,518 Elo+
Solo
Artemis
Artemis
Luissaavedra200
Artemis
Level 119
God Stats
43W - 35L
1,570 SR
Queue Stats
406W - 396L
1,475 Elo+
Solo
Hel
Hel
MatiiAltaX
Hel
Level 148
God Stats
73W - 69L
1,571 SR
Queue Stats
463W - 454L
1,561 Elo+
Solo
Ares
Ares
PapaPump250
Ares
Level 205
God Stats
7W - 4L
1,596 SR
Queue Stats
156W - 154L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jlrsnake
Chronos
11
2 / 0 / 0
6,314
789
3,518
2,962
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Taco20
Neith
9
1 / 0 / 1
5,006
626
5,236
5,139
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nox
10
1 / 0 / 2
5,037
630
1,598
3,267
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 1
4,511
564
1,509
5,494
3,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 2
4,572
572
1,962
6,132
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
5
0 / 2 / 0
3,848
481
1,282
1,723
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 1
4,148
519
4,849
6,341
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
4,455
557
1,332
3,107
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 0
4,273
534
779
4,092
1,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 1
4,143
518
3,306
8,078
5,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
0
0
L
0
2
1
0.25
W
Chronos
Jlrsnake
Chronos
2
0
0
2
L
1
0
0
1
L
0
1
0
0
L
0
1
1
0.5
W
Neith
Taco20
Neith
1
0
1
1.5
W
Nox
1
0
2
2
W
1
1
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
11,548
22,994
Taken
23,341
7,875
Mitigated
8,879
8,942
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
1,282
194
0
0
1,723
328
0
382
1,341
16,257
0
L
4,849
2,748
0
2,487
6,341
1,502
0
0
6,341
0
25,463
W
Chronos
Jlrsnake
Chronos
3,518
1,008
0
1,593
2,962
823
0
894
1,912
37,701
2,795
L
1,332
326
0
1,599
3,107
798
0
92
3,015
0
29,620
L
779
0
0
2,261
4,092
1,195
0
2,025
1,859
21,761
0
L
3,306
243
0
1,869
8,078
5,056
0
2,143
5,893
20,784
1,288
W
Neith
Taco20
Neith
5,236
2,630
0
1,602
5,139
1,387
650
1,437
3,702
0
38,656
W
Nox
1,598
336
0
630
3,267
1,055
0
1,518
1,749
32,298
1,327
W
1,509
747
398
1,988
5,494
3,081
250
818
4,676
0
9,802
W
1,962
903
0
2,731
6,132
1,529
7
402
5,730
0
22,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
20,867
281
Minions Killed
222
0
Camps Cleared
0
827,183
Distance Traveled
682,536
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,848
481
25
3
0
83,169
0
L
Anhur
4,148
519
50
6
0
143,659
0
W
Chronos
6,314
789
87
11
0
156,000
2
L
Artemis
4,455
557
59
7
0
157,141
0
L
Hel
4,273
534
53
7
0
143,741
2
L
Ares
4,143
518
35
4
0
154,826
0
W
Neith
5,006
626
71
9
0
141,588
0
W
Nox
5,037
630
60
8
0
158,125
0
W
Horus
4,511
564
20
3
0
179,577
3
W
Kali
4,572
572
43
5
0
191,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role