Player Matchup

Sol
Sol
DeadDesolaTion
Sol
Level 127
God Stats
6W - 9L
1,411 SR
Queue Stats
210W - 240L
1,395 Elo+
Solo
Ah Puch
Ah Puch
LazyVtorino
Ah Puch
Level 154
God Stats
0W - 2L
1,394 SR
Queue Stats
44W - 41L
1,547 Elo+
Solo
Ishtar
Ishtar
Vinc18240
Ishtar
Level 80
God Stats
28W - 40L
1,445 SR
Queue Stats
477W - 482L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
migul2695
Erlang Shen
Level 151
God Stats
4W - 6L
1,546 SR
Queue Stats
101W - 132L
1,456 Elo+
Solo
Medusa
Medusa
susayomi
Medusa
Level 158
God Stats
17W - 14L
1,608 SR
Queue Stats
335W - 282L
1,579 Elo+
Solo
Team Averages
Level 134
1,481 SR
1,502 Elo+

VS

Team Averages
Level 149
1,486 SR
1,520 Elo+
Thor
Thor
CLNxSIN
Thor
Level 128
God Stats
1W - 1L
1,508 SR
Queue Stats
73W - 57L
1,585 Elo+
Party 1
Anubis
Anubis
Itsuki_Deverill
Anubis
Level 143
God Stats
6W - 1L
1,841 SR
Queue Stats
165W - 138L
1,615 Elo+
Solo
Mulan
Mulan
NoKoalafications
Mulan
Level 125
God Stats
6W - 10L
1,367 SR
Queue Stats
105W - 112L
1,448 Elo+
Solo
Charon
Charon
Warchi Omar
Charon
Level 157
God Stats
1W - 0L
1,302 SR
Queue Stats
95W - 93L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
ryboltX
Danzaburou
Level 194
God Stats
2W - 1L
1,412 SR
Queue Stats
47W - 62L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,900
878
5,984
5,697
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ah Puch
LazyVtorino
Ah Puch
14
1 / 5 / 5
8,345
927
15,362
9,064
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Vinc18240
Ishtar
14
1 / 4 / 2
8,149
905
5,115
7,670
2,163
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
migul2695
Erlang Shen
14
2 / 3 / 4
8,470
941
7,862
11,279
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
susayomi
Medusa
14
2 / 1 / 2
8,537
949
8,689
9,387
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CLNxSIN
Thor
15
4 / 3 / 7
8,992
999
11,517
12,290
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 9
8,894
988
8,778
9,543
4,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 1 / 6
8,989
999
7,198
9,474
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
14
2 / 0 / 7
8,443
938
5,166
9,516
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
ryboltX
Danzaburou
14
1 / 2 / 6
8,101
900
4,857
10,146
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
7
Kills
17
17
Deaths
7
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
CLNxSIN
Thor
4
3
7
2.5
L
1
4
3
0.63
W
4
1
9
8.5
L
Ah Puch
LazyVtorino
Ah Puch
1
5
5
0.7
W
6
1
6
9
L
Ishtar
Vinc18240
Ishtar
1
4
2
0.5
W
Charon
2
0
7
5.5
L
Erlang Shen
migul2695
Erlang Shen
2
3
4
1.33
W
Danzaburou
ryboltX
Danzaburou
1
2
6
2
L
Medusa
susayomi
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
37,516
43,097
Taken
50,969
20,680
Mitigated
29,283
7,289
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CLNxSIN
Thor
11,517
3,397
0
2,562
12,290
4,483
0
5,294
6,718
0
26,412
L
5,984
1,949
0
943
5,697
1,696
171
930
4,528
21,359
1,721
W
8,778
416
0
4,304
9,543
4,742
0
3,620
5,825
33,113
0
L
Ah Puch
LazyVtorino
Ah Puch
15,362
387
0
293
9,064
2,828
135
1,426
7,393
31,074
70
W
7,198
828
0
1,598
9,474
8,281
0
3,895
5,540
0
11,790
L
Ishtar
Vinc18240
Ishtar
5,115
2,636
0
922
7,670
2,163
0
3,576
3,787
0
21,877
W
Charon
5,166
945
0
3,125
9,516
8,122
0
3,292
5,942
22,419
0
L
Erlang Shen
migul2695
Erlang Shen
7,862
2,792
0
2,244
11,279
11,212
0
3,897
7,063
0
15,954
W
Danzaburou
ryboltX
Danzaburou
4,857
1,756
0
1,071
10,146
3,655
0
4,861
5,169
0
20,116
L
Medusa
susayomi
Medusa
8,689
2,343
0
2,887
9,387
2,781
153
3,372
5,704
0
28,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
43,419
208
Minions Killed
186
0
Camps Cleared
0
942,353
Distance Traveled
977,076
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,992
999
34
4
0
194,360
2
L
Sol
7,900
878
38
4
0
137,492
2
W
Anubis
8,894
988
59
7
0
193,339
0
L
Ah Puch
8,345
927
54
6
0
189,961
0
W
Mulan
8,989
999
14
2
0
197,521
0
L
Ishtar
8,149
905
40
4
0
188,581
0
W
Charon
8,443
938
41
5
0
211,170
0
L
Erlang Shen
8,470
941
22
2
0
207,465
0
W
Danzaburou
8,101
900
38
4
0
180,686
0
L
Medusa
8,537
949
54
6
0
218,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role