Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Pindareno
Mulan
Level 76
God Stats
3W - 5L
1,432 SR
Queue Stats
155W - 153L
1,396 Elo+
Solo
Ra
Ra
Retsos
Ra
Level 188
God Stats
6W - 3L
1,777 SR
Queue Stats
166W - 127L
1,726 Elo+
Party 1
Izanami
Izanami
plumpballs
Izanami
Level 159
God Stats
0W - 2L
1,311 SR
Queue Stats
157W - 118L
1,701 Elo+
Party 1
Team Averages
Level 148
1,504 SR
1,565 Elo+

VS

Team Averages
Level 135
1,481 SR
1,529 Elo+
Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GingerOverlord3
Cerberus
Level 159
God Stats
9W - 11L
1,475 SR
Queue Stats
277W - 244L
1,628 Elo+
Party 2
Anubis
Anubis
GustabloPlayz
Anubis
Level 122
God Stats
5W - 6L
1,422 SR
Queue Stats
92W - 88L
1,474 Elo+
Solo
Hachiman
Hachiman
Liamrhope123
Hachiman
Level 109
God Stats
3W - 3L
1,507 SR
Queue Stats
404W - 436L
1,442 Elo+
Solo
Loki
Loki
MolagDrow
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 273L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 1
4,848
485
2,034
3,217
991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
8
0 / 5 / 0
4,545
455
1,791
8,485
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Pindareno
Mulan
8
1 / 5 / 1
4,978
498
4,339
8,844
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
9
0 / 3 / 0
5,165
517
883
4,914
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
plumpballs
Izanami
11
2 / 1 / 0
6,098
610
4,313
5,958
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 1 / 1
5,997
600
4,963
7,986
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
10
1 / 0 / 1
5,586
559
2,259
5,884
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 2
6,345
635
4,759
4,260
1,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Liamrhope123
Hachiman
11
2 / 1 / 1
5,884
588
4,218
6,060
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
5 / 2 / 5
6,002
600
3,908
7,372
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
14
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
L
Da Ji
 
Da Ji
0
5
0
0
W
Surtr
 
Surtr
3
1
1
3.5
W
Cerberus
1
0
1
1.5
W
3
0
2
4
W
Hachiman
Liamrhope123
Hachiman
2
1
1
2.5
W
Loki
5
2
5
3.75
L
Mulan
Pindareno
Mulan
1
5
1
0.3
L
Ra
0
3
0
0
L
Izanami
plumpballs
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
20,107
31,418
Taken
31,562
10,276
Mitigated
12,919
8,943
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,034
229
913
1,262
3,217
991
0
1,195
2,022
6,027
638
L
Da Ji
 
Da Ji
1,791
240
0
807
8,485
2,587
430
1,761
6,688
0
25,919
W
Surtr
 
Surtr
4,963
1,735
0
2,791
7,986
3,987
0
0
7,631
670
30,325
W
Cerberus
2,259
140
0
3,621
5,884
3,597
0
1,334
4,550
22,461
1,402
W
4,759
166
0
2,571
4,260
1,475
0
945
3,315
42,845
2,057
W
Hachiman
Liamrhope123
Hachiman
4,218
2,309
0
2,332
6,060
1,842
0
537
5,523
0
40,224
W
Loki
3,908
922
0
3,398
7,372
2,018
0
28
7,344
0
31,722
L
Mulan
Pindareno
Mulan
4,339
1,156
0
2,965
8,844
3,910
0
1,047
7,436
0
23,447
L
Ra
883
136
248
1,754
4,914
1,118
0
2,715
2,199
38,620
0
L
Izanami
plumpballs
Izanami
4,313
2,657
0
994
5,958
1,670
0
663
5,295
0
46,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
29,814
274
Minions Killed
354
0
Camps Cleared
0
860,521
Distance Traveled
1,011,591
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,848
485
18
2
0
120,428
0
L
Da Ji
4,545
455
48
5
0
184,013
0
W
Surtr
5,997
600
59
6
0
188,504
4
W
Cerberus
5,586
559
64
6
0
225,262
6
W
Anubis
6,345
635
96
10
0
178,386
0
W
Hachiman
5,884
588
82
8
0
181,414
0
W
Loki
6,002
600
53
5
0
238,025
2
L
Mulan
4,978
498
40
4
0
177,211
0
L
Ra
5,165
517
91
9
0
193,484
0
L
Izanami
6,098
610
77
8
0
185,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role