Player Matchup

Anhur
Anhur
Gold V
ImNotTheFather64
Anhur
Gold V
Level 168
God Stats
10W - 19L
1,411 SR
Queue Stats
558W - 626L
1,093 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
NathansTheName
Ao Kuang
Silver II
Level 99
God Stats
4W - 5L
1,424 SR
Queue Stats
170W - 218L
1,116 MMR
Party 2
Chaac
Chaac
Silver III
giggdy_giggdy123
Chaac
Silver III
Level 47
God Stats
16W - 19L
1,486 SR
Queue Stats
48W - 70L
1,092 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,440 SR
1,101 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,394 SR
1,181 MMR
Danzaburou
Danzaburou
Bronze I
MajorBKPOPPA1
Danzaburou
Bronze I
Level 127
God Stats
4W - 8L
1,364 SR
Queue Stats
225W - 371L
570 MMR
Solo
Mulan
Mulan
Silver II
Remarkble
Mulan
Silver II
Level 103
God Stats
5W - 4L
1,556 SR
Queue Stats
25W - 26L
1,539 MMR
Party 1
Aphrodite
Aphrodite
Silver III
apzK
Aphrodite
Silver III
Level 122
God Stats
1W - 1L
1,262 SR
Queue Stats
6W - 5L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,849
821
9,802
15,097
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
13
0 / 11 / 4
8,806
734
9,457
14,846
4,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
3 / 6 / 1
10,182
849
16,366
17,194
17,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAresAmaterasuKuzenboHercules

VS

Bans
PoseidonHorusYmirCerberusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MajorBKPOPPA1
Danzaburou
17
4 / 2 / 15
10,961
913
9,319
14,859
5,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Remarkble
Mulan
18
8 / 2 / 16
11,870
989
15,257
20,238
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
apzK
Aphrodite
19
14 / 1 / 12
12,968
1,081
17,495
20,691
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
26
26
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Danzaburou
MajorBKPOPPA1
Danzaburou
4
2
15
5.75
L
Ao Kuang
0
11
4
0.18
W
Mulan
Remarkble
Mulan
8
2
16
8
W
Aphrodite
apzK
Aphrodite
14
1
12
20
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
42,071
47,137
Taken
55,788
26,811
Mitigated
26,372
7,493
Healing
33,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,802
5,867
0
1,426
15,097
4,654
0
7,966
7,048
0
32,644
W
Danzaburou
MajorBKPOPPA1
Danzaburou
9,319
5,335
0
1,895
14,859
5,094
2,143
2,939
11,659
0
32,618
L
Ao Kuang
9,457
2,272
0
1,376
14,846
4,637
0
4,676
10,102
16,846
1,259
W
Mulan
Remarkble
Mulan
15,257
3,471
0
5,078
20,238
13,302
740
3,239
16,587
94
48,045
W
Aphrodite
apzK
Aphrodite
17,495
1,527
9,946
16,393
20,691
7,976
866
2,910
17,408
52,059
0
L
16,366
1,871
80
4,611
17,194
17,520
0
4,999
12,009
0
39,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
35,799
114
Minions Killed
164
0
Camps Cleared
0
588,532
Distance Traveled
687,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,849
821
44
4
0
190,842
2
W
Danzaburou
10,961
913
47
4
0
215,327
0
L
Ao Kuang
8,806
734
15
1
0
158,672
0
W
Mulan
11,870
989
52
4
0
227,975
2
W
Aphrodite
12,968
1,081
65
5
0
244,642
2
L
Chaac
10,182
849
55
5
0
239,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role