Player Matchup

Hou Yi
Hou Yi
Platinum I
AzteckIking
Hou Yi
Platinum I
Level 158
God Stats
0W - 3L
1,414 SR
Queue Stats
70W - 74L
1,873 MMR
Party 2
Scylla
Scylla
Gold III
ColchonKanon
Scylla
Gold III
Level 65
God Stats
3W - 3L
1,517 SR
Queue Stats
109W - 116L
1,674 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
ZanosX
Sylvanus
Platinum IV
Level 170
God Stats
95W - 102L
1,530 SR
Queue Stats
950W - 893L
1,820 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,487 SR
1,789 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,513 SR
1,790 MMR
Cabrakan
Cabrakan
Diamond IV
DRAJZ
Cabrakan
Diamond IV
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 165L
1,741 MMR
Solo
Discordia
Discordia
Platinum I
JameesPs
Discordia
Platinum I
Level 105
God Stats
3W - 4L
1,338 SR
Queue Stats
152W - 138L
1,900 MMR
Party 1
Medusa
Medusa
Platinum IV
aronpro456
Medusa
Platinum IV
Level 148
God Stats
40W - 27L
1,702 SR
Queue Stats
197W - 185L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 4 / 2
9,250
771
7,144
11,499
3,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
1 / 5 / 2
8,821
735
3,197
8,604
2,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
ZanosX
Sylvanus
14
1 / 4 / 1
8,397
700
6,010
10,693
12,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SerqetSobekCthulhuNe ZhaKuzenbo

VS

Bans
VulcanAchillesAgniXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DRAJZ
Cabrakan
17
2 / 1 / 8
10,655
888
4,418
10,982
11,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
JameesPs
Discordia
18
6 / 0 / 6
11,458
955
13,577
6,545
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
aronpro456
Medusa
17
5 / 2 / 7
11,014
918
9,178
11,264
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
2
0.5
L
Scylla
1
5
2
0.4
W
Cabrakan
DRAJZ
Cabrakan
2
1
8
6
W
Discordia
JameesPs
Discordia
6
0
6
9
L
Sylvanus
ZanosX
Sylvanus
1
4
1
0.38
W
Medusa
aronpro456
Medusa
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
27,173
30,796
Taken
28,791
18,339
Mitigated
18,311
6,334
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,144
3,492
0
2,203
11,499
3,628
0
6,007
5,266
0
34,999
L
Scylla
3,197
65
0
788
8,604
2,265
0
5,030
3,471
29,822
0
W
Cabrakan
DRAJZ
Cabrakan
4,418
286
0
3,089
10,982
11,472
1,187
3,380
7,602
20,193
2,523
W
Discordia
JameesPs
Discordia
13,577
539
0
1,183
6,545
2,767
1,721
1,457
5,088
54,728
1,102
L
Sylvanus
ZanosX
Sylvanus
6,010
321
1,188
2,155
10,693
12,446
0
5,679
4,660
13,128
0
W
Medusa
aronpro456
Medusa
9,178
3,465
0
2,900
11,264
4,072
1,873
4,412
6,852
0
34,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
33,127
124
Minions Killed
185
0
Camps Cleared
0
615,238
Distance Traveled
720,499
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,250
771
56
5
0
186,906
0
L
Scylla
8,821
735
51
4
0
222,044
0
W
Cabrakan
10,655
888
41
3
0
222,070
4
W
Discordia
11,458
955
107
9
0
252,042
0
L
Sylvanus
8,397
700
17
1
0
206,288
5
W
Medusa
11,014
918
37
3
0
246,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role