Player Matchup

Geb
Geb
ByN1K1
Geb
Level 158
God Stats
7W - 17L
1,647 SR
Queue Stats
66W - 120L
1,417 Elo+
Party 1
Medusa
Medusa
ItsT1m
Medusa
Level 127
God Stats
1W - 1L
1,777 SR
Queue Stats
15W - 14L
1,548 Elo+
Solo
Chaac
Chaac
LucasKhage
Chaac
Level 154
God Stats
0W - 1L
1,547 SR
Queue Stats
101W - 167L
1,395 Elo+
Party 1
Ratatoskr
Ratatoskr
MeDDuLLa
Ratatoskr
Level 221
God Stats
0W - 2L
1,216 SR
Queue Stats
57W - 109L
1,410 Elo+
Party 1
Agni
Agni
cicQa
Agni
Level 107
God Stats
0W - 4L
1,539 SR
Queue Stats
58W - 130L
1,391 Elo+
Party 1
Team Averages
Level 153
1,545 SR
1,432 Elo+

VS

Team Averages
Level 137
1,541 SR
1,507 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GriefinEnjoyer
Ymir
Level 159
God Stats
33W - 28L
1,592 SR
Queue Stats
230W - 216L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LordOOF
Amaterasu
Level 126
God Stats
10W - 6L
1,281 SR
Queue Stats
118W - 148L
1,459 Elo+
Party 2
Skadi
Skadi
VaniTyZeRoZ
Skadi
Level 147
God Stats
4W - 1L
1,830 SR
Queue Stats
29W - 17L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
Yetiicoco
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
495W - 471L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ByN1K1
Geb
7
0 / 3 / 2
4,758
476
2,334
9,041
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ItsT1m
Medusa
9
0 / 1 / 0
4,906
491
3,422
5,755
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
9
3 / 2 / 0
5,729
573
3,555
5,892
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
MeDDuLLa
Ratatoskr
8
2 / 2 / 1
5,132
513
1,647
4,093
1,137
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
cicQa
Agni
9
0 / 5 / 2
5,032
503
4,992
6,453
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 2 / 7
5,978
598
4,596
5,101
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 2 / 4
7,105
711
7,736
7,976
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
LordOOF
Amaterasu
11
1 / 1 / 3
6,639
664
1,065
5,006
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 2
6,432
643
4,983
4,296
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
Yetiicoco
Cabrakan
10
1 / 0 / 6
6,101
610
2,366
8,191
8,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
2
7
2.25
L
Geb
ByN1K1
Geb
0
3
2
0.33
W
8
2
4
5
L
Medusa
ItsT1m
Medusa
0
1
0
0
W
Amaterasu
LordOOF
Amaterasu
1
1
3
2.5
L
Chaac
3
2
0
1.5
L
Ratatoskr
MeDDuLLa
Ratatoskr
2
2
1
1.25
W
2
0
2
3
W
Cabrakan
Yetiicoco
Cabrakan
1
0
6
4
L
Agni
cicQa
Agni
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
20,746
31,234
Taken
30,570
12,588
Mitigated
17,938
8,230
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,596
372
868
1,576
5,101
1,620
286
2,370
2,731
31,429
53
L
Geb
ByN1K1
Geb
2,334
194
1,105
1,820
9,041
4,796
0
4,461
4,580
10,720
0
W
7,736
1,782
0
2,791
7,976
3,487
376
1,538
6,438
47,291
1,057
L
Medusa
ItsT1m
Medusa
3,422
1,042
0
2,411
5,755
1,515
0
1,340
4,415
0
36,570
W
Amaterasu
LordOOF
Amaterasu
1,065
671
0
2,502
5,006
2,838
0
228
4,778
0
38,603
L
Chaac
3,555
408
0
1,634
5,892
3,317
0
2,328
3,564
0
19,797
L
Ratatoskr
MeDDuLLa
Ratatoskr
1,647
338
0
703
4,093
1,137
0
2,305
1,788
0
18,027
W
4,983
1,636
0
1,643
4,296
1,339
996
1,209
3,087
0
49,783
W
Cabrakan
Yetiicoco
Cabrakan
2,366
579
0
2,722
8,191
8,654
0
1,803
6,388
22,752
0
L
Agni
cicQa
Agni
4,992
422
0
557
6,453
1,823
0
4,135
2,318
31,857
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
32,255
213
Minions Killed
338
0
Camps Cleared
0
934,091
Distance Traveled
1,029,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,978
598
52
5
0
206,158
0
L
Geb
4,758
476
22
2
0
211,110
0
W
Ymir
7,105
711
79
8
0
220,441
0
L
Medusa
4,906
491
64
6
0
171,745
0
W
Amaterasu
6,639
664
76
8
0
205,182
1
L
Chaac
5,729
573
37
4
0
197,185
0
L
Ratatoskr
5,132
513
39
4
0
159,740
0
W
Skadi
6,432
643
92
9
0
208,924
0
W
Cabrakan
6,101
610
39
4
0
188,743
0
L
Agni
5,032
503
51
5
0
194,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role