Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BallsDeepOptions
Janus
Level 119
God Stats
6W - 6L
1,571 SR
Queue Stats
58W - 57L
1,500 Elo+
Solo
Ra
Ra
DarkWeeper
Ra
Level 122
God Stats
2W - 4L
1,294 SR
Queue Stats
101W - 99L
1,475 Elo+
Solo
Terra
Terra
MadameMavryk
Terra
Level 274
God Stats
3W - 8L
1,430 SR
Queue Stats
74W - 86L
1,469 Elo+
Solo
Artemis
Artemis
Sweetpotatoes
Artemis
Level 191
God Stats
307W - 302L
1,563 SR
Queue Stats
553W - 566L
1,518 Elo+
Solo
Team Averages
Level 173
1,472 SR
1,493 Elo+

VS

Team Averages
Level 139
1,578 SR
1,517 Elo+
Vulcan
Vulcan
CHOWILAA666
Vulcan
Level 158
God Stats
154W - 119L
1,596 SR
Queue Stats
248W - 250L
1,509 Elo+
Solo
Nike
Nike
QDC258
Nike
Level 141
God Stats
51W - 40L
1,676 SR
Queue Stats
254W - 223L
1,577 Elo+
Solo
Charon
Charon
SuperPaloNova
Charon
Level 114
God Stats
4W - 8L
1,461 SR
Queue Stats
59W - 77L
1,402 Elo+
Solo
Jing Wei
Jing Wei
Vehnymm
Jing Wei
Level 194
God Stats
0W - 4L
1,466 SR
Queue Stats
69W - 73L
1,473 Elo+
Solo
Agni
Agni
WhiteSpotJr
Agni
Level 89
God Stats
14W - 7L
1,690 SR
Queue Stats
73W - 40L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 1
5,517
1,103
5,216
4,075
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 0
4,792
958
1,690
2,953
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,269
1,054
1,360
2,381
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,122
1,024
964
4,156
2,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
10
0 / 0 / 2
5,166
1,033
2,887
3,050
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 0 / 0
2,781
556
0
0
0
Nike
QDC258
Nike
10
0 / 1 / 0
4,588
918
4,507
5,605
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,457
891
236
1,229
363
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Vehnymm
Jing Wei
10
0 / 0 / 0
5,126
1,025
1,802
4,187
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 0
5,244
1,049
3,377
4,241
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
W
0
1
0
0
L
Vulcan
0
0
0
0
W
1
0
0
1
W
0
0
1
0.5
L
Nike
QDC258
Nike
0
1
0
0
L
0
1
0
0
W
Artemis
0
0
2
1
L
Jing Wei
Vehnymm
Jing Wei
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,117
Damage
9,922
16,615
Taken
15,262
6,662
Mitigated
6,270
7,059
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,216
454
0
1,345
4,075
1,827
0
838
3,033
0
14,701
W
1,690
0
0
564
2,953
762
255
621
2,191
9,933
0
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
1,360
190
104
535
2,381
816
697
0
2,348
16,068
0
W
964
37
1,630
2,131
4,156
2,287
250
1,418
2,450
3,566
0
L
Nike
QDC258
Nike
4,507
0
0
1,019
5,605
3,648
0
1,007
4,598
0
9,044
L
236
0
0
125
1,229
363
0
476
753
2,711
109
W
Artemis
2,887
1,173
0
750
3,050
970
164
214
2,589
0
13,373
L
Jing Wei
Vehnymm
Jing Wei
1,802
1,150
0
1,004
4,187
1,174
54
1,983
2,204
0
16,304
L
3,377
507
0
1,264
4,241
1,085
0
548
3,693
10,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
22,196
117
Minions Killed
74
0
Camps Cleared
0
552,000
Distance Traveled
354,912
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,517
1,103
26
5
0
124,206
0
W
Janus
4,792
958
25
5
0
122,611
0
L
Vulcan
2,781
556
0
0
0
0
0
W
Ra
5,269
1,054
36
7
0
112,789
0
W
Terra
5,122
1,024
5
1
0
98,483
2
L
Nike
4,588
918
7
1
0
106,312
0
L
Charon
4,457
891
8
2
0
39,644
0
W
Artemis
5,166
1,033
25
5
0
93,911
0
L
Jing Wei
5,126
1,025
33
7
0
123,815
0
L
Agni
5,244
1,049
26
5
0
85,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role