Player Matchup

Loki
Loki
Ciganito-cruel
Loki
Level 228
God Stats
3W - 4L
1,516 SR
Queue Stats
439W - 443L
1,460 Elo+
Party 1
Merlin
Merlin
DarkTobi05_
Merlin
Level 116
God Stats
2W - 3L
1,502 SR
Queue Stats
27W - 30L
1,445 Elo+
Solo
Ymir
Ymir
TOXICxDEMONS
Ymir
Level 46
God Stats
20W - 16L
1,514 SR
Queue Stats
40W - 47L
1,455 Elo+
Party 3
Neith
Neith
UrPoorAndFat
Neith
Level 17
God Stats
11W - 13L
1,449 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 3
Kali
Kali
ikillpros4workYT
Kali
Level 136
God Stats
42W - 26L
1,609 SR
Queue Stats
205W - 214L
1,444 Elo+
Party 1
Team Averages
Level 109
1,518 SR
1,448 Elo+

VS

Team Averages
Level 81
1,379 SR
1,477 Elo+
Fenrir
Fenrir
Amelin1
Fenrir
Level 128
God Stats
8W - 9L
1,487 SR
Queue Stats
270W - 266L
1,494 Elo+
Solo
Persephone
Persephone
KaBlom
Persephone
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
Zowta
Amaterasu
Level 67
God Stats
1W - 2L
1,294 SR
Queue Stats
186W - 182L
1,511 Elo+
Party 2
Ymir
Ymir
alvaro1549
Ymir
Level 68
God Stats
1W - 3L
1,116 SR
Queue Stats
22W - 31L
1,410 Elo+
Party 4
Sol
Sol
byplayer2111
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,343
371
0
567
78
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
0 / 0 / 0
4,915
546
3,225
1,757
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,753
528
1,697
6,724
2,419
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 4 / 0
4,475
497
2,735
5,800
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
3,368
374
0
565
102
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amelin1
Fenrir
11
2 / 0 / 2
5,675
631
1,471
5,111
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
KaBlom
Persephone
10
0 / 0 / 2
5,525
614
1,613
3,699
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
Zowta
Amaterasu
11
4 / 0 / 1
7,035
782
3,789
6,765
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 3
5,581
620
881
2,923
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,881
653
1,303
3,515
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amelin1
Fenrir
2
0
2
3
L
0
1
0
0
L
Merlin
0
0
0
0
W
Persephone
KaBlom
Persephone
0
0
2
1
L
0
3
0
0
L
0
4
0
0
W
Amaterasu
Zowta
Amaterasu
4
0
1
4.5
W
0
0
3
1.5
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,657
Damage
9,057
15,413
Taken
22,013
4,562
Mitigated
10,585
2,938
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amelin1
Fenrir
1,471
189
0
3,760
5,111
1,813
0
941
4,170
0
35,204
L
0
0
0
0
567
78
0
0
567
0
603
L
Merlin
3,225
41
0
355
1,757
441
0
603
1,154
32,631
573
W
Persephone
KaBlom
Persephone
1,613
126
0
1,622
3,699
960
528
1,572
2,127
28,914
0
L
1,697
144
0
1,942
6,724
2,419
0
3,194
3,530
21,989
1,339
L
2,735
834
0
641
5,800
1,522
0
0
5,800
0
21,434
W
Amaterasu
Zowta
Amaterasu
3,789
1,111
0
2,781
6,765
4,979
565
0
6,765
0
37,139
W
881
122
0
622
2,923
1,894
428
1,015
1,908
12,424
0
W
1,303
366
0
1,765
3,515
939
3,493
1,067
2,448
34,793
3,056
L
0
0
0
0
565
102
0
0
565
0
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,854
Gold Earned
29,697
142
Minions Killed
301
0
Camps Cleared
0
530,412
Distance Traveled
909,510
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,675
631
78
9
0
207,447
0
L
Loki
3,343
371
3
0
0
43,290
0
L
Merlin
4,915
546
57
6
0
163,119
0
W
Persephone
5,525
614
64
7
0
171,505
2
L
Ymir
4,753
528
46
5
0
136,147
0
L
Neith
4,475
497
34
4
0
174,287
0
W
Amaterasu
7,035
782
71
8
0
174,916
0
W
Ymir
5,581
620
22
2
0
192,650
2
W
Sol
5,881
653
66
7
0
162,992
0
L
Kali
3,368
374
2
0
0
13,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role