Player Matchup

Ares
Ares
KINGREAPER3710
Ares
Level 128
God Stats
10W - 4L
1,699 SR
Queue Stats
196W - 177L
1,513 Elo+
Party 1
Sobek
Sobek
Kindalobster597
Sobek
Level 148
God Stats
0W - 1L
1,649 SR
Queue Stats
16W - 15L
1,569 Elo+
Solo
Cernunnos
Cernunnos
PatientShadow
Cernunnos
Level 155
God Stats
5W - 5L
1,564 SR
Queue Stats
273W - 280L
1,500 Elo+
Solo
Chang'e
Chang'e
VLyricEagleV
Chang'e
Level 129
God Stats
4W - 4L
1,674 SR
Queue Stats
198W - 193L
1,515 Elo+
Party 1
Chaac
Chaac
jinempaa
Chaac
Level 25
God Stats
1W - 1L
1,728 SR
Queue Stats
42W - 45L
1,530 Elo+
Solo
Team Averages
Level 117
1,663 SR
1,525 Elo+

VS

Team Averages
Level 147
1,426 SR
1,493 Elo+
Ymir
Ymir
CrossFitDerek
Ymir
Level 155
God Stats
9W - 6L
1,633 SR
Queue Stats
143W - 148L
1,509 Elo+
Party 2
Ishtar
Ishtar
CümboJocks
Ishtar
Level 157
God Stats
1W - 2L
1,228 SR
Queue Stats
117W - 120L
1,499 Elo+
Party 2
Hades
Hades
IBetUrHigh2
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,470 Elo+
Solo
Amaterasu
Amaterasu
JebronFlames
Amaterasu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
VoodooChild672
Guan Yu
Level 129
God Stats
1W - 0L
1,267 SR
Queue Stats
108W - 104L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,248
750
7,197
20,218
23,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

5
0 / 1 / 0
5,956
541
361
1,632
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
PatientShadow
Cernunnos
15
4 / 5 / 1
8,667
788
13,803
12,946
5,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
VLyricEagleV
Chang'e
16
2 / 3 / 6
8,395
763
10,638
15,931
7,465
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
jinempaa
Chaac
14
1 / 8 / 3
7,557
687
13,282
18,158
9,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 15
9,291
845
8,361
17,058
16,478
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
18
6 / 1 / 12
10,067
915
19,152
9,678
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 17
9,376
852
13,841
10,935
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JebronFlames
Amaterasu
16
6 / 3 / 12
9,575
870
12,484
16,203
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 1 / 12
10,622
966
9,546
14,998
10,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
9
Kills
22
22
Deaths
10
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
Ishtar
6
1
12
12
W
1
1
17
9.5
W
Amaterasu
JebronFlames
Amaterasu
6
3
12
4
L
2
5
3
0.7
L
0
1
0
0
L
Cernunnos
PatientShadow
Cernunnos
4
5
1
0.9
L
Chang'e
VLyricEagleV
Chang'e
2
3
6
1.67
W
6
1
12
12
L
Chaac
jinempaa
Chaac
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,281
Damage
63,384
68,885
Taken
68,872
47,619
Mitigated
48,200
24,992
Healing
41,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,361
874
1,042
1,500
17,058
16,478
594
3,831
13,227
14,417
0
W
Ishtar
19,152
13,359
1,132
2,793
9,678
4,171
2,351
1,780
7,898
0
35,809
W
13,841
1,201
4,334
6,572
10,935
5,716
986
3,691
7,244
30,209
0
W
Amaterasu
JebronFlames
Amaterasu
12,484
4,416
1,012
5,131
16,203
11,263
1,457
3,574
12,629
0
19,411
L
7,197
857
390
2,270
20,218
23,619
0
5,896
13,981
12,599
1,647
L
361
66
0
60
1,632
976
0
330
1,302
361
0
L
Cernunnos
PatientShadow
Cernunnos
13,803
6,970
175
1,207
12,946
5,774
0
6,578
6,139
0
33,374
L
Chang'e
VLyricEagleV
Chang'e
10,638
195
8,300
9,175
15,931
7,465
0
6,404
9,265
19,639
0
W
9,546
1,508
10,097
8,316
14,998
10,572
1,562
4,581
10,417
0
20,252
L
Chaac
jinempaa
Chaac
13,282
2,346
920
2,495
18,158
9,785
0
2,994
14,922
0
23,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
48,931
94
Minions Killed
124
0
Camps Cleared
0
749,634
Distance Traveled
1,058,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,291
845
12
1
0
200,065
0
W
Ishtar
10,067
915
30
3
0
207,442
0
W
Hades
9,376
852
52
5
0
206,835
0
W
Amaterasu
9,575
870
14
1
0
221,831
0
L
Ares
8,248
750
12
1
0
185,837
0
L
Sobek
5,956
541
0
0
0
22,033
0
L
Cernunnos
8,667
788
51
5
0
177,288
0
L
Chang'e
8,395
763
15
1
0
205,877
0
W
Guan Yu
10,622
966
16
1
0
222,735
0
L
Chaac
7,557
687
16
1
0
158,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role