Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MateChola
Sylvanus
Level 154
God Stats
2W - 3L
1,479 SR
Queue Stats
80W - 68L
1,534 Elo+
Solo
Hera
Hera
legendsdazoeira
Hera
Level 120
God Stats
2W - 7L
1,387 SR
Queue Stats
26W - 38L
1,399 Elo+
Solo
Team Averages
Level 162
1,473 SR
1,487 Elo+

VS

Team Averages
Level 156
1,558 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Destroyskillis
Cupid
Level 128
God Stats
11W - 6L
1,652 SR
Queue Stats
227W - 268L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
IJonathanI
Gilgamesh
Level 199
God Stats
7W - 3L
1,614 SR
Queue Stats
117W - 73L
1,572 Elo+
Solo
Fafnir
Fafnir
PrimeiroMonarca
Fafnir
Level 157
God Stats
15W - 13L
1,521 SR
Queue Stats
557W - 521L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
2 / 0 / 1
4,283
857
2,761
2,640
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
 
Thanatos
6
3 / 3 / 3
4,054
811
2,241
4,553
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
6
1 / 1 / 3
3,732
746
2,485
2,504
631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
MateChola
Sylvanus
6
0 / 2 / 0
3,528
706
2,138
4,765
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 1
3,079
616
835
1,567
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
2 / 1 / 1
3,839
768
1,919
4,355
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
8
0 / 1 / 1
3,835
767
1,362
2,732
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 1
3,466
693
1,140
3,140
663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
IJonathanI
Gilgamesh
8
3 / 0 / 0
4,498
900
4,268
5,494
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 2 / 2
3,720
744
1,166
4,593
3,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
7
7
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
0
1
2.5
L
Thanatos
 
Thanatos
3
3
3
1.5
L
Hachiman
 
Hachiman
1
1
3
2.5
W
Thanatos
 
Thanatos
2
1
1
2.5
W
Chang'e
 
Chang'e
0
1
1
0.5
W
1
2
1
0.75
W
Gilgamesh
IJonathanI
Gilgamesh
3
0
0
3
L
Sylvanus
MateChola
Sylvanus
0
2
0
0
W
1
2
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,460
Damage
9,855
16,029
Taken
20,314
5,352
Mitigated
7,665
8,665
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,761
318
206
2,082
2,640
700
0
1,055
1,391
20,129
0
L
Thanatos
 
Thanatos
2,241
970
0
2,932
4,553
1,078
0
473
4,003
0
11,820
L
Hachiman
 
Hachiman
2,485
1,545
0
890
2,504
631
0
510
1,994
0
18,047
W
Thanatos
 
Thanatos
1,919
834
0
4,215
4,355
1,130
0
771
3,516
0
20,350
W
Chang'e
 
Chang'e
1,362
42
57
927
2,732
650
0
1,453
1,119
17,559
0
W
1,140
766
374
1,369
3,140
663
0
612
2,488
0
14,875
W
Gilgamesh
IJonathanI
Gilgamesh
4,268
1,552
0
2,236
5,494
2,222
0
1,922
3,572
0
24,478
L
Sylvanus
MateChola
Sylvanus
2,138
932
42
2,013
4,765
2,648
0
0
4,450
14,963
4,789
W
1,166
163
0
1,362
4,593
3,000
0
490
4,101
6,045
0
L
835
176
0
500
1,567
295
0
250
1,317
7,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,676
Gold Earned
19,358
160
Minions Killed
154
0
Camps Cleared
0
528,461
Distance Traveled
606,207
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,283
857
54
11
0
118,313
0
L
Thanatos
4,054
811
26
5
0
136,303
0
L
Hachiman
3,732
746
30
6
0
105,195
2
W
Thanatos
3,839
768
47
9
0
125,070
0
W
Chang'e
3,835
767
37
7
0
117,219
0
W
Cupid
3,466
693
33
7
0
120,164
0
W
Gilgamesh
4,498
900
32
6
0
119,153
0
L
Sylvanus
3,528
706
36
7
0
94,221
1
W
Fafnir
3,720
744
5
1
0
124,601
2
L
Hera
3,079
616
14
3
0
74,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role