Player Matchup

Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ConsoleBAZ
Ravana
Level 109
God Stats
124W - 93L
1,539 SR
Queue Stats
800W - 774L
1,444 Elo+
Solo
Ra
Ra
Pupolo276
Ra
Level 172
God Stats
3W - 3L
1,498 SR
Queue Stats
181W - 177L
1,460 Elo+
Party 2
Achilles
Achilles
topelius7
Achilles
Level 74
God Stats
9W - 16L
1,459 SR
Queue Stats
27W - 38L
1,456 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,472 Elo+

VS

Team Averages
Level 126
1,445 SR
1,556 Elo+
Hun Batz
Hun Batz
Dilapidation
Hun Batz
Level 148
God Stats
0W - 1L
1,435 SR
Queue Stats
82W - 69L
1,594 Elo+
Solo
Agni
Agni
Kkrónò
Agni
Level 57
God Stats
7W - 10L
1,464 SR
Queue Stats
70W - 64L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
alex-sanchez-15
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
captainAfist
Amaterasu
Level 200
God Stats
0W - 2L
1,329 SR
Queue Stats
60W - 49L
1,499 Elo+
Solo
Danzaburou
Danzaburou
jose57000
Danzaburou
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 2 / 8
7,312
562
4,596
10,061
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
 
Rama
11
2 / 3 / 3
6,411
493
5,071
6,301
1,805
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
ConsoleBAZ
Ravana
14
6 / 1 / 4
7,696
592
6,998
6,116
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 1 / 1
8,504
654
5,770
6,226
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
topelius7
Achilles
14
3 / 1 / 2
8,827
679
8,819
11,455
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dilapidation
Hun Batz
13
2 / 1 / 2
6,599
508
4,279
8,836
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
1 / 3 / 0
6,376
490
4,652
7,806
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,373
413
2,765
11,837
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
captainAfist
Amaterasu
10
1 / 6 / 0
5,732
441
5,470
12,390
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jose57000
Danzaburou
13
4 / 3 / 1
7,953
612
6,338
9,592
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
8
8
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
8
2
W
Rama
 
Rama
2
3
3
1.17
W
Ravana
ConsoleBAZ
Ravana
6
1
4
8
L
Hun Batz
Dilapidation
Hun Batz
2
1
2
3
L
Agni
1
3
0
0.33
W
5
1
1
5.5
L
0
3
2
0.33
L
Amaterasu
captainAfist
Amaterasu
1
6
0
0.17
L
Danzaburou
jose57000
Danzaburou
4
3
1
1.5
W
Achilles
topelius7
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,254
Damage
23,504
40,159
Taken
50,461
20,893
Mitigated
21,163
14,936
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,596
502
0
2,130
10,061
7,664
30
3,242
6,475
18,672
1,353
W
Rama
 
Rama
5,071
3,269
0
1,110
6,301
1,805
145
623
5,616
0
30,303
W
Ravana
ConsoleBAZ
Ravana
6,998
1,345
0
858
6,116
2,928
0
207
5,847
0
50,869
L
Hun Batz
Dilapidation
Hun Batz
4,279
619
0
1,228
8,836
3,145
0
1,369
7,230
0
48,639
L
Agni
4,652
401
0
2,443
7,806
1,976
0
4,320
3,107
41,803
0
W
5,770
428
1,742
2,722
6,226
2,330
0
2,873
3,320
72,654
931
L
2,765
328
0
1,404
11,837
6,359
54
1,826
9,931
24,294
0
L
Amaterasu
captainAfist
Amaterasu
5,470
1,484
0
3,174
12,390
6,432
0
0
11,556
0
25,886
L
Danzaburou
jose57000
Danzaburou
6,338
2,558
0
4,383
9,592
3,251
1,463
1,659
7,933
0
56,144
W
Achilles
topelius7
Achilles
8,819
2,571
0
6,374
11,455
6,166
495
0
10,765
0
59,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
32,033
387
Minions Killed
352
0
Camps Cleared
0
1,364,618
Distance Traveled
1,249,654
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,312
562
26
2
0
271,290
0
W
Rama
6,411
493
53
4
0
223,944
0
W
Ravana
7,696
592
89
7
0
313,009
0
L
Hun Batz
6,599
508
94
7
0
253,262
2
L
Agni
6,376
490
81
6
0
251,968
4
W
Ra
8,504
654
127
10
0
290,366
0
L
Cthulhu
5,373
413
32
2
0
256,693
0
L
Amaterasu
5,732
441
45
3
0
248,539
1
L
Danzaburou
7,953
612
100
8
0
239,192
0
W
Achilles
8,827
679
92
7
0
266,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role