Player Matchup

Thanatos
Thanatos
Arazafas
Thanatos
Level 155
God Stats
0W - 1L
1,414 SR
Queue Stats
23W - 33L
1,391 Elo+
Solo
Bacchus
Bacchus
FaZeBiden691650
Bacchus
Level 13
God Stats
4W - 8L
1,391 SR
Queue Stats
14W - 28L
1,316 Elo+
Party 1
Skadi
Skadi
Kozmic1915
Skadi
Level 67
God Stats
5W - 10L
1,735 SR
Queue Stats
248W - 232L
1,464 Elo+
Party 1
Ra
Ra
LProof
Ra
Level 158
God Stats
3W - 11L
1,324 SR
Queue Stats
373W - 366L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
ShinShoRyuGuile
Erlang Shen
Level 156
God Stats
72W - 85L
1,459 SR
Queue Stats
742W - 813L
1,412 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,424 Elo+

VS

Team Averages
Level 149
1,548 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ArconteMX
Skadi
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 50L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
KiLLerBee110423
Kuzenbo
Level 143
God Stats
24W - 15L
1,576 SR
Queue Stats
330W - 303L
1,550 Elo+
Solo
Hades
Hades
Lordavid22
Hades
Level 145
God Stats
5W - 6L
1,442 SR
Queue Stats
92W - 93L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arazafas
Thanatos
7
0 / 4 / 0
4,438
403
890
5,777
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 2
5,747
522
2,540
6,820
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
9
3 / 3 / 0
5,507
501
5,407
6,946
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ra
11
0 / 3 / 1
5,965
542
3,526
6,643
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ShinShoRyuGuile
Erlang Shen
11
0 / 0 / 1
5,703
518
1,927
7,589
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 1
7,067
642
5,333
4,816
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
10
3 / 2 / 3
6,226
566
3,859
11,040
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
ArconteMX
Skadi
11
2 / 1 / 3
6,286
571
5,987
5,923
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 2
5,939
540
1,944
8,139
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
12
1 / 0 / 0
6,315
574
3,564
4,777
3,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
W
Geb
 
Geb
3
2
3
2.25
L
Thanatos
Arazafas
Thanatos
0
4
0
0
W
Skadi
ArconteMX
Skadi
2
1
3
3.5
L
1
2
2
1
W
2
2
2
1.5
L
Skadi
3
3
0
1
L
Ra
0
3
1
0.17
W
Hades
1
0
0
1
L
Erlang Shen
ShinShoRyuGuile
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
20,687
33,775
Taken
34,695
14,512
Mitigated
16,988
8,972
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,333
480
77
1,604
4,816
1,457
0
2,697
2,119
47,025
0
W
Geb
 
Geb
3,859
217
0
2,590
11,040
5,672
60
1,362
9,603
24,211
0
L
Thanatos
Arazafas
Thanatos
890
67
0
1,658
5,777
1,463
0
1,643
4,134
0
18,597
W
Skadi
ArconteMX
Skadi
5,987
970
0
1,811
5,923
1,832
1,211
1,145
4,778
0
41,466
L
2,540
526
0
1,498
6,820
5,040
0
1,837
4,983
10,379
0
W
1,944
241
0
3,802
8,139
4,892
327
561
7,578
38,446
1,454
L
Skadi
5,407
1,532
0
1,250
6,946
1,933
0
3,095
3,851
0
35,236
L
Ra
3,526
80
60
1,727
6,643
2,367
0
5,221
1,422
41,195
916
W
Hades
3,564
689
0
2,574
4,777
3,135
7
0
4,777
30,889
3,816
L
Erlang Shen
ShinShoRyuGuile
Erlang Shen
1,927
1,062
0
2,779
7,589
3,709
0
2,724
4,865
0
31,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
31,833
246
Minions Killed
327
0
Camps Cleared
0
948,173
Distance Traveled
1,040,486
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,067
642
94
9
0
222,715
1
W
Geb
6,226
566
42
4
0
179,755
1
L
Thanatos
4,438
403
30
3
0
133,136
0
W
Skadi
6,286
571
62
6
0
212,803
0
L
Bacchus
5,747
522
9
1
0
200,626
0
W
Kuzenbo
5,939
540
73
7
0
262,325
4
L
Skadi
5,507
501
66
6
0
207,008
2
L
Ra
5,965
542
81
7
0
216,172
1
W
Hades
6,315
574
56
5
0
162,888
1
L
Erlang Shen
5,703
518
60
5
0
191,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role