Player Matchup

Amaterasu
Amaterasu
Acorn Bob
Amaterasu
Level 158
God Stats
60W - 46L
1,669 SR
Queue Stats
344W - 355L
1,534 Elo+
Solo
Medusa
Medusa
Faber199K9s
Medusa
Level 90
God Stats
190W - 114L
1,669 SR
Queue Stats
227W - 172L
1,636 Elo+
Solo
Chaac
Chaac
NJC52
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 76L
1,587 Elo+
Party 2
Nox
Nox
SniperPicnic
Nox
Level 216
God Stats
0W - 2L
1,291 SR
Queue Stats
174W - 167L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
nTCrossfire
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,603 Elo+
Party 2
Team Averages
Level 139
1,526 SR
1,579 Elo+

VS

Team Averages
Level 116
1,584 SR
1,544 Elo+
Olorun
Olorun
MyNameBoneless
Olorun
Level 155
God Stats
5W - 1L
1,556 SR
Queue Stats
432W - 382L
1,536 Elo+
Party 1
Chaac
Chaac
TheBasedRob
Chaac
Level 180
God Stats
1W - 2L
1,468 SR
Queue Stats
775W - 828L
1,529 Elo+
Party 1
Zeus
Zeus
callmecringe
Zeus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,576 Elo+
Solo
Cerberus
Cerberus
jpovedeus99
Cerberus
Level 82
God Stats
8W - 2L
1,794 SR
Queue Stats
99W - 80L
1,521 Elo+
Solo
Mercury
Mercury
lvinal
Mercury
Level 128
God Stats
8W - 5L
1,600 SR
Queue Stats
272W - 254L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acorn Bob
Amaterasu
12
4 / 2 / 7
8,440
563
6,284
13,655
10,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
6 / 2 / 6
9,599
640
11,315
9,013
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
NJC52
Chaac
14
4 / 6 / 0
8,837
589
8,991
14,468
7,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 5 / 4
6,898
460
2,842
8,418
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
nTCrossfire
Tsukuyomi
12
1 / 6 / 1
6,922
461
4,802
12,073
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
6,986
466
4,993
11,302
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 2 / 6
6,914
461
6,417
9,605
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 3 / 2
9,430
629
11,612
8,740
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
jpovedeus99
Cerberus
15
6 / 0 / 3
9,330
622
8,688
10,982
9,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
lvinal
Mercury
15
6 / 2 / 5
8,575
572
10,146
12,596
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
21
21
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Acorn Bob
Amaterasu
4
2
7
3.75
L
Medusa
6
2
6
4.5
W
0
8
1
0.06
L
Chaac
NJC52
Chaac
4
6
0
0.67
L
0
5
4
0.4
W
1
2
6
2
W
8
3
2
3
W
Cerberus
jpovedeus99
Cerberus
6
0
3
7.5
W
Mercury
lvinal
Mercury
6
2
5
4.25
L
Tsukuyomi
nTCrossfire
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
41,856
57,627
Taken
53,225
28,465
Mitigated
29,088
13,828
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Acorn Bob
Amaterasu
6,284
1,523
0
4,190
13,655
10,340
0
5,504
7,843
0
20,784
L
Medusa
11,315
4,160
0
1,832
9,013
3,272
440
4,354
4,619
0
83,792
W
4,993
2,344
180
2,308
11,302
3,402
0
0
11,302
51,955
0
L
Chaac
NJC52
Chaac
8,991
1,451
0
4,050
14,468
7,764
0
8,098
5,556
0
57,680
L
2,842
365
0
699
8,418
3,313
0
1,773
6,469
41,310
922
W
6,417
1,665
0
3,749
9,605
7,945
0
542
9,063
360
29,821
W
11,612
1,944
0
950
8,740
3,042
0
641
8,099
51,940
2,640
W
Cerberus
jpovedeus99
Cerberus
8,688
366
0
2,924
10,982
9,702
183
0
10,982
56,676
338
W
Mercury
lvinal
Mercury
10,146
6,707
0
1,095
12,596
4,997
92
1,497
11,099
0
71,533
L
Tsukuyomi
nTCrossfire
Tsukuyomi
4,802
1,382
0
3,057
12,073
3,776
0
3,917
7,794
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
41,235
421
Minions Killed
503
0
Camps Cleared
0
1,454,665
Distance Traveled
1,559,123
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,440
563
29
2
0
319,349
3
L
Medusa
9,599
640
131
9
0
320,809
0
W
Olorun
6,986
466
88
6
0
269,578
1
L
Chaac
8,837
589
106
7
0
273,865
4
L
Nox
6,898
460
77
5
0
246,609
3
W
Chaac
6,914
461
52
3
0
328,975
4
W
Zeus
9,430
629
109
7
0
287,838
5
W
Cerberus
9,330
622
153
10
0
298,379
4
W
Mercury
8,575
572
101
7
0
374,353
2
L
Tsukuyomi
6,922
461
78
5
0
294,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role