Player Matchup

Bacchus
Bacchus
Asuna_141_
Bacchus
Level 69
God Stats
2W - 2L
1,739 SR
Queue Stats
9W - 22L
1,372 Elo+
Party 1
Poseidon
Poseidon
KillerBlue3258
Poseidon
Level 120
God Stats
4W - 7L
1,447 SR
Queue Stats
209W - 223L
1,401 Elo+
Solo
Charybdis
Charybdis
Know_n3me
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,624 Elo+
Party 1
Arachne
Arachne
MmmmmmCookkies00
Arachne
Level 99
God Stats
65W - 32L
1,684 SR
Queue Stats
219W - 205L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TepidBassoon411
Morgan Le Fay
Level 84
God Stats
7W - 9L
1,305 SR
Queue Stats
324W - 331L
1,511 Elo+
Solo
Team Averages
Level 88
1,535 SR
1,496 Elo+

VS

Team Averages
Level 79
1,502 SR
1,463 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JoseGamer2016
Ymir
Level 126
God Stats
17W - 16L
1,497 SR
Queue Stats
139W - 154L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Kary_20192020
Baron Samedi
Level 73
God Stats
18W - 20L
1,562 SR
Queue Stats
254W - 260L
1,446 Elo+
Solo
King Arthur
King Arthur
juqlx
King Arthur
Level 87
God Stats
13W - 11L
1,451 SR
Queue Stats
329W - 312L
1,479 Elo+
Solo
Fenrir
Fenrir
voldomar
Fenrir
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 34L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asuna_141_
Bacchus
10
1 / 2 / 3
6,479
498
4,221
10,468
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
12
1 / 6 / 0
7,375
567
6,675
8,353
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Know_n3me
Charybdis
10
1 / 5 / 3
6,585
507
5,091
8,445
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 1
4,977
383
2,224
4,892
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
TepidBassoon411
Morgan Le Fay
12
4 / 3 / 1
7,057
543
8,406
6,481
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 4
6,163
474
2,697
3,333
1,170
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 1 / 3
7,315
563
10,091
11,971
8,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Kary_20192020
Baron Samedi
12
0 / 0 / 3
6,877
529
2,163
5,580
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
juqlx
King Arthur
14
6 / 1 / 0
7,895
607
7,860
12,749
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
voldomar
Fenrir
13
4 / 4 / 0
7,103
546
3,960
9,880
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
18
18
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
4
3
L
Bacchus
Asuna_141_
Bacchus
1
2
3
1.25
W
7
1
3
8.5
W
Baron Samedi
Kary_20192020
Baron Samedi
0
0
3
1.5
L
Poseidon
1
6
0
0.17
L
Charybdis
Know_n3me
Charybdis
1
5
3
0.5
L
0
2
1
0.25
L
Morgan Le Fay
TepidBassoon411
Morgan Le Fay
4
3
1
1.5
W
King Arthur
juqlx
King Arthur
6
1
0
6
W
Fenrir
voldomar
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
26,771
38,639
Taken
43,513
18,021
Mitigated
24,329
7,728
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,697
1,144
0
97
3,333
1,170
158
1,260
2,073
0
20,673
L
Bacchus
Asuna_141_
Bacchus
4,221
952
0
3,484
10,468
8,844
25
3,400
6,569
20,020
0
W
10,091
1,904
0
3,575
11,971
8,734
33
3,860
8,111
35,186
4,714
W
Baron Samedi
Kary_20192020
Baron Samedi
2,163
47
28
2,263
5,580
2,077
530
3,411
2,169
37,191
0
L
Poseidon
6,675
1,029
0
1,012
8,353
2,368
0
96
8,177
43,165
1,234
L
Charybdis
Know_n3me
Charybdis
5,091
2,610
0
987
8,445
2,575
860
3,983
4,108
0
29,715
L
2,224
1,777
0
1,283
4,892
1,631
0
938
3,906
0
14,092
L
Morgan Le Fay
TepidBassoon411
Morgan Le Fay
8,406
1,825
0
962
6,481
2,603
0
2,295
4,100
48,751
341
W
King Arthur
juqlx
King Arthur
7,860
485
0
1,540
12,749
8,527
38
7,055
4,972
0
50,957
W
Fenrir
voldomar
Fenrir
3,960
500
0
1,788
9,880
3,821
388
2,728
7,150
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
35,353
269
Minions Killed
325
0
Camps Cleared
0
1,105,751
Distance Traveled
1,176,927
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,163
474
28
2
0
157,772
0
L
Bacchus
6,479
498
31
2
0
266,472
0
W
Ymir
7,315
563
75
6
0
254,437
0
W
Baron Samedi
6,877
529
71
5
0
242,064
0
L
Poseidon
7,375
567
95
7
0
214,792
0
L
Charybdis
6,585
507
45
3
0
236,568
0
L
Arachne
4,977
383
25
2
0
144,183
0
L
Morgan Le Fay
7,057
543
73
6
0
243,736
0
W
King Arthur
7,895
607
87
7
0
243,958
2
W
Fenrir
7,103
546
64
5
0
278,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role