Player Matchup

Cabrakan
Cabrakan
CANTHITSHOTZ530
Cabrakan
Level 70
God Stats
0W - 2L
1,261 SR
Queue Stats
335W - 370L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
Jay25888
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,307 Elo+
Solo
Janus
Janus
Kotzcam
Janus
Level 110
God Stats
2W - 2L
1,658 SR
Queue Stats
314W - 314L
1,446 Elo+
Party 2
Arachne
Arachne
Leg3ndary1
Arachne
Level 97
God Stats
18W - 15L
1,509 SR
Queue Stats
324W - 323L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
xIxTHE WULFxIx
Xbalanque
Level 134
God Stats
1W - 1L
1,693 SR
Queue Stats
311W - 306L
1,412 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,405 Elo+

VS

Team Averages
Level 101
1,531 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BuoRuiz93
Scylla
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 40L
1,427 Elo+
Party 3
Mulan
Mulan
Nate500Dawg
Mulan
Level 120
God Stats
1W - 3L
1,489 SR
Queue Stats
320W - 358L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Rraykow36
Erlang Shen
Level 126
God Stats
13W - 12L
1,617 SR
Queue Stats
963W - 1,019L
1,560 Elo+
Solo
Bellona
Bellona
SangBruta
Bellona
Level 76
God Stats
7W - 1L
1,548 SR
Queue Stats
44W - 41L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 9 / 7
8,224
748
6,951
16,885
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
Jay25888
Gilgamesh
10
0 / 3 / 4
6,575
598
1,601
4,986
1,976
Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
Kotzcam
Janus
18
5 / 4 / 3
10,014
910
16,548
7,937
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Leg3ndary1
Arachne
13
2 / 6 / 4
7,753
705
5,995
12,045
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
xIxTHE WULFxIx
Xbalanque
13
3 / 5 / 3
8,388
763
11,058
8,676
3,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
6 / 3 / 19
9,834
894
6,544
16,626
16,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
BuoRuiz93
Scylla
16
4 / 2 / 17
9,533
867
7,753
6,011
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 11
9,622
875
8,116
9,579
6,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Rraykow36
Erlang Shen
17
8 / 2 / 16
10,479
953
16,131
15,627
18,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
SangBruta
Bellona
16
2 / 0 / 17
9,228
839
7,009
15,608
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
10
Kills
27
27
Deaths
10
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
6
3
19
5.17
W
Scylla
BuoRuiz93
Scylla
4
2
17
6.25
L
Cabrakan
0
9
7
0.39
L
Gilgamesh
Jay25888
Gilgamesh
0
3
4
0.67
L
Janus
Kotzcam
Janus
5
4
3
1.63
L
Arachne
Leg3ndary1
Arachne
2
6
4
0.67
W
7
3
11
4.17
W
Erlang Shen
Rraykow36
Erlang Shen
8
2
16
8
W
Bellona
SangBruta
Bellona
2
0
17
10.5
L
Xbalanque
xIxTHE WULFxIx
Xbalanque
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
45,553
50,529
Taken
63,451
37,992
Mitigated
54,910
7,406
Healing
26,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,544
517
1,798
3,104
16,626
16,508
458
5,128
11,076
18,255
1,639
W
Scylla
BuoRuiz93
Scylla
7,753
800
882
759
6,011
2,143
2,262
3,067
2,818
20,894
273
L
Cabrakan
6,951
840
251
844
16,885
23,117
0
3,828
12,232
11,047
125
L
Gilgamesh
Jay25888
Gilgamesh
1,601
231
194
206
4,986
1,976
0
1,118
3,656
0
5,303
L
Janus
Kotzcam
Janus
16,548
924
506
288
7,937
3,516
0
1,892
5,726
32,109
0
L
Arachne
Leg3ndary1
Arachne
5,995
3,836
852
2,319
12,045
6,210
0
2,871
8,603
0
7,692
W
8,116
1,221
1,107
2,976
9,579
6,704
867
3,946
5,417
0
17,149
W
Erlang Shen
Rraykow36
Erlang Shen
16,131
6,896
1,754
7,137
15,627
18,855
1,002
4,370
10,880
0
29,852
W
Bellona
SangBruta
Bellona
7,009
1,255
1,021
6,372
15,608
10,700
1,513
5,340
9,847
0
18,916
L
Xbalanque
xIxTHE WULFxIx
Xbalanque
11,058
6,561
496
1,450
8,676
3,173
0
4,063
4,442
0
21,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
48,696
77
Minions Killed
146
0
Camps Cleared
0
730,044
Distance Traveled
1,071,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,834
894
29
3
0
201,589
0
W
Scylla
9,533
867
29
3
0
221,820
0
L
Cabrakan
8,224
748
7
1
0
151,291
0
L
Gilgamesh
6,575
598
3
0
0
81,130
0
L
Janus
10,014
910
39
4
0
180,932
0
L
Arachne
7,753
705
4
0
0
202,765
0
W
Mulan
9,622
875
17
2
0
171,710
0
W
Erlang Shen
10,479
953
34
3
0
230,170
0
W
Bellona
9,228
839
37
3
0
245,788
0
L
Xbalanque
8,388
763
24
2
0
113,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role