Player Matchup

Ne Zha
Ne Zha
Silver I
Brutality1Th0m
Ne Zha
Silver I
Level 60
God Stats
4W - 4L
1,277 SR
Queue Stats
24W - 28L
1,366 MMR
Party 2
Ra
Ra
Gold V
IronMaik
Ra
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,470 MMR
Solo
Maui
Maui
Bronze III
LuffyDuno
Maui
Bronze III
Level 45
God Stats
1W - 0L
1,567 SR
Queue Stats
4W - 5L
1,463 MMR
Party 2
Sobek
Sobek
Gold IV
halflin
Sobek
Gold IV
Level 141
God Stats
1W - 1L
1,341 SR
Queue Stats
31W - 30L
1,438 MMR
Solo
Ullr
Ullr
Gold V
jack2000-2003
Ullr
Gold V
Level 129
God Stats
38W - 38L
1,491 SR
Queue Stats
219W - 230L
1,391 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,435 SR
1,426 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,427 SR
1,403 MMR
Rama
Rama
Bronze III
KoldTUGA
Rama
Bronze III
Level 54
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 4L
1,423 MMR
Party 1
Zeus
Zeus
Bronze III
MeeerliieeIM
Zeus
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,452 MMR
Solo
Ravana
Ravana
Gold V
Seishin xV
Ravana
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,355 MMR
Solo
Charybdis
Charybdis
Gold V
furisman96
Charybdis
Gold V
Level 124
God Stats
1W - 4L
1,340 SR
Queue Stats
87W - 108L
1,341 MMR
Solo
Ares
Ares
Bronze III
peepeeGee
Ares
Bronze III
Level 107
God Stats
0W - 1L
1,516 SR
Queue Stats
17W - 10L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,612
561
2,674
6,792
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,755
576
2,823
4,840
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
1 / 0 / 4
5,510
551
3,069
4,890
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
halflin
Sobek
11
4 / 0 / 0
6,149
615
3,753
8,335
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 1
6,459
646
3,975
4,251
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaPersephoneCabrakanAnubis

VS

Bans
CthulhuAnhurSun WukongVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 4 / 0
4,800
480
2,156
6,518
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 0
5,057
506
3,784
4,382
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Seishin xV
Ravana
11
0 / 2 / 0
5,463
546
2,918
5,825
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
furisman96
Charybdis
8
0 / 4 / 0
4,763
476
2,972
5,934
1,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ares
8
0 / 2 / 0
4,641
464
2,669
6,807
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
1
0
1
1.5
L
Rama
0
4
0
0
W
Maui
1
0
4
3
L
0
1
0
0
L
Ravana
Seishin xV
Ravana
0
2
0
0
L
Charybdis
furisman96
Charybdis
0
4
0
0
W
Sobek
halflin
Sobek
4
0
0
4
W
5
0
1
5.5
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
14,499
29,108
Taken
29,466
14,590
Mitigated
10,931
11,390
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,674
396
0
1,268
6,792
2,379
0
944
5,766
0
38,151
W
2,823
182
82
2,873
4,840
1,382
0
2,640
1,950
38,626
624
L
Rama
2,156
1,761
0
1,666
6,518
2,021
0
994
5,524
0
27,627
W
Maui
3,069
1,031
0
1,453
4,890
2,951
234
1,874
2,870
10,730
0
L
3,784
301
0
720
4,382
1,147
0
1,890
2,440
33,868
0
L
Ravana
Seishin xV
Ravana
2,918
657
0
2,581
5,825
2,100
15
568
5,217
0
43,655
L
Charybdis
furisman96
Charybdis
2,972
1,787
0
1,957
5,934
1,493
0
2,963
2,440
0
23,272
W
Sobek
halflin
Sobek
3,753
201
0
5,022
8,335
6,509
0
0
8,335
28,636
243
W
3,975
1,129
0
692
4,251
1,369
438
278
3,973
0
40,119
L
Ares
2,669
48
0
2,265
6,807
4,170
0
2,509
4,298
9,011
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
24,724
283
Minions Killed
271
0
Camps Cleared
0
991,812
Distance Traveled
970,938
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,612
561
66
7
0
226,734
0
W
Ra
5,755
576
81
8
0
200,906
3
L
Rama
4,800
480
61
6
0
168,796
0
W
Maui
5,510
551
19
2
0
197,274
0
L
Zeus
5,057
506
67
7
0
194,960
2
L
Ravana
5,463
546
86
9
0
226,785
0
L
Charybdis
4,763
476
43
4
0
173,860
0
W
Sobek
6,149
615
55
6
0
176,839
0
W
Ullr
6,459
646
62
6
0
190,059
0
L
Ares
4,641
464
14
1
0
206,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role