Player Matchup

Artio
Artio
 
Artio
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
A-K-S89
Raijin
Level 145
God Stats
10W - 6L
1,667 SR
Queue Stats
638W - 618L
1,482 Elo+
Solo
Maui
Maui
ItzIta
Maui
Level 115
God Stats
10W - 21L
1,393 SR
Queue Stats
581W - 551L
1,511 Elo+
Party 1
Artemis
Artemis
OrhiD
Artemis
Level 122
God Stats
13W - 8L
1,694 SR
Queue Stats
269W - 260L
1,515 Elo+
Party 1
Loki
Loki
TeddyPerkins
Loki
Level 159
God Stats
6W - 3L
1,765 SR
Queue Stats
181W - 156L
1,524 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,506 Elo+

VS

Team Averages
Level 173
1,493 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Chiki80
Nike
Level 159
God Stats
26W - 21L
1,611 SR
Queue Stats
254W - 237L
1,554 Elo+
Party 2
Horus
Horus
Efre
Horus
Level 183
God Stats
6W - 5L
1,497 SR
Queue Stats
76W - 94L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
ismaelos2609
Nu Wa
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
208W - 202L
1,487 Elo+
Solo
Loki
Loki
tatout
Loki
Level 204
God Stats
15W - 13L
1,568 SR
Queue Stats
305W - 305L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 3
5,399
540
2,499
9,049
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
A-K-S89
Raijin
11
0 / 1 / 2
6,130
613
2,781
5,331
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
ItzIta
Maui
11
5 / 0 / 3
6,069
607
5,442
7,639
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
OrhiD
Artemis
11
2 / 1 / 6
5,943
594
6,809
5,881
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 2 / 1
6,538
654
3,784
7,377
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 0
5,303
530
5,604
7,994
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nike
Chiki80
Nike
11
2 / 2 / 1
6,572
657
4,653
7,943
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Efre
Horus
9
0 / 2 / 0
5,161
516
2,616
11,670
6,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 2
5,917
592
4,600
5,515
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
tatout
Loki
12
4 / 3 / 0
6,443
644
3,307
7,924
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
7
7
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
3
0.5
L
Sol
 
Sol
1
4
0
0.25
W
Raijin
A-K-S89
Raijin
0
1
2
1
L
Nike
Chiki80
Nike
2
2
1
1.25
L
Horus
Efre
Horus
0
2
0
0
W
Maui
ItzIta
Maui
5
0
3
6.5
W
Artemis
OrhiD
Artemis
2
1
6
5
W
7
2
1
3.75
L
0
3
2
0.33
L
Loki
tatout
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
20,780
35,277
Taken
41,046
14,548
Mitigated
16,934
8,404
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,499
144
0
2,052
9,049
4,298
0
408
8,188
22,326
18
L
Sol
 
Sol
5,604
1,826
0
2,980
7,994
2,523
0
1,952
6,042
40,560
0
W
Raijin
A-K-S89
Raijin
2,781
38
0
799
5,331
1,636
0
2,791
2,540
41,344
608
L
Nike
Chiki80
Nike
4,653
219
0
1,974
7,943
4,217
0
1,468
5,991
0
40,383
L
Horus
Efre
Horus
2,616
864
281
4,124
11,670
6,968
0
2,832
8,798
0
13,977
W
Maui
ItzIta
Maui
5,442
1,930
0
1,736
7,639
4,210
0
2,372
5,267
23,001
10,994
W
Artemis
OrhiD
Artemis
6,809
2,288
0
494
5,881
2,054
344
3,139
2,742
0
34,986
W
3,784
970
0
3,323
7,377
2,350
0
1,494
5,854
0
45,374
L
4,600
727
0
1,252
5,515
1,155
0
2,289
2,784
39,009
0
L
Loki
tatout
Loki
3,307
896
0
3,451
7,924
2,071
0
584
7,296
0
42,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
29,396
332
Minions Killed
303
0
Camps Cleared
0
1,076,289
Distance Traveled
985,575
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,399
540
54
5
0
193,972
2
L
Sol
5,303
530
69
7
0
194,467
5
W
Raijin
6,130
613
92
9
0
215,092
4
L
Nike
6,572
657
64
6
0
157,804
1
L
Horus
5,161
516
17
2
0
211,759
0
W
Maui
6,069
607
61
6
0
219,474
2
W
Artemis
5,943
594
49
5
0
183,423
0
W
Loki
6,538
654
76
8
0
264,328
4
L
Nu Wa
5,917
592
73
7
0
192,306
0
L
Loki
6,443
644
80
8
0
229,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role