Player Matchup

Izanami
Izanami
Elias_Game_93
Izanami
Level 48
God Stats
0W - 1L
1,323 SR
Queue Stats
80W - 121L
1,396 Elo+
Solo
Maman Brigitte
Maman Brigitte
Evil_Pixie7070
Maman Brigitte
Level 67
God Stats
5W - 2L
1,739 SR
Queue Stats
34W - 27L
1,492 Elo+
Solo
Hou Yi
Hou Yi
KingofGods2020
Hou Yi
Level 41
God Stats
0W - 3L
1,342 SR
Queue Stats
0W - 7L
1,106 Elo+
Solo
Surtr
Surtr
XxSKY_SUPPRESSxX
Surtr
Level 62
God Stats
4W - 5L
1,549 SR
Queue Stats
90W - 91L
1,477 Elo+
Solo
Neith
Neith
i12bnu2
Neith
Level 89
God Stats
17W - 7L
1,690 SR
Queue Stats
101W - 99L
1,425 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,379 Elo+

VS

Team Averages
Level 112
1,486 SR
1,371 Elo+
Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bubbenko
Kuzenbo
Level 79
God Stats
2W - 1L
1,255 SR
Queue Stats
12W - 10L
1,382 Elo+
Solo
Artemis
Artemis
CEG989
Artemis
Level 67
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Vulcan
Vulcan
KingDerrick20
Vulcan
Level 158
God Stats
3W - 0L
1,620 SR
Queue Stats
94W - 92L
1,434 Elo+
Solo
Ymir
Ymir
tpegueeei
Ymir
Level 144
God Stats
25W - 13L
1,549 SR
Queue Stats
737W - 730L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 4 / 2
6,518
407
2,377
7,136
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Evil_Pixie7070
Maman Brigitte
13
3 / 4 / 2
7,786
487
7,676
13,806
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 0
7,563
473
2,933
8,004
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 3 / 2
7,243
453
6,116
13,905
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
i12bnu2
Neith
14
1 / 2 / 2
8,230
514
9,834
9,690
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 0 / 3
8,159
510
8,861
9,821
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Bubbenko
Kuzenbo
12
2 / 2 / 4
7,810
488
6,267
14,927
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
CEG989
Artemis
14
2 / 1 / 3
8,137
509
6,333
6,812
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 5
8,182
511
8,631
4,511
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
2 / 2 / 2
7,923
495
3,848
13,473
11,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
15
16
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
3
7.5
W
Kuzenbo
Bubbenko
Kuzenbo
2
2
4
2
W
Artemis
CEG989
Artemis
2
1
3
3.5
L
Izanami
0
4
2
0.25
L
Maman Brigitte
Evil_Pixie7070
Maman Brigitte
3
4
2
1
W
3
1
5
5.5
L
0
3
0
0
L
2
3
2
1
L
Neith
i12bnu2
Neith
1
2
2
1
W
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
33,940
52,541
Taken
49,544
18,749
Mitigated
37,372
14,991
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,861
1,200
0
3,434
9,821
3,869
0
118
9,571
0
48,679
W
Kuzenbo
Bubbenko
Kuzenbo
6,267
2,433
294
4,327
14,927
18,011
262
3,110
11,654
24,030
428
W
Artemis
CEG989
Artemis
6,333
2,283
0
0
6,812
2,444
1,459
1,198
5,575
0
50,461
L
Izanami
2,377
1,407
0
1,468
7,136
1,723
0
2,341
4,752
0
25,193
L
Maman Brigitte
Evil_Pixie7070
Maman Brigitte
7,676
503
0
4,625
13,806
4,339
0
3,075
10,658
62,334
0
W
8,631
291
0
263
4,511
1,263
0
1,377
3,056
47,610
0
L
2,933
194
0
1,607
8,004
2,059
1,096
681
7,292
0
40,854
L
6,116
1,645
0
3,993
13,905
7,537
47
5,755
7,921
638
36,022
L
Neith
i12bnu2
Neith
9,834
1,668
0
3,298
9,690
3,091
0
5,838
3,524
0
67,071
W
Ymir
3,848
1,030
57
1,265
13,473
11,785
474
2,002
11,099
46,102
3,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
40,211
411
Minions Killed
329
0
Camps Cleared
0
1,515,226
Distance Traveled
1,621,378
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,159
510
64
4
0
371,379
6
W
Kuzenbo
7,810
488
26
2
0
321,745
0
W
Artemis
8,137
509
67
4
0
285,241
2
L
Izanami
6,518
407
42
3
0
245,195
4
L
Maman Brigitte
7,786
487
95
6
0
349,027
0
W
Vulcan
8,182
511
104
7
0
335,009
6
L
Hou Yi
7,563
473
85
5
0
300,564
0
L
Surtr
7,243
453
48
3
0
312,405
2
L
Neith
8,230
514
141
9
0
308,035
0
W
Ymir
7,923
495
68
4
0
308,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role