Player Matchup

Neith
Neith
FrancescoBull
Neith
Level 126
God Stats
0W - 2L
1,557 SR
Queue Stats
13W - 29L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
Treasha
Ah Puch
Level 126
God Stats
30W - 40L
1,565 SR
Queue Stats
31W - 42L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Yoothe
Nu Wa
Level 159
God Stats
2W - 4L
1,456 SR
Queue Stats
220W - 189L
1,501 Elo+
Solo
Achilles
Achilles
juicy_REE_snacks
Achilles
Level 128
God Stats
22W - 33L
1,489 SR
Queue Stats
195W - 205L
1,490 Elo+
Solo
Geb
Geb
rockinsquat
Geb
Level 212
God Stats
0W - 2L
1,625 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo
Team Averages
Level 150
1,538 SR
1,466 Elo+

VS

Team Averages
Level 118
1,509 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
M9Sd8finO
Nike
Level 172
God Stats
9W - 7L
1,587 SR
Queue Stats
404W - 460L
1,440 Elo+
Solo
Nu Wa
Nu Wa
midkn8_warrior
Nu Wa
Level 102
God Stats
527W - 545L
1,511 SR
Queue Stats
561W - 596L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
xHutchy11
Ao Kuang
Level 85
God Stats
18W - 27L
1,447 SR
Queue Stats
54W - 74L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
4,817
963
1,737
4,530
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
Treasha
Ah Puch
10
1 / 2 / 1
5,095
1,019
3,255
3,308
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Yoothe
Nu Wa
10
1 / 1 / 2
5,025
1,005
2,712
2,608
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 2
4,516
903
758
1,519
868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,307
861
223
1,790
739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 0 / 3
5,553
1,111
1,752
2,984
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
10
3 / 1 / 3
5,368
1,074
3,441
2,749
830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
10
1 / 1 / 5
5,316
1,063
2,992
4,072
2,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 2
4,907
981
2,787
789
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
xHutchy11
Ao Kuang
9
0 / 1 / 1
4,679
936
452
2,751
1,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
3
3.5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
3
4.5
L
1
3
1
0.5
W
Nike
1
1
5
3.5
L
Ah Puch
Treasha
Ah Puch
1
2
1
0.75
L
Nu Wa
Yoothe
Nu Wa
1
1
2
2
L
0
0
2
1
W
1
0
2
2
L
0
1
0
0
W
Ao Kuang
xHutchy11
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
11,424
13,755
Taken
13,345
4,525
Mitigated
5,800
2,106
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,752
146
0
816
2,984
1,211
0
1,630
1,294
0
9,192
W
Morgan Le Fay
 
Morgan Le Fay
3,441
411
0
343
2,749
830
0
1,201
1,508
11,241
400
L
1,737
299
0
1,101
4,530
1,227
0
2,236
2,084
0
7,894
W
Nike
2,992
114
119
1,715
4,072
2,538
0
2,045
1,877
0
9,320
L
Ah Puch
Treasha
Ah Puch
3,255
36
0
391
3,308
924
0
1,700
1,508
18,260
314
L
Nu Wa
Yoothe
Nu Wa
2,712
852
0
440
2,608
767
0
321
2,178
10,164
0
L
758
80
0
138
1,519
868
0
451
956
0
4,378
W
2,787
610
0
0
789
182
196
380
336
11,788
0
L
223
0
0
36
1,790
739
0
1,182
539
1,481
0
W
Ao Kuang
xHutchy11
Ao Kuang
452
0
0
331
2,751
1,039
0
477
2,105
6,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
25,823
89
Minions Killed
104
0
Camps Cleared
0
355,305
Distance Traveled
483,386
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,553
1,111
18
4
0
99,443
0
W
Morgan Le Fay
5,368
1,074
23
5
0
88,758
0
L
Neith
4,817
963
20
4
0
92,236
0
W
Nike
5,316
1,063
22
4
0
110,150
0
L
Ah Puch
5,095
1,019
34
7
0
94,480
0
L
Nu Wa
5,025
1,005
25
5
0
100,262
1
L
Achilles
4,516
903
8
2
0
53,587
0
W
Nu Wa
4,907
981
27
5
0
97,762
2
L
Geb
4,307
861
2
0
0
14,740
0
W
Ao Kuang
4,679
936
14
3
0
87,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role