Player Matchup

Ullr
Ullr
Bronze III
Sinsene3
Ullr
Bronze III
Level 107
God Stats
1W - 1L
1,390 SR
Queue Stats
2W - 1L
1,546 MMR
Solo
Merlin
Merlin
Gold II
arixAMC
Merlin
Gold II
Level 142
God Stats
23W - 23L
1,555 SR
Queue Stats
34W - 42L
1,541 MMR
Party 2
Hercules
Hercules
Gold II
xavij123
Hercules
Gold II
Level 139
God Stats
25W - 29L
1,537 SR
Queue Stats
34W - 42L
1,541 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,494 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,453 SR
1,594 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
MisterKing43
Discordia
Gold I
Level 142
God Stats
1W - 1L
1,326 SR
Queue Stats
62W - 80L
1,678 MMR
Party 1
Horus
Horus
Gold II
Scoom92
Horus
Gold II
Level 147
God Stats
11W - 13L
1,533 SR
Queue Stats
468W - 558L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 3 / 0
6,935
694
3,751
8,244
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
arixAMC
Merlin
12
0 / 3 / 0
6,797
680
4,547
7,314
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xavij123
Hercules
12
0 / 3 / 0
6,711
671
4,453
9,652
6,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
SobekCthulhuGilgameshKuzenboAgni

VS

Bans
Ne ZhaAchillesJanusCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 6
8,128
813
7,056
5,209
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MisterKing43
Discordia
16
6 / 0 / 2
9,341
934
8,165
4,092
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Scoom92
Horus
14
1 / 0 / 8
8,266
827
6,935
11,021
10,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
W
Discordia
MisterKing43
Discordia
6
0
2
7
W
Horus
Scoom92
Horus
1
0
8
5
L
Ullr
0
3
0
0
L
Merlin
arixAMC
Merlin
0
3
0
0
L
Hercules
xavij123
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
22,156
25,210
Taken
20,322
11,559
Mitigated
14,022
2,758
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,056
1,057
0
1,779
5,209
1,831
724
968
4,222
0
24,136
W
Discordia
MisterKing43
Discordia
8,165
113
0
468
4,092
1,335
387
694
3,398
39,809
0
W
Horus
Scoom92
Horus
6,935
2,198
472
3,229
11,021
10,856
160
2,560
8,311
2,379
22,592
L
Ullr
3,751
864
0
501
8,244
2,567
0
3,362
4,870
0
24,830
L
Merlin
arixAMC
Merlin
4,547
87
0
250
7,314
2,329
0
2,932
4,286
19,584
558
L
Hercules
xavij123
Hercules
4,453
2,042
0
2,007
9,652
6,663
0
3,331
6,278
0
11,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
25,735
105
Minions Killed
154
0
Camps Cleared
0
523,905
Distance Traveled
536,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,128
813
45
5
0
153,215
0
W
Discordia
9,341
934
78
8
0
188,881
0
W
Horus
8,266
827
31
3
0
194,856
0
L
Ullr
6,935
694
50
5
0
176,577
0
L
Merlin
6,797
680
38
4
0
168,854
0
L
Hercules
6,711
671
17
2
0
178,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role