Player Matchup

Cupid
Cupid
Platinum I
AssistingTable
Cupid
Platinum I
Level 200
God Stats
10W - 10L
1,662 SR
Queue Stats
129W - 112L
1,948 MMR
Solo
Achilles
Achilles
Platinum V
IDuvan
Achilles
Platinum V
Level 146
God Stats
0W - 1L
1,872 SR
Queue Stats
34W - 25L
1,888 MMR
Solo
Terra
Terra
Platinum III
SPEEDLESS306
Terra
Platinum III
Level 124
God Stats
0W - 2L
1,255 SR
Queue Stats
413W - 414L
1,864 MMR
Solo
Ravana
Ravana
Platinum V
TriggaNoMiiCkSs
Ravana
Platinum V
Level 186
God Stats
14W - 8L
1,632 SR
Queue Stats
345W - 346L
1,773 MMR
Party 1
Janus
Janus
Platinum I
l ZORPOX l
Janus
Platinum I
Level 202
God Stats
18W - 28L
1,490 SR
Queue Stats
790W - 779L
1,999 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,582 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,701 SR
1,804 MMR
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Platinum II
Arkmans
Artemis
Platinum II
Level 202
God Stats
3W - 0L
1,880 SR
Queue Stats
237W - 213L
1,904 MMR
Solo
Cliodhna
Cliodhna
Platinum I
FawkinSupa
Cliodhna
Platinum I
Level 144
God Stats
54W - 36L
1,669 SR
Queue Stats
292W - 273L
1,960 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Jambo Cleatus
The Morrigan
Platinum III
Level 210
God Stats
3W - 0L
1,896 SR
Queue Stats
207W - 195L
1,820 MMR
Solo
Ymir
Ymir
Platinum III
ikillyou1204
Ymir
Platinum III
Level 155
God Stats
6W - 8L
1,558 SR
Queue Stats
171W - 169L
1,836 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,540
554
3,310
5,828
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
IDuvan
Achilles
10
0 / 2 / 0
5,381
538
3,369
10,526
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,833
583
2,361
5,908
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 1 / 1
5,448
545
3,845
6,064
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
0 / 2 / 2
6,426
643
1,303
4,409
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CamazotzHe BoChronosAwilix

VS

Bans
CthulhuThanatosCabrakanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 1
6,943
694
5,662
7,667
4,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Arkmans
Artemis
11
4 / 1 / 0
5,981
598
7,303
5,915
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
FawkinSupa
Cliodhna
10
2 / 1 / 1
5,793
579
3,725
5,999
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
Jambo Cleatus
The Morrigan
13
1 / 0 / 2
6,990
699
2,666
2,402
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
5,629
563
1,055
6,712
3,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
9
9
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
Artemis
Arkmans
Artemis
4
1
0
4
L
1
2
0
0.5
W
Cliodhna
FawkinSupa
Cliodhna
2
1
1
2.5
L
Achilles
IDuvan
Achilles
0
2
0
0
W
The Morrigan
Jambo Cleatus
The Morrigan
1
0
2
2
L
1
2
1
0.75
L
1
1
1
1.5
W
1
1
2
2
L
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
20,411
32,735
Taken
28,695
14,175
Mitigated
12,365
9,854
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,662
616
0
6,779
7,667
4,463
0
0
7,146
54,679
2,234
W
Artemis
Arkmans
Artemis
7,303
2,910
0
1,202
5,915
1,816
0
1,243
4,672
0
49,184
L
3,310
1,898
28
2,408
5,828
1,782
30
403
5,425
0
47,690
W
Cliodhna
FawkinSupa
Cliodhna
3,725
694
0
4,091
5,999
1,680
0
1,010
4,893
0
31,191
L
Achilles
IDuvan
Achilles
3,369
421
0
3,887
10,526
5,854
0
5,103
5,423
0
35,347
W
The Morrigan
Jambo Cleatus
The Morrigan
2,666
462
0
1,424
2,402
734
0
179
2,205
56,887
1,651
L
2,361
286
1,031
1,509
5,908
3,068
0
442
5,466
18,161
0
L
3,845
663
0
491
6,064
2,204
0
918
5,146
0
38,345
W
1,055
193
0
1,761
6,712
3,672
0
1,118
5,594
9,984
0
L
Janus
1,303
53
0
500
4,409
1,267
0
1,140
3,269
53,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
31,336
339
Minions Killed
394
0
Camps Cleared
0
1,114,623
Distance Traveled
1,075,167
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,943
694
91
9
0
191,744
1
W
Artemis
5,981
598
97
10
0
193,676
2
L
Cupid
5,540
554
73
7
0
191,902
1
W
Cliodhna
5,793
579
54
5
0
256,541
1
L
Achilles
5,381
538
67
7
0
216,575
4
W
The Morrigan
6,990
699
128
13
0
209,551
2
L
Terra
5,833
583
25
3
0
217,620
2
L
Ravana
5,448
545
59
6
0
255,307
0
W
Ymir
5,629
563
24
2
0
223,655
5
L
Janus
6,426
643
115
12
0
233,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role