Player Matchup

Ah Puch
Ah Puch
Blunts4Africa
Ah Puch
Level 145
God Stats
12W - 4L
1,832 SR
Queue Stats
392W - 406L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
XiKash
Baba Yaga
Level 120
God Stats
2W - 2L
1,428 SR
Queue Stats
373W - 410L
1,454 Elo+
Party 1
Cerberus
Cerberus
Yurveiswashed
Cerberus
Level 184
God Stats
9W - 14L
1,590 SR
Queue Stats
529W - 489L
1,566 Elo+
Party 2
Neith
Neith
imLateGame
Neith
Level 145
God Stats
2W - 7L
1,343 SR
Queue Stats
127W - 118L
1,562 Elo+
Party 2
Thanatos
Thanatos
kohlios
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,550 Elo+
Party 1
Team Averages
Level 125
1,539 SR
1,508 Elo+

VS

Team Averages
Level 158
1,563 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaffodilFern901
Bacchus
Level 148
God Stats
6W - 5L
1,589 SR
Queue Stats
491W - 521L
1,431 Elo+
Solo
Hachiman
Hachiman
ElPucha
Hachiman
Level 159
God Stats
3W - 1L
1,662 SR
Queue Stats
132W - 125L
1,605 Elo+
Solo
Cthulhu
Cthulhu
lSulivan
Cthulhu
Level 159
God Stats
7W - 5L
1,566 SR
Queue Stats
525W - 540L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
8
1 / 1 / 2
7,004
584
1,684
1,882
541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
XiKash
Baba Yaga
16
3 / 4 / 5
9,236
770
5,920
9,869
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Yurveiswashed
Cerberus
20
5 / 5 / 6
11,692
974
10,354
15,971
13,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
20
5 / 4 / 6
11,336
945
10,146
14,760
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
kohlios
Thanatos
13
2 / 7 / 5
8,421
702
6,141
10,543
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 5 / 9
10,606
884
10,820
7,666
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
 
Awilix
17
4 / 5 / 9
9,934
828
7,952
11,947
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 0 / 0
6,812
568
0
0
0
Hachiman
ElPucha
Hachiman
20
10 / 3 / 10
12,282
1,024
15,838
7,407
3,018
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
lSulivan
Cthulhu
17
3 / 4 / 12
10,188
849
9,616
14,986
13,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
16
Kills
21
21
Deaths
17
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
5
9
1.7
W
Awilix
 
Awilix
4
5
9
1.7
L
Ah Puch
1
1
2
2
W
0
0
0
0
W
Hachiman
ElPucha
Hachiman
10
3
10
5
L
Baba Yaga
XiKash
Baba Yaga
3
4
5
1.38
L
Cerberus
Yurveiswashed
Cerberus
5
5
6
1.6
L
Neith
5
4
6
2
L
Thanatos
kohlios
Thanatos
2
7
5
0.64
W
Cthulhu
lSulivan
Cthulhu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
44,226
53,025
Taken
42,006
26,361
Mitigated
23,215
17,051
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,820
152
1,165
677
7,666
2,234
1,161
3,721
3,945
25,322
0
W
Awilix
 
Awilix
7,952
1,784
226
1,272
11,947
4,692
0
4,590
7,357
0
15,487
L
Ah Puch
1,684
91
180
598
1,882
541
0
1,002
848
5,350
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
ElPucha
Hachiman
15,838
10,714
0
1,563
7,407
3,018
3,834
4,129
3,278
0
42,431
L
Baba Yaga
XiKash
Baba Yaga
5,920
206
457
3,467
9,869
3,925
94
3,770
5,881
15,852
0
L
Cerberus
Yurveiswashed
Cerberus
10,354
319
278
4,573
15,971
13,197
0
4,940
10,790
27,688
1,281
L
Neith
10,146
1,610
433
4,010
14,760
5,267
403
4,962
9,590
0
41,735
L
Thanatos
kohlios
Thanatos
6,141
584
125
2,930
10,543
3,431
0
4,491
5,725
0
7,835
W
Cthulhu
lSulivan
Cthulhu
9,616
61
523
4,647
14,986
13,271
272
5,294
9,692
22,448
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
49,822
175
Minions Killed
141
0
Camps Cleared
0
888,900
Distance Traveled
975,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,606
884
39
3
0
249,033
0
W
Awilix
9,934
828
27
2
0
250,843
0
L
Ah Puch
7,004
584
9
1
0
57,277
0
W
Bacchus
6,812
568
0
0
0
0
0
W
Hachiman
12,282
1,024
53
4
0
219,750
0
L
Baba Yaga
9,236
770
17
1
0
204,790
0
L
Cerberus
11,692
974
62
5
0
217,634
0
L
Neith
11,336
945
83
7
0
212,250
0
L
Thanatos
8,421
702
4
0
0
196,949
0
W
Cthulhu
10,188
849
22
2
0
256,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role