Player Matchup

Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SleepyMamba
Fenrir
Level 124
God Stats
17W - 12L
1,482 SR
Queue Stats
25W - 17L
1,482 Elo+
Solo
Kukulkan
Kukulkan
defro152
Kukulkan
Level 115
God Stats
7W - 8L
1,538 SR
Queue Stats
205W - 196L
1,492 Elo+
Party 1
Vulcan
Vulcan
npbpm
Vulcan
Level 135
God Stats
19W - 20L
1,539 SR
Queue Stats
265W - 256L
1,475 Elo+
Party 1
Cupid
Cupid
viejoriki
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 125L
1,509 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,492 Elo+

VS

Team Averages
Level 139
1,534 SR
1,458 Elo+
Susano
Susano
CamionneurQC
Susano
Level 147
God Stats
0W - 4L
1,596 SR
Queue Stats
8W - 16L
1,384 Elo+
Solo
Bastet
Bastet
Danopillo
Bastet
Level 170
God Stats
9W - 9L
1,547 SR
Queue Stats
294W - 285L
1,498 Elo+
Solo
Vulcan
Vulcan
KingofGods2020
Vulcan
Level 41
God Stats
2W - 5L
1,383 SR
Queue Stats
43W - 52L
1,448 Elo+
Solo
Sol
Sol
ReXCam-
Sol
Level 49
God Stats
1W - 1L
1,504 SR
Queue Stats
53W - 60L
1,429 Elo+
Solo
Chiron
Chiron
SlyGunner89
Chiron
Level 290
God Stats
11W - 3L
1,639 SR
Queue Stats
362W - 360L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
6 / 0 / 5
7,389
1,232
4,329
5,552
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
2 / 0 / 5
6,472
1,079
1,799
2,840
1,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
defro152
Kukulkan
13
1 / 0 / 2
6,680
1,113
3,365
2,843
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
npbpm
Vulcan
13
3 / 0 / 4
7,168
1,195
5,118
3,108
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
viejoriki
Cupid
11
0 / 0 / 4
6,255
1,043
1,332
3,068
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 2 / 0
5,385
898
3,036
4,545
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
Danopillo
Bastet
10
0 / 1 / 0
5,415
903
1,184
2,823
834
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 4 / 0
5,586
931
1,942
4,783
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sol
9
0 / 2 / 0
5,348
891
675
2,608
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
10
0 / 3 / 0
5,559
927
2,180
4,696
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
5
8.5
L
Susano
0
2
0
0
L
Bastet
Danopillo
Bastet
0
1
0
0
L
0
4
0
0
L
Sol
0
2
0
0
W
Fenrir
2
0
5
4.5
L
Chiron
0
3
0
0
W
Kukulkan
defro152
Kukulkan
1
0
2
2
W
Vulcan
npbpm
Vulcan
3
0
4
5
W
Cupid
viejoriki
Cupid
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
9,017
17,411
Taken
19,455
9,451
Mitigated
5,654
4,072
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,329
1,120
0
1,277
5,552
4,645
44
613
4,939
8,276
176
L
Susano
3,036
355
0
465
4,545
1,305
0
2,819
1,611
0
9,288
L
Bastet
Danopillo
Bastet
1,184
337
0
412
2,823
834
0
1,685
1,102
0
5,705
L
1,942
31
0
740
4,783
1,381
0
3,188
1,540
11,866
0
L
Sol
675
228
0
281
2,608
709
0
2,014
494
6,782
0
W
Fenrir
1,799
202
0
223
2,840
1,519
714
78
2,762
0
5,846
L
Chiron
2,180
673
45
501
4,696
1,425
0
2,432
2,074
0
11,756
W
Kukulkan
defro152
Kukulkan
3,365
188
0
500
2,843
1,065
676
731
2,112
27,266
0
W
Vulcan
npbpm
Vulcan
5,118
0
0
350
3,108
1,183
328
427
2,681
21,786
111
W
Cupid
viejoriki
Cupid
1,332
576
225
1,497
3,068
1,039
2,422
768
2,300
0
12,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
27,293
172
Minions Killed
89
0
Camps Cleared
0
689,397
Distance Traveled
527,165
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,389
1,232
18
3
0
142,199
2
L
Susano
5,385
898
17
3
0
140,341
2
L
Bastet
5,415
903
9
2
0
103,894
2
L
Vulcan
5,586
931
22
4
0
128,876
0
L
Sol
5,348
891
14
2
0
67,037
2
W
Fenrir
6,472
1,079
8
1
0
120,085
0
L
Chiron
5,559
927
27
5
0
87,017
0
W
Kukulkan
6,680
1,113
56
9
0
137,309
0
W
Vulcan
7,168
1,195
54
9
0
154,547
0
W
Cupid
6,255
1,043
36
6
0
135,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role