Player Matchup

Apollo
Apollo
MrWoodmanBLEH
Apollo
Level 112
God Stats
2W - 5L
1,404 SR
Queue Stats
184W - 104L
1,674 Elo+
Solo
Raijin
Raijin
Rigoll
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,690 Elo+
Solo
Shiva
Shiva
Zelda0402
Shiva
Level 183
God Stats
2W - 7L
1,331 SR
Queue Stats
428W - 472L
1,523 Elo+
Party 1
Da Ji
Da Ji
itsRCh
Da Ji
Level 154
God Stats
1W - 3L
1,370 SR
Queue Stats
74W - 80L
1,549 Elo+
Solo
Ares
Ares
xTequlia
Ares
Level 167
God Stats
1W - 5L
1,467 SR
Queue Stats
292W - 312L
1,519 Elo+
Party 1
Team Averages
Level 148
1,414 SR
1,591 Elo+

VS

Team Averages
Level 132
1,509 SR
1,510 Elo+
Amaterasu
Amaterasu
LargeMeatball
Amaterasu
Level 159
God Stats
1W - 0L
1,369 SR
Queue Stats
75W - 91L
1,510 Elo+
Solo
Izanami
Izanami
PsychoSmite
Izanami
Level 56
God Stats
4W - 3L
1,547 SR
Queue Stats
262W - 296L
1,443 Elo+
Party 2
Hades
Hades
Reaper9314
Hades
Level 147
God Stats
15W - 7L
1,641 SR
Queue Stats
461W - 506L
1,439 Elo+
Party 2
Bacchus
Bacchus
xTarzvn
Bacchus
Level 158
God Stats
3W - 0L
1,640 SR
Queue Stats
147W - 146L
1,556 Elo+
Party 3
Apollo
Apollo
youngphantomz
Apollo
Level 141
God Stats
3W - 4L
1,350 SR
Queue Stats
208W - 196L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,036
503
0
0
0
Raijin
Rigoll
Raijin
16
7 / 6 / 7
9,747
812
13,457
11,997
5,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Zelda0402
Shiva
16
3 / 3 / 9
8,908
742
13,787
14,904
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
itsRCh
Da Ji
16
4 / 5 / 5
9,095
758
8,258
11,882
6,751
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
16
2 / 3 / 12
9,391
783
9,512
13,595
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LargeMeatball
Amaterasu
16
3 / 4 / 10
9,653
804
6,483
13,643
14,008
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
PsychoSmite
Izanami
16
4 / 3 / 5
9,622
802
7,742
7,843
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
19
4 / 1 / 9
10,760
897
11,472
10,557
5,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
xTarzvn
Bacchus
17
5 / 3 / 8
11,043
920
8,077
16,945
26,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 9
9,129
761
11,687
10,062
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
16
Kills
17
17
Deaths
17
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
LargeMeatball
Amaterasu
3
4
10
2
L
0
0
0
0
W
Izanami
PsychoSmite
Izanami
4
3
5
2.17
W
Hades
4
1
9
8.5
L
Raijin
Rigoll
Raijin
7
6
7
1.75
L
Shiva
Zelda0402
Shiva
3
3
9
2.5
L
Da Ji
itsRCh
Da Ji
4
5
5
1.3
W
Bacchus
xTarzvn
Bacchus
5
3
8
3
L
Ares
2
3
12
2.67
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
45,461
52,378
Taken
59,050
40,393
Mitigated
52,823
11,628
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
LargeMeatball
Amaterasu
6,483
1,576
1,119
3,485
13,643
14,008
931
3,657
9,528
868
9,713
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
PsychoSmite
Izanami
7,742
5,284
0
1,506
7,843
3,341
2,016
4,320
3,475
0
23,017
W
Hades
11,472
477
2,557
5,978
10,557
5,723
1,180
5,081
5,214
29,805
0
L
Raijin
Rigoll
Raijin
13,457
839
1,678
1,119
11,997
5,678
233
4,247
7,750
29,197
390
L
Shiva
Zelda0402
Shiva
13,787
1,205
2,062
3,869
14,904
13,073
0
4,639
10,265
1,025
26,369
L
Da Ji
itsRCh
Da Ji
8,258
784
169
1,597
11,882
6,751
0
4,989
6,893
0
17,131
W
Bacchus
xTarzvn
Bacchus
8,077
593
1,330
4,113
16,945
26,100
491
5,519
11,156
13,215
1,831
L
Ares
9,512
520
0
1,134
13,595
14,891
422
4,715
8,880
16,642
0
W
11,687
6,772
0
1,210
10,062
3,651
2,720
5,417
4,526
0
26,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
50,207
97
Minions Killed
137
0
Camps Cleared
0
740,720
Distance Traveled
1,116,030
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,653
804
1
0
0
258,040
0
L
Apollo
6,036
503
0
0
0
569
0
W
Izanami
9,622
802
33
3
0
202,629
0
W
Hades
10,760
897
59
5
0
234,936
0
L
Raijin
9,747
812
32
3
0
158,671
0
L
Shiva
8,908
742
22
2
0
194,110
0
L
Da Ji
9,095
758
21
2
0
197,662
4
W
Bacchus
11,043
920
9
1
0
234,077
0
L
Ares
9,391
783
22
2
0
189,708
0
W
Apollo
9,129
761
35
3
0
186,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role