Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DontPanicDad
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,444 Elo+
Party 2
Terra
Terra
KittyDaya
Terra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 62L
1,634 Elo+
Party 1
Scylla
Scylla
vanguardpolicy
Scylla
Level 164
God Stats
2W - 0L
1,562 SR
Queue Stats
155W - 66L
1,749 Elo+
Party 1
Xbalanque
Xbalanque
ĞödskinMàtriàrch
Xbalanque
Level 75
God Stats
2W - 1L
1,469 SR
Queue Stats
299W - 239L
1,672 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,600 Elo+

VS

Team Averages
Level 133
1,579 SR
1,493 Elo+
Poseidon
Poseidon
DarkIsraelD123
Poseidon
Level 116
God Stats
2W - 4L
1,445 SR
Queue Stats
131W - 120L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
NOOB SLAYER T1
Sun Wukong
Level 121
God Stats
17W - 8L
1,727 SR
Queue Stats
604W - 585L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Natsu-Ds-MTN
Ah Puch
Level 129
God Stats
6W - 4L
1,771 SR
Queue Stats
278W - 285L
1,462 Elo+
Solo
Mercury
Mercury
meanguns35
Mercury
Level 149
God Stats
2W - 2L
1,681 SR
Queue Stats
118W - 124L
1,434 Elo+
Solo
Ra
Ra
rj__628
Ra
Level 149
God Stats
1W - 4L
1,274 SR
Queue Stats
256W - 278L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 24
9,890
989
6,104
6,196
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 21
8,421
842
4,389
11,946
13,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
KittyDaya
Terra
14
3 / 2 / 20
9,195
920
4,072
11,902
12,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
18 / 1 / 15
11,504
1,150
20,047
8,676
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
9 / 2 / 23
9,943
994
21,602
9,853
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 8 / 3
7,825
783
6,918
10,447
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NOOB SLAYER T1
Sun Wukong
13
1 / 7 / 4
7,175
718
6,386
15,093
13,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Natsu-Ds-MTN
Ah Puch
14
3 / 8 / 1
8,675
868
12,854
12,128
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
meanguns35
Mercury
11
0 / 10 / 6
6,824
682
2,797
10,670
3,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 2
7,674
767
5,012
8,953
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
23
37
Kills
7
9
Deaths
37
103
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
24
17
L
Poseidon
1
8
3
0.31
W
2
3
21
4.17
W
Terra
KittyDaya
Terra
3
2
20
6.5
L
Sun Wukong
NOOB SLAYER T1
Sun Wukong
1
7
4
0.43
L
Ah Puch
Natsu-Ds-MTN
Ah Puch
3
8
1
0.44
L
Mercury
meanguns35
Mercury
0
10
6
0.3
L
2
4
2
0.75
W
18
1
15
25.5
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,214
Damage
33,967
48,573
Taken
57,291
36,664
Mitigated
25,814
23,693
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,104
495
699
1,385
6,196
2,460
962
3,843
2,182
15,079
264
L
Poseidon
6,918
413
66
670
10,447
2,734
0
6,479
3,968
22,902
0
W
4,389
531
550
1,910
11,946
13,424
454
5,727
5,906
0
15,290
W
Terra
KittyDaya
Terra
4,072
229
9,168
4,262
11,902
12,021
108
4,872
6,880
6,460
263
L
Sun Wukong
NOOB SLAYER T1
Sun Wukong
6,386
855
261
1,755
15,093
13,775
0
6,996
8,097
0
12,469
L
Ah Puch
Natsu-Ds-MTN
Ah Puch
12,854
279
210
1,932
12,128
3,360
0
6,771
5,357
19,810
0
L
Mercury
meanguns35
Mercury
2,797
1,010
497
77
10,670
3,108
0
4,123
6,547
0
4,646
L
5,012
70
3,722
2,804
8,953
2,837
0
5,583
3,370
10,769
0
W
20,047
2,402
571
1,773
8,676
4,043
943
3,239
5,395
34,655
0
W
21,602
13,458
805
2,570
9,853
4,716
865
6,237
3,426
0
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
38,173
142
Minions Killed
99
0
Camps Cleared
0
933,890
Distance Traveled
737,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,890
989
27
3
0
196,986
0
L
Poseidon
7,825
783
35
4
0
152,349
0
W
Chaac
8,421
842
19
2
0
175,676
0
W
Terra
9,195
920
5
1
0
174,250
0
L
Sun Wukong
7,175
718
8
1
0
142,669
0
L
Ah Puch
8,675
868
21
2
0
161,725
0
L
Mercury
6,824
682
4
0
0
136,218
0
L
Ra
7,674
767
31
3
0
144,145
0
W
Scylla
11,504
1,150
46
5
0
219,924
0
W
Xbalanque
9,943
994
45
5
0
167,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role