Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DigitalVORT3X
Achilles
Level 147
God Stats
6W - 7L
1,548 SR
Queue Stats
483W - 498L
1,424 Elo+
Solo
Fenrir
Fenrir
OXY-iDidiKz
Fenrir
Level 158
God Stats
0W - 2L
1,540 SR
Queue Stats
40W - 37L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Shetts
Nu Wa
Level 58
God Stats
1W - 4L
1,723 SR
Queue Stats
99W - 98L
1,517 Elo+
Solo
Bacchus
Bacchus
Zaikillu
Bacchus
Level 146
God Stats
58W - 62L
1,491 SR
Queue Stats
423W - 441L
1,502 Elo+
Solo
Team Averages
Level 123
1,560 SR
1,500 Elo+

VS

Team Averages
Level 98
1,507 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ApOCaLyPsePL
Rama
Level 108
God Stats
1W - 0L
1,717 SR
Queue Stats
22W - 20L
1,518 Elo+
Solo
Anubis
Anubis
NefiKimori
Anubis
Level 109
God Stats
7W - 6L
1,537 SR
Queue Stats
104W - 80L
1,516 Elo+
Solo
Loki
Loki
xTh3Cloud
Loki
Level 57
God Stats
5W - 8L
1,466 SR
Queue Stats
136W - 130L
1,501 Elo+
Solo
Cerberus
Cerberus
ЏghtÐårknєsš
Cerberus
Level 157
God Stats
1W - 0L
1,318 SR
Queue Stats
272W - 269L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 1 / 0
5,148
396
1,674
2,873
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
DigitalVORT3X
Achilles
5
0 / 0 / 0
4,693
361
704
1,096
476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
10
1 / 5 / 1
5,912
455
4,910
10,067
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Shetts
Nu Wa
10
0 / 5 / 1
5,964
459
5,814
7,759
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Zaikillu
Bacchus
11
1 / 2 / 0
6,726
517
2,653
8,507
6,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 1 / 0
8,542
657
5,815
6,219
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 1
8,587
661
3,103
5,653
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
NefiKimori
Anubis
14
2 / 0 / 4
7,745
596
5,680
6,088
2,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
14
3 / 2 / 5
8,181
629
2,547
9,057
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 4
8,024
617
2,659
6,861
6,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Ra
 
Ra
3
1
0
3
W
3
0
1
3.5
L
Achilles
DigitalVORT3X
Achilles
0
0
0
0
W
Anubis
NefiKimori
Anubis
2
0
4
4
L
Fenrir
1
5
1
0.3
L
Nu Wa
Shetts
Nu Wa
0
5
1
0.1
L
Bacchus
Zaikillu
Bacchus
1
2
0
0.5
W
Loki
3
2
5
2.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
19,804
30,302
Taken
33,878
11,958
Mitigated
14,651
7,553
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,674
193
0
655
2,873
584
0
946
1,927
0
20,419
W
Ra
 
Ra
5,815
571
324
2,191
6,219
1,914
1,305
3,106
2,718
64,083
0
W
3,103
2,614
0
1,910
5,653
1,767
4,047
1,610
3,911
0
56,960
L
Achilles
DigitalVORT3X
Achilles
704
0
0
483
1,096
476
0
65
1,031
0
6,449
W
Anubis
NefiKimori
Anubis
5,680
161
0
3,608
6,088
2,168
668
1,147
4,777
40,604
0
L
Fenrir
4,910
1,394
0
3,286
10,067
2,859
0
4,693
5,374
0
37,035
L
Nu Wa
Shetts
Nu Wa
5,814
689
0
250
7,759
2,031
4
4,794
2,965
36,184
0
L
Bacchus
Zaikillu
Bacchus
2,653
280
0
2,879
8,507
6,008
0
3,618
4,889
19,230
1,134
W
Loki
2,547
261
0
4,788
9,057
2,664
327
1,058
7,812
0
59,558
W
2,659
155
0
1,800
6,861
6,138
227
485
6,127
38,369
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
41,079
218
Minions Killed
525
0
Camps Cleared
0
930,053
Distance Traveled
1,302,936
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,148
396
31
2
0
130,181
0
W
Ra
8,542
657
126
10
0
298,099
1
W
Rama
8,587
661
116
9
0
231,201
0
L
Achilles
4,693
361
16
1
0
48,421
0
W
Anubis
7,745
596
70
5
0
242,582
0
L
Fenrir
5,912
455
65
5
0
209,447
0
L
Nu Wa
5,964
459
71
5
0
236,902
0
L
Bacchus
6,726
517
35
3
0
305,102
11
W
Loki
8,181
629
113
9
0
315,550
2
W
Cerberus
8,024
617
100
8
0
215,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role