Player Matchup

Hun Batz
Hun Batz
MountGryRum
Hun Batz
Level 163
God Stats
12W - 4L
1,668 SR
Queue Stats
805W - 743L
1,559 Elo+
Party 1
Agni
Agni
最強伝說と絕兇の猛虎
Agni
Level 122
God Stats
3W - 1L
1,458 SR
Queue Stats
162W - 146L
1,559 Elo+
Party 1
Cerberus
Cerberus
胖次什么的不穿就好
Cerberus
Level 146
God Stats
3W - 6L
1,341 SR
Queue Stats
474W - 479L
1,552 Elo+
Party 1
Atlas
Atlas
请你吃火鸡味锅巴
Atlas
Level 138
God Stats
1W - 0L
1,739 SR
Queue Stats
14W - 4L
1,658 Elo+
Party 1
Anubis
Anubis
鹰击长空鱼翔浅底万类霜天竞自由
Anubis
Level 140
God Stats
6W - 1L
1,764 SR
Queue Stats
496W - 494L
1,577 Elo+
Party 1
Team Averages
Level 142
1,594 SR
1,581 Elo+

VS

Team Averages
Level 121
1,417 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
GutsyBanned
Morgan Le Fay
Level 126
God Stats
8W - 3L
1,694 SR
Queue Stats
187W - 192L
1,496 Elo+
Solo
Persephone
Persephone
INT3RNAL D3A7H
Persephone
Level 139
God Stats
0W - 2L
1,330 SR
Queue Stats
84W - 106L
1,458 Elo+
Solo
Anubis
Anubis
QuasiDeusMojix
Anubis
Level 147
God Stats
3W - 6L
1,501 SR
Queue Stats
257W - 301L
1,411 Elo+
Solo
Thanatos
Thanatos
doluppX76
Thanatos
Level 125
God Stats
1W - 2L
1,423 SR
Queue Stats
83W - 141L
1,443 Elo+
Solo
Ymir
Ymir
parism05
Ymir
Level 68
God Stats
0W - 1L
1,134 SR
Queue Stats
22W - 37L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MountGryRum
Hun Batz
18
15 / 3 / 16
11,186
1,119
15,652
9,924
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
6 / 2 / 22
10,128
1,013
14,819
10,156
3,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 4 / 20
9,336
934
4,743
11,921
9,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 16
9,343
934
9,498
14,754
12,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
6 / 1 / 21
10,159
1,016
7,798
5,413
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GutsyBanned
Morgan Le Fay
14
1 / 8 / 6
7,579
758
8,857
13,356
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
INT3RNAL D3A7H
Persephone
14
1 / 4 / 10
8,006
801
10,444
9,275
3,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 5
8,632
863
4,837
8,642
3,290
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
doluppX76
Thanatos
13
3 / 7 / 5
7,634
763
5,404
9,000
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ymir
12
0 / 8 / 8
7,316
732
3,019
16,070
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
34
Kills
10
13
Deaths
33
95
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GutsyBanned
Morgan Le Fay
1
8
6
0.5
L
Persephone
INT3RNAL D3A7H
Persephone
1
4
10
1.5
W
Hun Batz
MountGryRum
Hun Batz
15
3
16
7.67
L
5
6
5
1.25
L
Thanatos
doluppX76
Thanatos
3
7
5
0.79
L
Ymir
0
8
8
0.5
W
2
4
20
3
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,510
Damage
32,561
52,168
Taken
56,343
32,126
Mitigated
29,141
15,752
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GutsyBanned
Morgan Le Fay
8,857
1,104
477
2,907
13,356
4,868
17
8,247
5,109
19,151
30
L
Persephone
INT3RNAL D3A7H
Persephone
10,444
1,329
684
1,805
9,275
3,197
0
4,191
5,062
21,371
0
W
Hun Batz
MountGryRum
Hun Batz
15,652
3,107
0
2,611
9,924
4,542
1,245
4,121
5,803
0
26,944
L
4,837
0
334
1,250
8,642
3,290
0
5,989
2,653
13,500
316
L
Thanatos
doluppX76
Thanatos
5,404
622
118
1,464
9,000
4,416
0
4,793
4,207
0
7,474
L
Ymir
3,019
104
356
620
16,070
13,370
0
11,411
4,659
8,054
107
W
14,819
862
100
2,129
10,156
3,597
1,666
5,111
5,045
26,103
0
W
4,743
395
2,304
2,592
11,921
9,288
450
5,870
6,051
7,380
1,053
W
9,498
2,032
344
2,363
14,754
12,251
276
8,449
6,305
17,559
1,518
W
7,798
548
1,070
2,239
5,413
2,448
1,295
3,473
1,940
26,955
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
39,167
147
Minions Killed
75
0
Camps Cleared
0
924,352
Distance Traveled
848,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,579
758
21
2
0
174,434
0
L
Persephone
8,006
801
25
3
0
180,901
0
W
Hun Batz
11,186
1,119
30
3
0
185,492
0
L
Anubis
8,632
863
22
2
0
138,792
0
L
Thanatos
7,634
763
2
0
0
192,095
0
L
Ymir
7,316
732
5
1
0
162,378
0
W
Agni
10,128
1,013
33
3
0
209,731
0
W
Cerberus
9,336
934
14
1
0
158,234
0
W
Atlas
9,343
934
21
2
0
184,422
0
W
Anubis
10,159
1,016
49
5
0
186,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role