Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BustedNyoDaD
Bacchus
Level 152
God Stats
13W - 9L
1,608 SR
Queue Stats
333W - 321L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Ethozy
Baron Samedi
Level 137
God Stats
2W - 1L
1,681 SR
Queue Stats
18W - 9L
1,639 Elo+
Party 2
Janus
Janus
Reptilian1x
Janus
Level 121
God Stats
1W - 0L
1,877 SR
Queue Stats
6W - 0L
1,885 Elo+
Party 2
Team Averages
Level 147
1,633 SR
1,614 Elo+

VS

Team Averages
Level 142
1,493 SR
1,500 Elo+
Chiron
Chiron
Fox-Crow-Grizzly
Chiron
Level 138
God Stats
2W - 7L
1,532 SR
Queue Stats
230W - 220L
1,484 Elo+
Solo
Mercury
Mercury
Ronyrolds
Mercury
Level 130
God Stats
5W - 4L
1,614 SR
Queue Stats
298W - 266L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
Scarface916
Baba Yaga
Level 189
God Stats
4W - 9L
1,379 SR
Queue Stats
322W - 311L
1,524 Elo+
Solo
King Arthur
King Arthur
TACOmachine3000
King Arthur
Level 105
God Stats
9W - 13L
1,450 SR
Queue Stats
172W - 153L
1,497 Elo+
Solo
Ganesha
Ganesha
tyoo8047
Ganesha
Level 146
God Stats
7W - 10L
1,491 SR
Queue Stats
511W - 521L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 2 / 5
7,296
561
7,979
10,372
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
 
Bastet
12
5 / 0 / 4
7,040
542
6,663
8,823
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
BustedNyoDaD
Bacchus
12
6 / 0 / 0
7,516
578
8,267
8,588
8,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ethozy
Baron Samedi
12
0 / 0 / 3
6,834
526
3,769
6,114
3,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 4
7,513
578
7,509
6,499
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,203
477
5,836
10,478
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
Ronyrolds
Mercury
13
0 / 5 / 1
6,383
491
5,273
11,970
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baba Yaga
Scarface916
Baba Yaga
12
2 / 4 / 0
7,051
542
4,134
7,018
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
TACOmachine3000
King Arthur
11
0 / 5 / 0
6,541
503
5,038
9,761
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
tyoo8047
Ganesha
10
0 / 1 / 2
6,313
486
2,079
8,502
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
3
3
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
5
2.75
W
Bastet
 
Bastet
5
0
4
7
W
Bacchus
BustedNyoDaD
Bacchus
6
0
0
6
W
Baron Samedi
Ethozy
Baron Samedi
0
0
3
1.5
L
1
3
0
0.33
W
4
1
4
6
L
Mercury
Ronyrolds
Mercury
0
5
1
0.1
L
Baba Yaga
Scarface916
Baba Yaga
2
4
0
0.5
L
King Arthur
TACOmachine3000
King Arthur
0
5
0
0
L
Ganesha
tyoo8047
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
22,360
40,396
Taken
47,729
21,225
Mitigated
19,652
13,636
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,979
1,642
0
2,610
10,372
3,595
0
1,006
9,328
0
51,766
W
Bastet
 
Bastet
6,663
1,454
0
2,965
8,823
3,151
0
1,269
7,537
0
46,945
W
Bacchus
BustedNyoDaD
Bacchus
8,267
1,358
0
2,650
8,588
8,316
0
874
7,714
37,333
2,808
W
Baron Samedi
Ethozy
Baron Samedi
3,769
538
633
3,026
6,114
3,997
135
1,061
5,009
32,067
712
L
5,836
1,331
253
2,242
10,478
3,522
0
1,217
9,261
0
47,122
W
7,509
910
0
1,752
6,499
2,166
0
2,766
3,702
51,822
1,568
L
Mercury
Ronyrolds
Mercury
5,273
1,981
0
121
11,970
4,121
0
3,914
7,762
0
56,175
L
Baba Yaga
Scarface916
Baba Yaga
4,134
202
0
1,910
7,018
2,358
0
2,590
4,186
37,761
0
L
King Arthur
TACOmachine3000
King Arthur
5,038
802
0
892
9,761
5,202
0
5,364
3,782
5,262
35,994
L
Ganesha
tyoo8047
Ganesha
2,079
42
2,132
1,854
8,502
4,449
0
4,294
4,000
17,884
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
32,491
410
Minions Killed
363
0
Camps Cleared
0
1,367,108
Distance Traveled
1,369,332
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,296
561
103
8
0
266,006
0
W
Bastet
7,040
542
72
6
0
296,360
2
W
Bacchus
7,516
578
81
6
0
286,039
1
W
Baron Samedi
6,834
526
52
4
0
238,694
0
L
Chiron
6,203
477
96
7
0
248,830
2
W
Janus
7,513
578
102
8
0
280,009
2
L
Mercury
6,383
491
88
7
0
306,677
0
L
Baba Yaga
7,051
542
89
7
0
290,779
4
L
King Arthur
6,541
503
78
6
0
221,316
0
L
Ganesha
6,313
486
12
1
0
301,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role