Player Matchup

Rama
Rama
Azantyos
Rama
Level 149
God Stats
5W - 4L
1,552 SR
Queue Stats
309W - 319L
1,485 Elo+
Solo
Hades
Hades
Dropbrick_Smurfy
Hades
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 218L
1,483 Elo+
Solo
Sylvanus
Sylvanus
IBeson
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 260L
1,463 Elo+
Solo
Apollo
Apollo
V压脉带V
Apollo
Level 159
God Stats
3W - 1L
1,459 SR
Queue Stats
112W - 140L
1,497 Elo+
Solo
Loki
Loki
dobbrel92
Loki
Level 156
God Stats
11W - 18L
1,422 SR
Queue Stats
759W - 819L
1,565 Elo+
Solo
Team Averages
Level 125
1,487 SR
1,499 Elo+

VS

Team Averages
Level 148
1,500 SR
1,452 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Drodex235
Horus
Level 122
God Stats
1W - 2L
1,467 SR
Queue Stats
656W - 618L
1,501 Elo+
Solo
Odin
Odin
TheNialdasa
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Cliodhna
Cliodhna
巭孬嫑夯昆I
Cliodhna
Level 206
God Stats
1W - 3L
1,534 SR
Queue Stats
71W - 61L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 0 / 5
6,079
1,216
3,756
2,437
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 1 / 4
6,285
1,257
3,096
5,438
3,851
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
IBeson
Sylvanus
10
1 / 1 / 4
6,144
1,229
2,431
3,763
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
10
2 / 1 / 3
6,284
1,257
2,341
3,213
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
1 / 0 / 6
6,343
1,269
3,907
3,458
1,267
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 2 / 0
5,362
1,072
4,346
3,663
961
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
7
0 / 1 / 1
4,562
912
347
1,265
290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Drodex235
Horus
9
0 / 2 / 1
5,050
1,010
3,928
5,967
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 2
5,020
1,004
4,154
6,889
3,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
4,236
847
0
0
0
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
2
3
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
0
1
L
Anhur
 
Anhur
0
1
1
0.5
W
Rama
1
0
5
3.5
L
Horus
Drodex235
Horus
0
2
1
0.25
W
2
1
4
4
W
Sylvanus
IBeson
Sylvanus
1
1
4
3
L
0
2
2
0.5
W
Apollo
2
1
3
3.5
W
Loki
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
12,775
18,309
Taken
17,784
10,842
Mitigated
9,922
9,082
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,346
1,153
0
648
3,663
961
0
455
3,208
12,447
0
L
Anhur
 
Anhur
347
208
97
108
1,265
290
0
236
1,029
0
2,220
W
Rama
3,756
3,123
0
643
2,437
866
1,895
1,331
1,106
0
8,860
L
Horus
Drodex235
Horus
3,928
474
628
1,607
5,967
4,996
0
2,398
3,569
2,967
2,628
W
3,096
228
462
820
5,438
3,851
106
2,052
3,386
5,963
0
W
Sylvanus
IBeson
Sylvanus
2,431
854
1,878
1,438
3,763
3,558
473
867
2,896
4,507
0
L
4,154
147
122
1,920
6,889
3,675
0
2,438
4,451
0
8,276
W
Apollo
2,341
735
1,010
807
3,213
1,300
1,008
1,180
2,033
0
10,121
W
Loki
3,907
311
1,194
830
3,458
1,267
0
977
2,481
0
13,321
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
24,230
66
Minions Killed
41
0
Camps Cleared
0
455,797
Distance Traveled
300,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,362
1,072
26
5
0
74,075
0
L
Anhur
4,562
912
5
1
0
33,371
0
W
Rama
6,079
1,216
17
3
0
80,566
0
L
Horus
5,050
1,010
1
0
0
92,216
0
W
Hades
6,285
1,257
5
1
0
94,334
0
W
Sylvanus
6,144
1,229
2
0
0
80,039
0
L
Odin
5,020
1,004
9
2
0
83,794
0
W
Apollo
6,284
1,257
23
5
0
95,972
0
W
Loki
6,343
1,269
19
4
0
104,886
0
L
Cliodhna
4,236
847
0
0
0
16,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role