Player Matchup

Medusa
Medusa
FURQANN
Medusa
Level 69
God Stats
101W - 76L
1,519 SR
Queue Stats
127W - 112L
1,469 Elo+
Solo
Ra
Ra
G_H_O_S_T_755
Ra
Level 67
God Stats
1W - 1L
1,226 SR
Queue Stats
5W - 18L
1,210 Elo+
Solo
Fenrir
Fenrir
TinyBanshii
Fenrir
Level 42
God Stats
16W - 18L
1,408 SR
Queue Stats
62W - 68L
1,324 Elo+
Solo
Heimdallr
Heimdallr
Vendet23
Heimdallr
Level 64
God Stats
2W - 7L
1,157 SR
Queue Stats
102W - 121L
1,417 Elo+
Solo
Scylla
Scylla
bertokno
Scylla
Level 84
God Stats
3W - 5L
1,148 SR
Queue Stats
48W - 57L
1,351 Elo+
Solo
Team Averages
Level 65
1,292 SR
1,354 Elo+

VS

Team Averages
Level 67
1,596 SR
1,483 Elo+
Arachne
Arachne
Ikardopistacho
Arachne
Level 14
God Stats
14W - 9L
1,568 SR
Queue Stats
44W - 35L
1,468 Elo+
Party 1
Artio
Artio
SuperPal4ik
Artio
Level 154
God Stats
5W - 2L
1,657 SR
Queue Stats
51W - 45L
1,484 Elo+
Solo
Ymir
Ymir
Vibex-20
Ymir
Level 62
God Stats
0W - 4L
1,267 SR
Queue Stats
87W - 107L
1,393 Elo+
Solo
Poseidon
Poseidon
aaleexxvzs
Poseidon
Level 15
God Stats
11W - 7L
1,681 SR
Queue Stats
52W - 40L
1,552 Elo+
Party 1
Artemis
Artemis
xraul_23
Artemis
Level 89
God Stats
7W - 1L
1,807 SR
Queue Stats
72W - 64L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FURQANN
Medusa
14
6 / 3 / 1
8,429
602
8,566
11,945
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 7
8,455
604
5,877
3,939
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
4 / 2 / 2
7,770
555
4,695
10,273
4,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
Vendet23
Heimdallr
15
6 / 2 / 4
9,115
651
9,507
9,799
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
bertokno
Scylla
14
4 / 1 / 1
7,759
554
4,212
8,268
2,718
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,353
454
2,813
5,647
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 7 / 1
6,565
469
6,003
12,421
11,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
2 / 2 / 1
6,520
466
5,008
10,323
8,297
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
aaleexxvzs
Poseidon
1
0 / 3 / 0
4,157
297
374
1,375
53
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
xraul_23
Artemis
12
1 / 7 / 1
6,520
466
6,504
13,550
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
22
Kills
7
8
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
FURQANN
Medusa
6
3
1
2.17
W
2
0
7
5.5
L
2
4
0
0.5
L
2
7
1
0.36
W
Fenrir
4
2
2
2.5
W
Heimdallr
Vendet23
Heimdallr
6
2
4
4
L
Ymir
2
2
1
1.25
L
Poseidon
aaleexxvzs
Poseidon
0
3
0
0
W
Scylla
bertokno
Scylla
4
1
1
4.5
L
Artemis
xraul_23
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
20,702
44,224
Taken
43,316
16,203
Mitigated
25,071
12,317
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FURQANN
Medusa
8,566
4,357
0
4,837
11,945
4,445
847
318
11,627
0
51,573
W
5,877
176
807
1,372
3,939
1,279
1,926
996
2,943
58,851
1,242
L
2,813
1,696
0
308
5,647
1,320
0
2,868
2,716
0
8,218
L
6,003
585
19
1,619
12,421
11,108
0
1,004
11,361
23,763
1,997
W
Fenrir
4,695
966
0
1,092
10,273
4,117
0
2,415
7,858
0
53,697
W
Heimdallr
Vendet23
Heimdallr
9,507
4,916
0
2,421
9,799
3,644
2,237
4,708
5,051
0
66,801
L
Ymir
5,008
951
0
933
10,323
8,297
0
3,036
7,287
23,025
1,043
L
Poseidon
aaleexxvzs
Poseidon
374
165
0
0
1,375
53
0
447
928
1,826
0
W
Scylla
bertokno
Scylla
4,212
502
0
1,788
8,268
2,718
446
2,515
5,753
52,448
2,100
L
Artemis
xraul_23
Artemis
6,504
1,313
0
2,662
13,550
4,293
0
2,390
11,093
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
30,115
479
Minions Killed
134
0
Camps Cleared
0
1,298,277
Distance Traveled
1,009,301
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,429
602
86
6
0
258,426
0
W
Ra
8,455
604
119
9
0
283,635
0
L
Arachne
6,353
454
9
1
0
101,438
0
L
Artio
6,565
469
36
3
0
337,234
0
W
Fenrir
7,770
555
91
7
0
289,665
0
W
Heimdallr
9,115
651
98
7
0
228,413
0
L
Ymir
6,520
466
26
2
0
256,621
0
L
Poseidon
4,157
297
1
0
0
81,012
2
W
Scylla
7,759
554
85
6
0
238,138
0
L
Artemis
6,520
466
62
4
0
232,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role