Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Giaront
Thanatos
Level 28
God Stats
3W - 4L
1,562 SR
Queue Stats
27W - 26L
1,535 Elo+
Party 1
Horus
Horus
JohnDestor
Horus
Level 124
God Stats
17W - 17L
1,537 SR
Queue Stats
328W - 323L
1,487 Elo+
Solo
Freya
Freya
adi123qw
Freya
Level 69
God Stats
5W - 3L
1,156 SR
Queue Stats
290W - 276L
1,468 Elo+
Solo
Nox
Nox
Муpли
Nox
Level 157
God Stats
6W - 6L
1,481 SR
Queue Stats
238W - 238L
1,520 Elo+
Party 1
Team Averages
Level 105
1,447 SR
1,502 Elo+

VS

Team Averages
Level 152
1,464 SR
1,541 Elo+
Guan Yu
Guan Yu
PSOEidon8
Guan Yu
Level 179
God Stats
3W - 2L
1,566 SR
Queue Stats
35W - 26L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spuik
Morgan Le Fay
Level 181
God Stats
6W - 10L
1,284 SR
Queue Stats
196W - 169L
1,517 Elo+
Solo
Hel
Hel
cazzuola
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,542 Elo+
Solo
Charybdis
Charybdis
marcusdragnell98
Charybdis
Level 135
God Stats
43W - 31L
1,537 SR
Queue Stats
437W - 406L
1,523 Elo+
Party 2
Thanatos
Thanatos
valserthegamer
Thanatos
Level 119
God Stats
18W - 22L
1,432 SR
Queue Stats
249W - 230L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 5
6,607
601
4,053
7,118
3,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Giaront
Thanatos
12
5 / 2 / 3
6,707
610
4,014
9,233
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
10
1 / 3 / 0
5,929
539
5,815
9,725
3,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
adi123qw
Freya
12
0 / 0 / 3
6,174
561
3,319
6,029
1,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 2 / 4
6,824
620
4,484
4,517
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PSOEidon8
Guan Yu
12
3 / 2 / 0
6,567
597
7,862
13,499
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Spuik
Morgan Le Fay
11
3 / 3 / 0
6,089
554
3,997
6,104
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 0
5,384
489
2,014
7,084
4,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
10
0 / 2 / 0
5,273
479
4,346
7,266
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
4
0 / 1 / 2
4,070
370
263
2,577
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
6
7
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
5
4.5
W
Thanatos
Giaront
Thanatos
5
2
3
3.25
W
Horus
1
3
0
0.33
L
Guan Yu
PSOEidon8
Guan Yu
3
2
0
1.5
L
Morgan Le Fay
Spuik
Morgan Le Fay
3
3
0
1
W
Freya
adi123qw
Freya
0
0
3
1.5
L
0
3
0
0
L
Charybdis
0
2
0
0
L
Thanatos
0
1
2
1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,685
Damage
18,482
36,622
Taken
36,530
13,242
Mitigated
16,942
18,337
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,053
471
246
3,673
7,118
3,523
0
1,492
5,588
34,004
2,944
W
Thanatos
Giaront
Thanatos
4,014
903
0
6,277
9,233
3,248
13
1,517
7,716
0
47,846
W
Horus
5,815
2,773
0
3,315
9,725
3,368
0
181
8,847
0
36,370
L
Guan Yu
PSOEidon8
Guan Yu
7,862
1,381
0
7,054
13,499
8,098
0
1,400
12,099
1,119
43,630
L
Morgan Le Fay
Spuik
Morgan Le Fay
3,997
90
0
1,459
6,104
1,860
0
2,879
3,225
39,691
861
W
Freya
adi123qw
Freya
3,319
1,105
0
3,872
6,029
1,906
0
715
5,314
40,766
2,458
L
2,014
348
1,738
2,650
7,084
4,326
0
2,909
4,175
21,853
0
L
Charybdis
4,346
1,318
0
3,095
7,266
2,012
0
3,830
3,436
0
40,303
L
Thanatos
263
52
0
841
2,577
646
0
422
2,155
0
7,579
W
4,484
559
0
954
4,517
1,197
651
2,620
1,897
41,448
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
27,383
330
Minions Killed
277
0
Camps Cleared
0
1,078,932
Distance Traveled
873,817
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,607
601
45
4
0
207,890
0
W
Thanatos
6,707
610
75
7
0
251,163
2
W
Horus
5,929
539
62
6
0
196,019
0
L
Guan Yu
6,567
597
75
7
0
211,793
0
L
Morgan Le Fay
6,089
554
77
7
0
214,512
0
W
Freya
6,174
561
72
7
0
225,051
2
L
Hel
5,384
489
35
3
0
203,978
1
L
Charybdis
5,273
479
75
7
0
175,827
2
L
Thanatos
4,070
370
15
1
0
67,707
2
W
Nox
6,824
620
76
7
0
198,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role