Player Matchup

Serqet
Serqet
 
Serqet
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CJlblW
Khepri
Level 125
God Stats
2W - 1L
1,866 SR
Queue Stats
156W - 160L
1,508 Elo+
Solo
Ix Chel
Ix Chel
Poeckel
Ix Chel
Level 120
God Stats
0W - 2L
1,323 SR
Queue Stats
112W - 125L
1,517 Elo+
Solo
Anhur
Anhur
TheMrMeener
Anhur
Level 155
God Stats
0W - 2L
1,309 SR
Queue Stats
40W - 43L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
deankain
Zhong Kui
Level 163
God Stats
3W - 4L
1,435 SR
Queue Stats
309W - 319L
1,468 Elo+
Solo
Team Averages
Level 154
1,487 SR
1,495 Elo+

VS

Team Averages
Level 191
1,520 SR
1,478 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TOMSEN84
Guan Yu
Level 143
God Stats
11W - 9L
1,507 SR
Queue Stats
698W - 707L
1,382 Elo+
Solo
Zeus
Zeus
TiesTwist
Zeus
Level 214
God Stats
30W - 18L
1,591 SR
Queue Stats
1,312W - 1,342L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 5 / 4
7,076
643
8,048
11,713
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
CJlblW
Khepri
15
0 / 3 / 5
7,980
725
9,737
14,615
15,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Poeckel
Ix Chel
13
0 / 2 / 3
7,158
651
8,055
10,394
4,453
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
8,785
799
10,988
14,725
10,056
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
deankain
Zhong Kui
12
1 / 4 / 2
7,181
653
7,677
11,632
12,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 16
9,518
865
7,533
18,532
21,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
 
Chronos
16
4 / 2 / 12
9,323
848
14,185
11,381
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
 
Kukulkan
15
0 / 0 / 17
9,010
819
10,743
8,697
3,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
TOMSEN84
Guan Yu
16
7 / 1 / 9
9,509
864
7,698
15,822
13,725
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
7 / 3 / 8
9,788
890
18,869
5,783
1,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
7
Kills
19
19
Deaths
7
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
4
0.8
W
Kuzenbo
 
Kuzenbo
1
1
16
9
W
Chronos
 
Chronos
4
2
12
5
W
Kukulkan
 
Kukulkan
0
0
17
8.5
L
Khepri
CJlblW
Khepri
0
3
5
0.83
L
Ix Chel
Poeckel
Ix Chel
0
2
3
0.75
W
Guan Yu
TOMSEN84
Guan Yu
7
1
9
11.5
L
4
5
3
1.1
W
Zeus
7
3
8
3.67
L
Zhong Kui
deankain
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
59,028
63,079
Taken
60,215
52,625
Mitigated
44,437
26,854
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,048
865
1,208
328
11,713
10,113
0
9,523
1,932
0
8,850
W
Kuzenbo
 
Kuzenbo
7,533
2,168
3,183
4,301
18,532
21,412
304
6,622
11,388
14,204
1,816
W
Chronos
 
Chronos
14,185
2,690
140
1,331
11,381
4,146
3,124
6,027
5,194
30,219
0
W
Kukulkan
 
Kukulkan
10,743
1,540
664
743
8,697
3,547
1,228
5,146
3,551
30,447
0
L
Khepri
CJlblW
Khepri
9,737
349
1,218
1,128
14,615
15,248
0
11,069
3,127
24,464
1,230
L
Ix Chel
Poeckel
Ix Chel
8,055
1,113
9,980
3,470
10,394
4,453
0
9,560
700
19,824
0
W
Guan Yu
TOMSEN84
Guan Yu
7,698
841
11,938
8,098
15,822
13,725
994
5,955
9,574
0
14,002
L
10,988
4,388
1,836
4,463
14,725
10,056
0
11,875
2,531
0
27,899
W
Zeus
18,869
902
0
443
5,783
1,607
1,210
1,202
4,581
31,240
0
L
Zhong Kui
deankain
Zhong Kui
7,677
655
591
2,632
11,632
12,755
0
8,104
3,011
12,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
47,148
126
Minions Killed
118
0
Camps Cleared
0
894,116
Distance Traveled
982,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,076
643
5
0
0
211,168
0
W
Kuzenbo
9,518
865
9
1
0
202,739
0
W
Chronos
9,323
848
33
3
0
183,265
0
W
Kukulkan
9,010
819
34
3
0
183,143
0
L
Khepri
7,980
725
38
3
0
205,844
0
L
Ix Chel
7,158
651
19
2
0
176,732
0
W
Guan Yu
9,509
864
14
1
0
212,870
0
L
Anhur
8,785
799
49
4
0
174,940
0
W
Zeus
9,788
890
28
3
0
200,965
0
L
Zhong Kui
7,181
653
15
1
0
125,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role