Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GoldiNugget
Discordia
Level 104
God Stats
0W - 4L
1,190 SR
Queue Stats
90W - 96L
1,464 Elo+
Solo
Hachiman
Hachiman
Lust Corruption
Hachiman
Level 156
God Stats
1W - 4L
1,293 SR
Queue Stats
72W - 73L
1,514 Elo+
Party 1
Bacchus
Bacchus
Remixs Ambition
Bacchus
Level 178
God Stats
0W - 3L
1,168 SR
Queue Stats
528W - 558L
1,501 Elo+
Solo
Nu Wa
Nu Wa
ThiccDinner
Nu Wa
Level 108
God Stats
1W - 1L
1,519 SR
Queue Stats
21W - 22L
1,509 Elo+
Solo
Team Averages
Level 140
1,334 SR
1,498 Elo+

VS

Team Averages
Level 151
1,518 SR
1,453 Elo+
Khepri
Khepri
AusCamSmith
Khepri
Level 184
God Stats
7W - 4L
1,685 SR
Queue Stats
215W - 231L
1,489 Elo+
Party 2
Sol
Sol
Moonseria
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 68L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
SupremeTerpenes
Heimdallr
Level 146
God Stats
2W - 5L
1,172 SR
Queue Stats
125W - 183L
1,423 Elo+
Party 2
Hachiman
Hachiman
djbingbing
Hachiman
Level 154
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 34L
1,439 Elo+
Party 2
Achilles
Achilles
magicmama
Achilles
Level 128
God Stats
6W - 0L
1,949 SR
Queue Stats
110W - 124L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 1
6,134
876
4,325
5,917
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
GoldiNugget
Discordia
11
1 / 2 / 2
6,455
922
7,222
3,522
1,114
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
0 / 4 / 3
6,387
912
8,262
7,360
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 0 / 0
2,016
288
0
0
0
13
2 / 2 / 1
7,269
1,038
6,642
3,807
1,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 7
6,977
997
3,952
10,087
8,722
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 0 / 5
7,631
1,090
3,815
4,874
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
SupremeTerpenes
Heimdallr
11
1 / 2 / 2
6,554
936
1,952
5,286
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
djbingbing
Hachiman
11
3 / 1 / 3
6,866
981
1,918
5,605
2,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
magicmama
Achilles
15
3 / 0 / 7
7,707
1,101
7,687
9,028
10,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
11
11
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Khepri
0
2
7
1.75
L
Discordia
GoldiNugget
Discordia
1
2
2
1
L
Hachiman
0
4
3
0.38
W
4
0
5
6.5
L
0
0
0
0
W
Heimdallr
SupremeTerpenes
Heimdallr
1
2
2
1
L
2
2
1
1.25
W
Hachiman
djbingbing
Hachiman
3
1
3
4.5
W
Achilles
magicmama
Achilles
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
19,324
20,606
Taken
34,880
6,954
Mitigated
25,006
5,580
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,325
397
534
1,700
5,917
2,133
0
2,755
3,162
0
6,190
W
Khepri
3,952
55
3,378
2,821
10,087
8,722
60
4,094
5,993
10,833
0
L
Discordia
GoldiNugget
Discordia
7,222
339
424
265
3,522
1,114
0
1,169
2,353
11,017
0
L
Hachiman
8,262
3,742
900
1,288
7,360
2,566
0
2,221
5,139
0
21,799
W
3,815
369
596
2,031
4,874
1,335
723
2,123
2,751
18,548
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
SupremeTerpenes
Heimdallr
1,952
388
449
1,528
5,286
1,672
307
2,291
2,995
0
9,442
L
6,642
1,470
86
383
3,807
1,141
0
1,622
2,185
20,785
0
W
Hachiman
djbingbing
Hachiman
1,918
919
1,738
1,079
5,605
2,834
295
2,287
3,318
0
9,443
W
Achilles
magicmama
Achilles
7,687
664
1,380
5,467
9,028
10,443
202
3,069
5,959
0
20,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
35,735
75
Minions Killed
103
0
Camps Cleared
0
578,031
Distance Traveled
733,515
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,134
876
2
0
0
155,714
0
W
Khepri
6,977
997
7
1
0
167,931
0
L
Discordia
6,455
922
6
1
0
166,074
0
L
Hachiman
6,387
912
34
5
0
116,027
1
W
Sol
7,631
1,090
28
4
0
145,287
0
L
Bacchus
2,016
288
0
0
0
0
0
W
Heimdallr
6,554
936
21
3
0
106,985
0
L
Nu Wa
7,269
1,038
33
5
0
140,216
0
W
Hachiman
6,866
981
24
3
0
125,500
0
W
Achilles
7,707
1,101
23
3
0
187,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role