Player Matchup

Fenrir
Fenrir
LucarosRax
Fenrir
Level 123
God Stats
7W - 8L
1,430 SR
Queue Stats
180W - 169L
1,466 Elo+
Solo
Xing Tian
Xing Tian
NaupaSONIC
Xing Tian
Level 156
God Stats
3W - 2L
1,797 SR
Queue Stats
412W - 390L
1,556 Elo+
Solo
Sobek
Sobek
SkS Lemon
Sobek
Level 85
God Stats
5W - 6L
1,499 SR
Queue Stats
38W - 34L
1,567 Elo+
Party 1
Chiron
Chiron
SkS Mega
Chiron
Level 148
God Stats
2W - 4L
1,407 SR
Queue Stats
210W - 204L
1,447 Elo+
Party 1
Agni
Agni
idkhow2playsmite
Agni
Level 100
God Stats
1W - 3L
1,431 SR
Queue Stats
569W - 594L
1,506 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,509 Elo+

VS

Team Averages
Level 127
1,523 SR
1,517 Elo+
Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Wreck3rs
Apollo
Level 145
God Stats
16W - 12L
1,566 SR
Queue Stats
165W - 140L
1,519 Elo+
Solo
Chang'e
Chang'e
mrterrbl
Chang'e
Level 76
God Stats
3W - 1L
1,548 SR
Queue Stats
83W - 47L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LucarosRax
Fenrir
14
8 / 4 / 0
7,859
561
9,141
12,845
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
NaupaSONIC
Xing Tian
12
0 / 1 / 2
6,416
458
5,779
10,846
9,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SkS Lemon
Sobek
11
1 / 4 / 4
6,595
471
4,559
13,797
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
SkS Mega
Chiron
15
2 / 1 / 0
8,202
586
7,267
7,376
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
6,196
443
2,397
6,545
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 6 / 2
8,762
626
11,476
13,337
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
 
Ah Puch
14
1 / 2 / 0
8,078
577
4,458
8,388
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
 
Sylvanus
11
0 / 3 / 5
7,005
500
4,154
9,832
6,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Wreck3rs
Apollo
14
1 / 0 / 3
8,311
594
5,791
6,372
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
mrterrbl
Chang'e
15
2 / 0 / 4
8,050
575
8,149
7,925
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
11
Kills
13
13
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
6
2
1.67
W
Ah Puch
 
Ah Puch
1
2
0
0.5
W
Sylvanus
 
Sylvanus
0
3
5
0.83
L
Fenrir
LucarosRax
Fenrir
8
4
0
2
L
Xing Tian
NaupaSONIC
Xing Tian
0
1
2
1
L
Sobek
SkS Lemon
Sobek
1
4
4
0.75
L
Chiron
SkS Mega
Chiron
2
1
0
2
W
Apollo
Wreck3rs
Apollo
1
0
3
2.5
L
0
3
0
0
W
Chang'e
mrterrbl
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,143
Damage
34,028
51,409
Taken
45,854
29,428
Mitigated
19,959
10,148
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,476
8,814
0
3,843
13,337
5,003
0
2,634
10,635
0
44,588
W
Ah Puch
 
Ah Puch
4,458
241
0
4,328
8,388
3,647
0
4,828
3,560
54,421
1,237
W
Sylvanus
 
Sylvanus
4,154
649
2,918
3,221
9,832
6,353
56
2,360
7,472
16,298
1,113
L
Fenrir
LucarosRax
Fenrir
9,141
1,821
0
1,175
12,845
5,144
0
4,576
8,269
0
57,601
L
Xing Tian
NaupaSONIC
Xing Tian
5,779
422
0
1,548
10,846
9,879
0
4,458
6,388
40,115
0
L
Sobek
SkS Lemon
Sobek
4,559
501
0
3,562
13,797
10,195
0
4,009
9,788
19,534
0
L
Chiron
SkS Mega
Chiron
7,267
2,662
286
3,291
7,376
2,534
0
699
6,677
0
77,059
W
Apollo
Wreck3rs
Apollo
5,791
3,813
0
3,042
6,372
2,358
571
451
5,921
0
71,156
L
2,397
159
0
286
6,545
1,676
0
2,083
4,462
36,798
570
W
Chang'e
mrterrbl
Chang'e
8,149
741
654
3,107
7,925
2,598
0
2,104
5,559
66,385
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
40,206
400
Minions Killed
435
0
Camps Cleared
0
1,346,673
Distance Traveled
1,414,628
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,762
626
50
4
0
272,418
0
W
Ah Puch
8,078
577
97
7
0
262,596
0
W
Sylvanus
7,005
500
22
2
0
277,839
4
L
Fenrir
7,859
561
100
7
0
309,709
1
L
Xing Tian
6,416
458
63
5
0
271,974
1
L
Sobek
6,595
471
24
2
0
287,326
0
L
Chiron
8,202
586
137
10
0
264,892
1
W
Apollo
8,311
594
133
10
0
290,349
1
L
Agni
6,196
443
76
5
0
212,772
0
W
Chang'e
8,050
575
133
10
0
311,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role