Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Fayren
Pele
Level 183
God Stats
2W - 1L
1,485 SR
Queue Stats
835W - 797L
1,500 Elo+
Solo
Ullr
Ullr
HeavensFlash
Ullr
Level 150
God Stats
26W - 26L
1,528 SR
Queue Stats
285W - 284L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Èddy
Nu Wa
Level 140
God Stats
6W - 9L
1,466 SR
Queue Stats
19W - 29L
1,462 Elo+
Solo
Team Averages
Level 155
1,496 SR
1,503 Elo+

VS

Team Averages
Level 123
1,578 SR
1,476 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LASТ
Kukulkan
Level 145
God Stats
1W - 2L
1,501 SR
Queue Stats
67W - 81L
1,532 Elo+
Party 1
Medusa
Medusa
MathJazz
Medusa
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,330 Elo+
Solo
Ravana
Ravana
TaxPlayer9815
Ravana
Level 155
God Stats
4W - 4L
1,578 SR
Queue Stats
326W - 330L
1,529 Elo+
Solo
Eset
Eset
Zublu
Eset
Level 149
God Stats
7W - 3L
1,812 SR
Queue Stats
208W - 207L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 3
6,996
1,166
5,136
3,075
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
 
Osiris
11
0 / 0 / 3
6,293
1,049
3,249
6,523
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
Fayren
Pele
12
1 / 0 / 4
6,803
1,134
4,146
4,091
2,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 0 / 1
6,090
1,015
3,801
4,347
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Èddy
Nu Wa
12
3 / 3 / 1
6,748
1,125
4,363
5,104
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 1
5,537
923
3,000
9,881
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
LASТ
Kukulkan
12
0 / 1 / 1
6,322
1,054
5,682
3,529
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MathJazz
Medusa
13
3 / 1 / 1
6,813
1,136
3,810
4,942
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 2
6,322
1,054
4,289
6,255
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Zublu
Eset
7
0 / 0 / 0
3,744
624
0
236
60

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
W
Osiris
 
Osiris
0
0
3
1.5
L
Mulan
 
Mulan
0
3
1
0.17
W
Pele
Fayren
Pele
1
0
4
3
W
0
0
1
0.5
L
Kukulkan
LASТ
Kukulkan
0
1
1
0.5
L
Medusa
MathJazz
Medusa
3
1
1
3.5
L
1
1
2
2
L
Eset
Zublu
Eset
0
0
0
0
W
Nu Wa
Èddy
Nu Wa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
16,781
23,140
Taken
24,843
12,540
Mitigated
11,725
5,863
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,136
580
0
420
3,075
897
0
753
2,322
21,370
0
W
Osiris
 
Osiris
3,249
951
0
3,064
6,523
6,265
0
1,135
5,388
253
6,256
L
Mulan
 
Mulan
3,000
139
0
2,221
9,881
5,971
0
3,576
6,065
0
8,025
W
Pele
Fayren
Pele
4,146
1,060
0
1,263
4,091
2,422
0
1,577
2,514
0
18,759
W
3,801
854
0
686
4,347
1,396
1,012
1,321
3,026
0
18,908
L
Kukulkan
LASТ
Kukulkan
5,682
286
0
500
3,529
1,161
0
900
2,549
25,069
0
L
Medusa
MathJazz
Medusa
3,810
1,134
0
374
4,942
1,745
0
1,943
2,915
0
18,283
L
4,289
688
0
1,158
6,255
2,788
0
2,633
3,562
0
17,363
L
Eset
Zublu
Eset
0
0
0
0
236
60
0
236
0
0
0
W
Nu Wa
Èddy
Nu Wa
4,363
602
0
430
5,104
1,560
215
896
4,208
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
28,738
164
Minions Killed
124
0
Camps Cleared
0
772,106
Distance Traveled
587,673
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,996
1,166
49
8
0
153,468
0
W
Osiris
6,293
1,049
5
1
0
177,130
8
L
Mulan
5,537
923
4
1
0
143,076
0
W
Pele
6,803
1,134
34
6
0
168,216
0
W
Ullr
6,090
1,015
34
6
0
146,865
0
L
Kukulkan
6,322
1,054
49
8
0
152,216
0
L
Medusa
6,813
1,136
37
6
0
146,041
1
L
Ravana
6,322
1,054
34
6
0
146,340
0
L
Eset
3,744
624
0
0
0
0
0
W
Nu Wa
6,748
1,125
42
7
0
126,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role