Player Matchup

Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Scrat08
Hun Batz
Level 154
God Stats
9W - 3L
1,415 SR
Queue Stats
102W - 98L
1,497 Elo+
Solo
Aphrodite
Aphrodite
hedeliot
Aphrodite
Level 148
God Stats
11W - 14L
1,481 SR
Queue Stats
89W - 120L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
m123404
Baron Samedi
Level 48
God Stats
1W - 4L
1,358 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Ullr
Ullr
xx_viper_isback
Ullr
Level 156
God Stats
68W - 84L
1,421 SR
Queue Stats
370W - 415L
1,413 Elo+
Solo
Team Averages
Level 123
1,435 SR
1,427 Elo+

VS

Team Averages
Level 123
1,490 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Adrianofsp
Medusa
Level 118
God Stats
77W - 65L
1,533 SR
Queue Stats
133W - 121L
1,478 Elo+
Solo
Cernunnos
Cernunnos
NefiKimori
Cernunnos
Level 109
God Stats
9W - 8L
1,506 SR
Queue Stats
118W - 92L
1,493 Elo+
Solo
He Bo
He Bo
PaioFox1
He Bo
Level 109
God Stats
7W - 3L
1,397 SR
Queue Stats
7W - 5L
1,310 Elo+
Solo
Kuzenbo
Kuzenbo
ofekPL
Kuzenbo
Level 155
God Stats
19W - 15L
1,514 SR
Queue Stats
417W - 421L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 7 / 1
6,281
449
5,941
13,838
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Scrat08
Hun Batz
12
3 / 4 / 0
7,121
509
6,827
11,767
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
hedeliot
Aphrodite
10
0 / 5 / 1
6,031
431
5,479
12,163
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
m123404
Baron Samedi
12
0 / 5 / 1
6,344
453
2,748
7,053
4,186
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,387
456
4,344
7,065
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 1 / 6
8,392
599
9,210
6,260
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Adrianofsp
Medusa
13
1 / 1 / 5
7,092
507
5,100
5,148
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
NefiKimori
Cernunnos
16
5 / 1 / 0
9,943
710
4,933
9,661
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

He Bo
PaioFox1
He Bo
16
12 / 0 / 3
8,949
639
11,110
8,509
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ofekPL
Kuzenbo
12
1 / 0 / 9
7,383
527
5,903
12,331
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
22
23
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
1
0.07
W
Ra
 
Ra
3
1
6
6
W
Medusa
Adrianofsp
Medusa
1
1
5
3.5
W
Cernunnos
NefiKimori
Cernunnos
5
1
0
5
W
He Bo
PaioFox1
He Bo
12
0
3
13.5
L
Hun Batz
Scrat08
Hun Batz
3
4
0
0.75
L
Aphrodite
hedeliot
Aphrodite
0
5
1
0.1
L
Baron Samedi
m123404
Baron Samedi
0
5
1
0.1
W
Kuzenbo
ofekPL
Kuzenbo
1
0
9
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
36,256
51,886
Taken
41,909
18,059
Mitigated
21,548
13,170
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,941
2,794
345
3,027
13,838
3,982
0
9,431
3,808
43,710
0
W
Ra
 
Ra
9,210
348
397
1,611
6,260
2,409
342
2,594
3,666
52,743
2,288
W
Medusa
Adrianofsp
Medusa
5,100
1,082
0
1,603
5,148
1,621
0
686
4,392
0
47,407
W
Cernunnos
NefiKimori
Cernunnos
4,933
1,880
0
5,449
9,661
3,582
1,107
2,432
7,229
0
78,539
W
He Bo
PaioFox1
He Bo
11,110
187
0
3,716
8,509
2,758
0
2,649
5,810
62,693
555
L
Hun Batz
Scrat08
Hun Batz
6,827
1,121
0
697
11,767
3,817
0
4,800
6,752
0
57,901
L
Aphrodite
hedeliot
Aphrodite
5,479
598
2,206
5,509
12,163
3,737
136
7,346
4,593
29,831
1,105
L
Baron Samedi
m123404
Baron Samedi
2,748
0
0
1,016
7,053
4,186
0
724
6,329
26,955
565
W
Kuzenbo
ofekPL
Kuzenbo
5,903
2,514
0
3,973
12,331
11,178
58
5,143
6,684
22,225
0
L
4,344
1,416
0
370
7,065
2,337
630
2,165
4,850
0
42,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
41,759
343
Minions Killed
434
0
Camps Cleared
0
1,317,554
Distance Traveled
1,495,500
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,281
449
82
6
0
242,431
4
W
Ra
8,392
599
117
8
0
310,881
0
W
Medusa
7,092
507
73
5
0
271,807
0
W
Cernunnos
9,943
710
128
9
0
266,558
3
W
He Bo
8,949
639
99
7
0
335,774
1
L
Hun Batz
7,121
509
79
6
0
299,733
4
L
Aphrodite
6,031
431
61
4
0
246,563
0
L
Baron Samedi
6,344
453
46
3
0
265,242
0
W
Kuzenbo
7,383
527
17
1
0
310,480
2
L
Ullr
6,387
456
75
5
0
263,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role