Player Matchup

Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gaz009
Chaac
Level 77
God Stats
2W - 3L
1,366 SR
Queue Stats
60W - 83L
1,358 Elo+
Party 1
Scylla
Scylla
PMS Lola Star
Scylla
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 272L
1,437 Elo+
Party 1
Awilix
Awilix
jaymyred_14
Awilix
Level 41
God Stats
2W - 3L
1,333 SR
Queue Stats
77W - 109L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
vRavenGuard
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,219 Elo+
Party 1
Team Averages
Level 93
1,440 SR
1,400 Elo+

VS

Team Averages
Level 122
1,556 SR
1,435 Elo+
Ishtar
Ishtar
Hollings_JR
Ishtar
Level 136
God Stats
1W - 1L
1,742 SR
Queue Stats
266W - 276L
1,432 Elo+
Solo
Charon
Charon
JD McDong
Charon
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 137L
1,401 Elo+
Solo
Vamana
Vamana
ThatGod6828
Vamana
Level 46
God Stats
1W - 3L
1,412 SR
Queue Stats
112W - 119L
1,435 Elo+
Solo
Da Ji
Da Ji
barafow9073
Da Ji
Level 146
God Stats
0W - 1L
1,779 SR
Queue Stats
155W - 145L
1,478 Elo+
Solo
Apollo
Apollo
gcloud79
Apollo
Level 141
God Stats
3W - 3L
1,563 SR
Queue Stats
194W - 202L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 0 / 11
8,404
1,051
12,020
6,795
2,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chaac
Gaz009
Chaac
14
4 / 2 / 7
7,932
992
7,421
6,958
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 5
6,522
815
3,500
4,268
1,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
0 / 6 / 8
6,690
836
4,104
8,397
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
vRavenGuard
Zhong Kui
15
7 / 1 / 6
8,782
1,098
7,490
7,507
6,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 3 / 3
5,698
712
1,629
4,301
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
JD McDong
Charon
14
5 / 2 / 6
7,666
958
6,591
9,642
7,789
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
4 / 4 / 7
7,135
892
8,783
10,615
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 2 / 7
6,628
829
4,107
4,978
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
gcloud79
Apollo
12
2 / 4 / 5
6,491
811
3,175
7,662
2,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
15
Kills
12
12
Deaths
15
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
11
9.5
W
Chaac
Gaz009
Chaac
4
2
7
3.75
L
Ishtar
0
3
3
0.5
L
Charon
JD McDong
Charon
5
2
6
4
W
0
3
5
0.83
L
Vamana
4
4
7
1.88
L
1
2
7
2.25
L
Apollo
gcloud79
Apollo
2
4
5
1.13
W
Awilix
0
6
8
0.67
W
Zhong Kui
vRavenGuard
Zhong Kui
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
24,285
33,925
Taken
37,198
19,966
Mitigated
21,183
10,176
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,020
409
404
2,178
6,795
2,282
450
721
5,994
24,830
0
W
Chaac
Gaz009
Chaac
7,421
143
670
1,210
6,958
6,407
0
1,037
5,747
919
17,475
L
Ishtar
1,629
837
267
146
4,301
1,347
0
2,861
1,440
0
7,527
L
Charon
JD McDong
Charon
6,591
1,551
825
3,454
9,642
7,789
0
6,353
3,289
20,305
0
W
3,500
452
141
125
4,268
1,396
88
1,236
2,955
10,825
170
L
Vamana
8,783
3,567
400
1,122
10,615
6,972
0
5,580
5,035
0
14,465
L
4,107
302
498
1,050
4,978
2,329
0
3,483
1,495
0
6,499
L
Apollo
gcloud79
Apollo
3,175
960
777
1,619
7,662
2,746
0
4,999
2,663
0
9,741
W
Awilix
4,104
1,323
346
474
8,397
2,960
102
1,907
6,266
0
8,172
W
Zhong Kui
vRavenGuard
Zhong Kui
7,490
1,246
2,055
2,573
7,507
6,921
861
1,690
5,736
12,583
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
33,618
86
Minions Killed
68
0
Camps Cleared
0
800,236
Distance Traveled
677,190
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,404
1,051
22
3
0
178,773
0
W
Chaac
7,932
992
31
4
0
156,812
0
L
Ishtar
5,698
712
13
2
0
103,822
0
L
Charon
7,666
958
22
3
0
143,033
0
W
Scylla
6,522
815
10
1
0
139,602
0
L
Vamana
7,135
892
9
1
0
134,667
0
L
Da Ji
6,628
829
11
1
0
132,217
0
L
Apollo
6,491
811
13
2
0
163,451
4
W
Awilix
6,690
836
8
1
0
175,169
0
W
Zhong Kui
8,782
1,098
15
2
0
149,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role